I Propose A Challenge

Started by FlickerYourOwnIdentity, June 16, 2013, 12:28:31 AM

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Birdbrain

This mechanic would need to have lots of cards in hand. And once you let it go off big, then what? You could try only playing one or two cards a turn, that could work...I think if we use this the effect needs to be above the curve

Which of course would mean it would need to be play tested and balanced

And it doesn't realy become that usable till mid-late game...which by then your hand would be depleted. Which means you would need to put pure drawing in red and red doesnt do that...

Birdbrain

Oh wait! Does it get the counter from all permanents with the mechanic? Ok, scratch that...though the wording isn't clear, and how would we determine what creatures got which effects? I mean, it gets a counter from another, yet each has there own individual effect? Seems like haunt all over again. We should make the mechanic more clear

Millionlittlee

Go ahead I was and still going for a day without sleep. So errors are expect, along side with spelling and grammer aren't my best suits

Mlerner12

Quote from: Millionlittlee on June 21, 2013, 02:40:43 AM
Maybe this. My take on how it could be

When ever you cast a non creature spell put a x counter on it
When ever you cast a creature spell put a y counter on it
After you cast a spell you may pay {R}{R}{1} (this can changed based on different cards.) If you do deal x damage to target creature (or player depends on how strong we want it) and put a 1/1 goblin for each y
At the end of the turn remove all x and y counters from this card
Awesome, but I think WAAAY too op.

Birdbrain

How about...Blaze. Blaze is a spell mechanic were if a player was dealt damage that turn, it becomes {1} cheaper. Like this

{1}{R}

Deal 2 damage divided as you choose among any number of creatures or players

Blaze-if an opponent was already dealt damage this turn, this spell costs {1} less to cast
--------------------

Or maybe it could go on creatures

{R}{1}

Goblin

Blaze-if an opponent was dealt damage this turn, this spell costs {1} less to cast

2/1

Iandtormentor

Quote from: Birdbrain on June 21, 2013, 10:35:26 AM
How about...Blaze. Blaze is a spell mechanic were if a player was dealt damage that turn, it becomes {1} cheaper. Like this

{1}{R}

Deal 2 damage divided as you choose among any number of creatures or players

Blaze-if an opponent was already dealt damage this turn, this spell costs {1} less to cast
--------------------

Or maybe it could go on creatures

{R}{1}

Goblin

Blaze-if an opponent was dealt damage this turn, this spell costs {1} less to cast

2/1
that's awesome but how does it go with the theme?

Birdbrain

Well...red mages want to end the great freeze. How would they do this? Fire. Red mages want to melt the ice as quickly as possible, therefore, dealing damage to an opponent would get them motivated, and make it easier to do stuff

Iandtormentor

Quote from: Birdbrain on June 21, 2013, 10:39:38 AM
Well...red mages want to end the great freeze. How would they do this? Fire. Red mages want to melt the ice as quickly as possible, therefore, dealing damage to an opponent would get them motivated, and make it easier to do stuff
interesting I like it!

Birdbrain

I might have to ditch it though...I think its already been thought of...

Iandtormentor

Quote from: Birdbrain on June 21, 2013, 10:47:07 AM
I might have to ditch it though...I think its already been thought of...
from where 😯

Mlerner12

Quote from: Birdbrain on June 21, 2013, 10:35:26 AM
How about...Blaze. Blaze is a spell mechanic were if a player was dealt damage that turn, it becomes {1} cheaper. Like this

{1}{R}

Deal 2 damage divided as you choose among any number of creatures or players

Blaze-if an opponent was already dealt damage this turn, this spell costs {1} less to cast
--------------------

Or maybe it could go on creatures

{R}{1}

Goblin

Blaze-if an opponent was dealt damage this turn, this spell costs {1} less to cast

2/1
Too much like morbid.

Mlerner12

I still think mine is good for melting the ice as fast as possible...

Iandtormentor

Quote from: Mlerner12 on June 21, 2013, 11:30:09 AM
Quote from: Birdbrain on June 21, 2013, 10:35:26 AM
How about...Blaze. Blaze is a spell mechanic were if a player was dealt damage that turn, it becomes {1} cheaper. Like this

{1}{R}

Deal 2 damage divided as you choose among any number of creatures or players

Blaze-if an opponent was already dealt damage this turn, this spell costs {1} less to cast
--------------------

Or maybe it could go on creatures

{R}{1}

Goblin

Blaze-if an opponent was dealt damage this turn, this spell costs {1} less to cast

2/1
Too much like morbid.
:-\ I guess...

Birdbrain

Quote from: Iandtormentor on June 21, 2013, 11:36:09 AM
Quote from: Mlerner12 on June 21, 2013, 11:30:09 AM
Quote from: Birdbrain on June 21, 2013, 10:35:26 AM
How about...Blaze. Blaze is a spell mechanic were if a player was dealt damage that turn, it becomes {1} cheaper. Like this

{1}{R}

Deal 2 damage divided as you choose among any number of creatures or players

Blaze-if an opponent was already dealt damage this turn, this spell costs {1} less to cast
--------------------

Or maybe it could go on creatures

{R}{1}

Goblin

Blaze-if an opponent was dealt damage this turn, this spell costs {1} less to cast

2/1
Too much like morbid.
:-\ I guess...
that could be said about bloodthirst...oh wait...bloodthirst came first

Birdbrain

Quote from: Iandtormentor on June 21, 2013, 10:48:41 AM
Quote from: Birdbrain on June 21, 2013, 10:47:07 AM
I might have to ditch it though...I think its already been thought of...
from where 😯
pain cast...hold on. Ill find the article about it