Zombie hoard revival

Started by Kaylesh, March 21, 2015, 07:49:38 AM

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Deebiia

So I will block two of the 2/2's. One with my {Ivy Lane Denizen} and the other with my {Roaring Primadox}. If the 5/5 is still unblocked, I may be misunderstanding, I will block it with my {Thornweald Archer}.

Splicer

What is currently unblocked, after taking into consideration deebilla's blocks?

Kaylesh

Quote from: Deebiia on April 01, 2015, 08:22:48 AM
So I will block two of the 2/2's. One with my {Ivy Lane Denizen} and the other with my {Roaring Primadox}. If the 5/5 is still unblocked, I may be misunderstanding, I will block it with my {Thornweald Archer}.
With deebiia blocking 2, 6 zombies are still unblocked. 5 2/2 tokens, one 2/1 intimidate.
The 5/5 is blocked, just won't die from the goblin.

Kaylesh

These are the blocks as they are announced:
2/2 zombie: -> 2/2 goblin
2/2 zombie -> {Anax and Cymede}
2/2 zombie -> {truefire paladin}
2/2 zombie -> Colossus
2/2 zombie -> angel
2/2 zombie -> {ivy land denizen}
2/2 zombie -> {roaring primodox}
5/5 zombie: -> deathtouch archer.
{abattoir ghoul} -> 2/2 goblin
{Gray merchant of asphodel} -> 2/2 goblin
{Gem palm polluter} -> 2/2 goblin
{Highborn ghoul} -> intimidate
2 {Infectious horror} -> both 2/2 goblin
{Gravebane zombie} -> 2/2 goblin
{Organ grinder} -> 2/2 goblin:

So, 2 damage comes through. Of the zombies, still alive are {gem palm polluter}, {highborn ghoul}, {gray merchant of asphodel} and the 2 {shepherd of rot}. Of your creatures, the {truefire paladin} and the deathtouch archer die.
That cleans up nicely.

Kaylesh

Splicer, could you declare blocks?

Deebiia

Spencer, I'd like to block the 5/5 with my {Thornweald Archer} to kill it off. You can use the last goblin to block another 2/2 and kill it without losing a creature. I'm totally okay with losing my creature.

Splicer

I can block four of the 2/2's and lose Truefire.

Spencer Addington

However you guys want to block

Kaylesh

I edited the blocks for results. You get 2 damage, leaving you at 9, five zombies survive, and two of your creatures died.
Feel free to take your t7s, or comment if you think something's off.

Remember: you win once you have killed off all zombies. 17 in the library and 5 on the field.
(Just saying, I know it shouldn't pose too much of a problem. Not wanna spoil it, but you can win :p)

Spencer Addington

T7
Draw
Tap 3 for {adaptive automaton} naming goblins
Hoard takes 2
Tap krenko
Get 9 tokens
27 damage divided among the zombies on the field to kill things off
Have 15 tokens on the battlefield
Bracers trigger
Get 18 more tokens
54 damage divided among the zombies on the field to kill things off
Swing with 33 3/3 tokens.
Tap 3 mountains for {massive raid} to the hoard to make sure it's extra dead.
End turn
1 card in hand
Total of 137 damage done to the hoard

Kaylesh

Quote from: Spencer Addington on April 02, 2015, 11:01:10 AM
T7
Draw
Tap 3 for {adaptive automaton} naming goblins
Hoard takes 2
Tap krenko
Get 9 tokens
27 damage divided among the zombies on the field to kill things off
Have 15 tokens on the battlefield
Bracers trigger
Get 18 more tokens
54 damage divided among the zombies on the field to kill things off
Swing with 33 3/3 tokens.
Tap 3 mountains for {massive raid} to the hoard to make sure it's extra dead.
End turn
1 card in hand
Total of 137 damage done to the hoard
It looks dead. You take your shotgun, blast it's head off to make sure it's extra dead. Inappropriate Duke Nukem reference to triple check. And that was left handed. Without the use of the combo. Horde cries out. I cry out! 137 damage done in turn 7, man, dude. You could solo this horde. Etcetera.
But kudos for all, I'll try to write something more in style later, but overwhelmed here....

Deebiia

Quote from: Kaylesh on April 02, 2015, 12:00:17 PM
Quote from: Spencer Addington on April 02, 2015, 11:01:10 AM
T7
Draw
Tap 3 for {adaptive automaton} naming goblins
Hoard takes 2
Tap krenko
Get 9 tokens
27 damage divided among the zombies on the field to kill things off
Have 15 tokens on the battlefield
Bracers trigger
Get 18 more tokens
54 damage divided among the zombies on the field to kill things off
Swing with 33 3/3 tokens.
Tap 3 mountains for {massive raid} to the hoard to make sure it's extra dead.
End turn
1 card in hand
Total of 137 damage done to the hoard
It looks dead. You take your shotgun, blast it's head off to make sure it's extra dead. Inappropriate Duke Nukem reference to triple check. And that was left handed. Without the use of the combo. Horde cries out. I cry out! 137 damage done in turn 7, man, dude. You could solo this horde. Etcetera.
But kudos for all, I'll try to write something more in style later, but overwhelmed here....
Yay! I was just gonna start dropping some beasties in to pup up whomever needed it. But jeez, remind me to never make those goblins mad.

Spencer Addington


Kaylesh

Now that we've run this game, do you have any feedback, except for the power level of shepherd, which was tuned down mid game?

Splicer

I enjoyed it very much, although I think I would rather more zombies that work with other zombies, rather than just stand alone zombies.