M14 (Baseless Speculation and Spoilers)

Started by prayos, May 07, 2013, 07:03:26 PM

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FlickerYourOwnIdentity

{Dismiss Into Dreams} seems ok.  Less mana, and it would pushed in consturcted so hard for control.  I mean {Blessings of Nature} on four creatures an opponent controls and that is a way to deal with {Boros Rekoner}.  If only it was less mana...

Coffee Vampire

Even if it was less mana, say 3 (very generous...), it would still be extremely inefficient to use it to kill your opponent's creatures when we have 4-mana boardwipes that get rid of all of your opponent's creatures with one card instead of 2.

Guh all 3 cards spoiled tonight are rares. This set disheartens me. Theros better be very good... (I do like the 3-mana black enchantment though.)

FlickerYourOwnIdentity

Yes, Theros better be filled with my control cards, and my commanders that I love so much.  And yes {Dark Prophcey} is awesome! X3

Quisequise


IntoFire


Gorzo

#665
Quote from: Quisequise on July 04, 2013, 03:28:23 AM
This comes out July 19th, corrrct?

13th, if I'm not mistaken.

Aka next Friday! I'm going to miss drafting Dragon's Maze, but this core set does look fun. That's what I thought about m13 though, and it turned out a bit dull after a few weeks. Only time will tell, but I have hope for this core set!

Edit: my apologies, I am mistaken! It is the 19th, you were right all along! I must have thinking of pre-release weekend

Birdbrain

Quote from: Potticus on July 04, 2013, 03:57:41 AM
This set seems terrible to me, I agree tht I am disappointed in it. I hope theros is at minimum fun to draft and play sealed! My first GP will be OKC and it's sealed Theros. So i want to buy a box and dass is getting a box so we can practice sealed!
the set is geared towards new players. It's not supposed to be for vets...

Birdbrain

On the other hand. Control is getting some decent stuff, and I see a couple new archetypes emerging

JustAWalrus

Those of you who want control need to remember that there is plenty of control to make a good deck. Control outranks agro mostly in standard right now. I hope for an equal amount of both. They cant make control too overpowered you know.

Birdbrain

Quote from: JustAWalrus on July 04, 2013, 12:05:57 PM
Those of you who want control need to remember that there is plenty of control to make a good deck. Control outranks agro mostly in standard right now. I hope for an equal amount of both. They cant make control too overpowered you know.
ive said control and aggro need to be equal in a few other threads. However, I haven't seen much {G} control or {G}{R} control. So I think they need to make more control in those colors

FlickerYourOwnIdentity

Quote from: JustAWalrus on July 04, 2013, 12:05:57 PM
Those of you who want control need to remember that there is plenty of control to make a good deck. Control outranks agro mostly in standard right now. I hope for an equal amount of both. They cant make control too overpowered you know.
I have to disagree.  Naya Blitz, and Aristocrats is ruling standard right now.  ESPER control is up there, but very little of it.  Yes control has good cards, but aggro seems to have 5 answers to each good card.  And on top of that, beaters that are just there that dominate their spot.  I want there to be archetypes again, not tap sideways every turn to attack.  White Weenie used to be a thing, so did burn.  What happened??

Dudecore

Control decks are all about inevitability now. Keep killing everything until they run out of cards, and eventually win through some preposterous set of circumstances. It leads to boring to pilot decks that require an extremely tight line and perfect play.

Generally there is nothing wrong with playing perfectly, but more often then not makes your chances of winning very swingy - because you cannot afford to make a mistake or miss a land drop.

Kaleo42

Ive been enjoying it. When you walk into a match expecting to make lots of decisions and your opponent is expecting to only make 4-8 turns of decisions then you have the upper hand before the match starts.

Wally

How long do your round and games go at your Fnm? Ours seem so short that unless you play a deck that can win two games quickly you will walk away with a 1-0-1 or something similar.

Which leads to our meta being full of agro or really fast midrange

Kaleo42