Zombie hoard revival

Started by Kaylesh, March 21, 2015, 07:49:38 AM

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Kaylesh

Quote from: Splicer on April 03, 2015, 10:51:46 AM
I enjoyed it very much, although I think I would rather more zombies that work with other zombies, rather than just stand alone zombies.
So you are thinking more zombies of the shepherd kind? That grow more dangerous over time?

Spencer Addington


Kaylesh


Splicer


Deebiia

Quote from: Splicer on April 03, 2015, 03:51:08 PM
{Unbreathing Horde}
A.) I now have a new card to drop in my zombie deck.
B.) I agree with this kind of thing. Something like {Soulless One} would be all bad in here.

Also, if you're not doing singleton's then add multiple of some baddies because the horde is no threat if all the big baddies get milled. Maybe a 2nd {Zombie Apoc} just for the, "Oh yeah, we're fine. Nothing can stop us now]" horde drops a Zombie Apoc, "Shite." The thing that makes modified decks like this fun, in my opinion at the least, is that they're hard to defeat. While throwing super gobs at the deck worked really well, put in zombies, like {Noxious Ghoul}, that make protection cards and indestructible cards mean moot. To be honest, the way my deck was coming out I should have gotten wiped by the horde. Yet, at the same time you can't make it too difficult where new players or players that don't have really well developed decks can't play and have a shot at winning.

I liked it. Just made throwing guys at it simple since there wasn't anything preventing an attack, or making everyone work together to attack and block efficiently (I blame the filthy goblins in our game. My elves were ready to put down their lives, while the gobs started mutating.... growing wings and shite...). It was fun and I would either stick with the rule of damage that targets each player, be applied once rather than to the entire group OR have some special rules where a zombie or two can apply their "each player/opponent" still. I would suggest {Gray Merchant of Asphodel} should be able to, if you would choose to do so, since gaining life replenishes the zombies as well. It sounds like a good idea to me, but I know it would be a bad idea. We also just got really unlucky with the horde's plays...

All in all, it was good and I wish I did more, but good game everyone and I hope this gets polished more.. My elves are looking forward to defending their people from the likes of the horde again in the future.

Kaylesh

Quote from: Deebiia on April 03, 2015, 05:33:30 PM
Quote from: Splicer on April 03, 2015, 03:51:08 PM
{Unbreathing Horde}
A.) I now have a new card to drop in my zombie deck.
B.) I agree with this kind of thing. Something like {Soulless One} would be all bad in here.

Also, if you're not doing singleton's then add multiple of some baddies because the horde is no threat if all the big baddies get milled. Maybe a 2nd {Zombie Apoc} just for the, "Oh yeah, we're fine. Nothing can stop us now]" horde drops a Zombie Apoc, "Shite." The thing that makes modified decks like this fun, in my opinion at the least, is that they're hard to defeat. While throwing super gobs at the deck worked really well, put in zombies, like {Noxious Ghoul}, that make protection cards and indestructible cards mean moot. To be honest, the way my deck was coming out I should have gotten wiped by the horde. Yet, at the same time you can't make it too difficult where new players or players that don't have really well developed decks can't play and have a shot at winning.

I liked it. Just made throwing guys at it simple since there wasn't anything preventing an attack, or making everyone work together to attack and block efficiently (I blame the filthy goblins in our game. My elves were ready to put down their lives, while the gobs started mutating.... growing wings and shite...). It was fun and I would either stick with the rule of damage that targets each player, be applied once rather than to the entire group OR have some special rules where a zombie or two can apply their "each player/opponent" still. I would suggest {Gray Merchant of Asphodel} should be able to, if you would choose to do so, since gaining life replenishes the zombies as well. It sounds like a good idea to me, but I know it would be a bad idea. We also just got really unlucky with the horde's plays...

All in all, it was good and I wish I did more, but good game everyone and I hope this gets polished more.. My elves are looking forward to defending their people from the likes of the horde again in the future.
Thank you. There are actually 3 Apocalypses in the deck. Once you start milling like the Goblins did, you really miss half the deck :p
On the other hand, I want it to be a challenge, but not undoable. That's where the point from the gray merchant and shepherd come in. Though the devotion is harder to get by, it will still be coming back hard on an Apocalypse. Eg. On your apocalypse it came in with 11 devotion. (I now realize I even forgot to gain the horde live). That would have been the end for you just like that (33 lives lost would have been game over). I'd rather have you fight for it. IMHO, that's the best way. Like you said at the start, hanging in the ropes and still getting through.
I like {unbreathing horde} and {Noxious ghoul} though. Gonna add.

Spencer Addington

Will there be another? I have a slivers deck that's dying(lol) to kill some zombies.

Kaylesh

Quote from: Spencer Addington on April 08, 2015, 12:49:46 PM
Will there be another? I have a slivers deck that's dying(lol) to kill some zombies.
For now, my daughter is still recuperating from surgery. Once I get decent nights of sleep, I'll PM you. I got two others who wanted a shot, so we'll be 3 vs 1 again. Think that makes for a nice balance. At least, it did last time.

Spencer Addington

Quote from: Kaylesh on April 08, 2015, 02:26:10 PM
Quote from: Spencer Addington on April 08, 2015, 12:49:46 PM
Will there be another? I have a slivers deck that's dying(lol) to kill some zombies.
For now, my daughter is still recuperating from surgery. Once I get decent nights of sleep, I'll PM you. I got two others who wanted a shot, so we'll be 3 vs 1 again. Think that makes for a nice balance. At least, it did last time.
I hope she feels better soon :)) Thanks for doing this btw. It was really fun.

Kaylesh

Quote from: Spencer Addington on April 08, 2015, 03:45:25 PM
Quote from: Kaylesh on April 08, 2015, 02:26:10 PM
Quote from: Spencer Addington on April 08, 2015, 12:49:46 PM
Will there be another? I have a slivers deck that's dying(lol) to kill some zombies.
For now, my daughter is still recuperating from surgery. Once I get decent nights of sleep, I'll PM you. I got two others who wanted a shot, so we'll be 3 vs 1 again. Think that makes for a nice balance. At least, it did last time.
I hope she feels better soon :)) Thanks for doing this btw. It was really fun.
Tx. That's what I do it for. Fun.

theravenseye

Not to butt in or anything, but could I also join with my angel deck next round?

Kaylesh

Quote from: theravenseye on April 10, 2015, 12:02:16 PM
Not to butt in or anything, but could I also join with my angel deck next round?
I'll add you to the list. I think we will be starting this weekend, but with Saturday being my b-day I'm not sure yet.

theravenseye

Quote from: Kaylesh on April 10, 2015, 12:20:10 PM
Quote from: theravenseye on April 10, 2015, 12:02:16 PM
Not to butt in or anything, but could I also join with my angel deck next round?
I'll add you to the list. I think we will be starting this weekend, but with Saturday being my b-day I'm not sure yet.

Oh. If this is commander, I'll just use my Mono-Blue Teferi-Walker EDH

Munchlax

Quote from: theravenseye on April 10, 2015, 12:30:30 PM
Quote from: Kaylesh on April 10, 2015, 12:20:10 PM
Quote from: theravenseye on April 10, 2015, 12:02:16 PM
Not to butt in or anything, but could I also join with my angel deck next round?
I'll add you to the list. I think we will be starting this weekend, but with Saturday being my b-day I'm not sure yet.

Oh. If this is commander, I'll just use my Mono-Blue Teferi-Walker EDH
If it is commander, I could play Alesha

Kaylesh

Commander is optional. You get the bonus of having a commander, but life is still 20x player.