Junk

Started by Elitehalo360, July 30, 2012, 02:17:07 PM

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Elitehalo360


Junk

75 cards, 15 sideboard


3 {Isolated Chapel}
3 {Woodland Cemetery}
3 {Sunpetal Grove}
3 {Swamp}
4 {Plains}
6 {Forest}

22 lands


3 {Thragtusk}
3 {Restoration Angel}
2 {Sigarda, Host of Herons}
4 {Birds of Paradise}
3 {Avacyn's Pilgrim}
4 {Elvish Visionary}

19 creatures


2 {Gideon Jura}
2 {Day of Judgment}
4 {Lingering Souls}
3 {Oblivion Ring}
2 {White Sun's Zenith}
3 {Tragic Slip}
3 {Doom Blade}

19 other spells


Sideboard

3 {Killing Wave}
3 {Beast Within}
3 {Murder}
3 {Acidic Slime}
3 {Celestial Purge}

15 sideboard cards



Brandalog

I like this build quite a lot actually.  How's it working out?

Elitehalo360

Quote from: Brandalog on July 30, 2012, 02:30:47 PM
I like this build quite a lot actually.  How's it working out?
Took out the killing waves cause I'm dumb about sigarda XD

Elitehalo360

Bump for comments and sidebar elp

Willthomjr

I'll play my working esper vs this junk. I think esper is a better 3 color choice

Elitehalo360

Quote from: Willthomjr on July 30, 2012, 09:42:12 PM
I'll play my working esper vs this junk. I think esper is a better 3 color choice
Eh for control yes but I like junk because it has all the removal and ramp plus with the senergy with thragtusk and resto angel along with elvish visionary and if I side in acidic slime I just take out all your lands lol

Elitehalo360


Willthomjr

Take out all my lands? You'll want to play something other than that t4-t5 control decks play 26-27 lands too so destroying lands aren't that big of a deal since they usually have plenty. You have removal but what about mass removal? T6/7 entreat is game.

Elitehalo360

Quote from: Willthomjr on July 31, 2012, 01:53:34 PM
Take out all my lands? You'll want to play something other than that t4-t5 control decks play 26-27 lands too so destroying lands aren't that big of a deal since they usually have plenty. You have removal but what about mass removal? T6/7 entreat is game.
My originally win con was beat down with thragtusk and resto ing him at the end of my turn to gain 10 life total from him to delay them beating my legs in and turn the tables on them but I added day of judgement in case the tables turn against me and white sun zenith cause I hate miracles

Willthomjr

Yeah resto thrag is a strong play since you get a 3/3 token and 5 more life. I like Gavony township in this too

Elitehalo360

Quote from: Willthomjr on July 31, 2012, 03:58:38 PM
Yeah resto thrag is a strong play since you get a 3/3 token and 5 more life. I like Gavony township in this too
I took out rampant growths though so I'm afraid to add colorless, one thing I like about this is that I can Ussually turn 4 a sigarda/thragtusk and I can do it turn three more times than you think I get alot of first and second turn birds in this deck for some reason, I took out green sun, mainly cause its too much for a card that's going out :/ and I don't have any,

Elitehalo360