Kill, Control, Burn

Started by Richardalcala, August 05, 2012, 06:26:16 PM

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Richardalcala

Kill, Control, Burn V1.1
75 cards, 15 sideboard
5 {Mountain}
4 {Sulfur Falls}
5 {Island}
4 {Drowned Catacomb}
5{ Swamp}
4 {Dragonskull Summit}
27 lands


4 {Snapcaster Mage}
4 creatures


3{ Increasing Vengeance}
2 {Rise from the Grave}
3 {Barter in Blood}
3 {Devil's Play}
3 {Ghostly Flicker}
3 {Temporal Mastery}
3 {Nicol Bolas, planswalker}
3 {Essence Scatter}
3 {Gem of Becoming}
3 {Gilded Lotus}
29 other spells


Sideboard
3 {unsummon}
3 {Human Frailty}
3 {Negate}
3 {Devastation Tide}
3 {Dissipate}
15 sideboard cards


Notes:
Control the board state untill I can get {nicol bolas planeswalker} out or I could burn them for lethal. Ideas please.Copy {temporal mastery} with {increasing vengeance} to have three turns to burn my opponent out or have extra turns to build up mana for nicol. This is my first attempt at a grixis deck.


Kaleo42



Thorn


Kaleo42

Quote from: Thorn on August 05, 2012, 07:09:26 PM
4 {Guilded lotus} Why?
4 i dont understand, but if the question is why lotus, it is amazing ramp in a control build and helps both with casting end games earlier and leaving mana open to protect them.

Thorn

Well throw in a {Devil's Play} so if you have two {Guilded Lotus} then you can have a pretty quick win.

Richardalcala

All right I updated it with what I thought is a nice combo. I A. {increasing vengance} a {temporal mastery} to get set up for nicol or I can use it to burn {devils play} for lethal. Let me know what you all think. I want nicol to be good.