B/U Mill

Started by Z5, January 18, 2015, 02:03:13 PM

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Z5

Quote from: InfinitiveDivinity on January 18, 2015, 06:07:44 PM
I'd also recommend a 1-of {Steam Vents} over an {Island} so that you can fetch it for the occasional Entering half of {Breaking // Entering}. It will only happen maybe once every 20 games, but you never know when it may be beneficial.
thats so smart. Back to the deck builder.

InfinitiveDivinity

Quote from: Z5 on January 18, 2015, 06:10:22 PM
Quote from: InfinitiveDivinity on January 18, 2015, 06:07:44 PM
I'd also recommend a 1-of {Steam Vents} over an {Island} so that you can fetch it for the occasional Entering half of {Breaking // Entering}. It will only happen maybe once every 20 games, but you never know when it may be beneficial.
thats so smart. Back to the deck builder.
If you have any other questions feel free, I've been playing Mill in Modern for quite a while, been through tons of iterations and have tried many different cards out. I'm sure if you're curious about a card addition or what have you I'll be able to give you an extended answer.

Z5

Quote from: InfinitiveDivinity on January 18, 2015, 06:19:44 PM
Quote from: Z5 on January 18, 2015, 06:10:22 PM
Quote from: InfinitiveDivinity on January 18, 2015, 06:07:44 PM
I'd also recommend a 1-of {Steam Vents} over an {Island} so that you can fetch it for the occasional Entering half of {Breaking // Entering}. It will only happen maybe once every 20 games, but you never know when it may be beneficial.
thats so smart. Back to the deck builder.
If you have any other questions feel free, I've been playing Mill in Modern for quite a while, been through tons of iterations and have tried many different cards out. I'm sure if you're curious about a card addition or what have you I'll be able to give you an extended answer.
Thanks so much!