T5 Draw Mountain Tap 1 mountain for Skirk prospector Tap 3 to attach bracers to krenko Tap krenko for 4 tokens Sac 2 for 2 Tap last mountain Cast goblin king End turn 4 cards in hand
Quote from: Spencer Addington on March 28, 2015, 04:51:35 AM
I'm not blocking
Feel free to play your turn 5, i will allow changes should something in the play of the others change your mind. You were the only one with an untapped creature anyway :0
Quote from: Spencer Addington on March 28, 2015, 04:59:51 AM
T5 Draw Mountain Tap 1 mountain for Skirk prospector Tap 3 to attach bracers to krenko Tap krenko for 4 tokens Sac 2 for 2 Tap last mountain Cast goblin king End turn 4 cards in hand
Actually, you make 6 tokens. krenko, mob boss taps with 2 goblins on the field. Bracers copy, goes on stack on top of original. Copy resolves, creating 2 tokens. There are now 4 goblins. Then the original resolves, making 4. At least, if I'm correct.
Feel free to play your turn 5, i will allow changes should something in the play of the others change your mind. You were the only one with an untapped creature anyway :0
Actually, I can block, scince both my creatures have vigilance
And with that in mind, I'll have Anax and Cymede block the ghoul(Anax is still 5/4) and Truefire paladin block a 2/2 zombie, using my untapped Guildgate to play Harm's way to avert the death of my Truefire and kill off the cleric. We take 2. Everyone else agree?
On the goblins issue, dropped it in rules and did some research. X is indeed checked on resolution. You got yourself 6 tokens, 4 left after saccing 2 to cast the king. Krenko will effectively tap for triple the amount of Goblins on the field. Zombies are worried.