Double-Up!

Started by InfinitiveDivinity, January 11, 2012, 09:50:41 PM

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InfinitiveDivinity

{Seance} + {Parallel Lives} + {Sundial of the Infinite} = 2, anything!

BlackJester

You had me at {Seance} + {Sundial of the Infinite}. 😍

Only works on your time, but still good stuff!

InfinitiveDivinity


BlackJester

W/B reanimator. (I roll Casual style)

InfinitiveDivinity

With {Sorin, Lord of Innistrad}?? W/B Planeswalker! That's so sweet 

BlackJester

Actually, now that I think about it, W/U self-mill+{Giest of Saint Taft} spirits. Have the Sundial do double duty.

Pakamper

I dont get it. How does this work?

BlackJester

Quote from: Pakamper on January 11, 2012, 10:08:26 PM
I dont get it. How does this work?

It is discussed here:
http://imtgapp.com/forum/index.php?topic=755.0

Basically, when the "Exile that creature." trigger gets put on the stack, have the sundial end the turn. The trigger gets removed and you keep the token.

Pakamper

Quote from: BlackJester on January 11, 2012, 10:17:21 PM
Quote from: Pakamper on January 11, 2012, 10:08:26 PM
I dont get it. How does this work?

It is discussed here:
http://imtgapp.com/forum/index.php?topic=755.0

Basically, when the "Exile that creature." trigger gets put on the stack, have the sundial end the turn. The trigger gets removed and you keep the token.

Ahh its such a strech and i was like wtf is going on? Haha that would be a mad fast game if u pooped out 3 4/4's with flying by turn like five haha. Theyd be like 😱

Edit: wait, wouldent this end the turn before blockers are selected? Not ever even finishing the combat phase? Or is that the point and then u swing with no sundial next turn?

BlackJester

In order to keep the angels, you would actually wait until the trigger is on the stack at the end of the combat phase. This happens after damage has been dealt. Hehehahaheheh