Myr propagator

Started by Richardalcala, June 21, 2012, 01:22:17 AM

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Richardalcala

Could some one please explain {myr prapagatr}? Is this guy good with anything? I don't get him. Thanks.

GoJuDragon

It just gives u a crap load of 1/1 myrs that u can copy, good with {myr battlesphere}...

Leviathan

He isn't bad. Use him with a pair of {Myr Galvanizers} and a {Paladium Myr} or two and you infinite mana and dudes.

BadLuckIrish

Quote from: Leviathan on June 21, 2012, 01:24:09 AM
He isn't bad. Use him with a pair of {Myr Galvanizers} and a {Paladium Myr} or two and you infinite mana and dudes.
need haste. Te copies have Sickness. Bypaas Sickness then u can.

Gorzo

Quote from: BadLuckIrish on June 21, 2012, 02:31:37 AM
Quote from: Leviathan on June 21, 2012, 01:24:09 AM
He isn't bad. Use him with a pair of {Myr Galvanizers} and a {Paladium Myr} or two and you infinite mana and dudes.
need haste. Te copies have Sickness. Bypaas Sickness then u can.

The original keeps untapping with the galvanizers, so you only need 1 without summoning sickness with the Galv/Mana myr combo

Propegator is an interesting card. It's great for a token deck, any time you have extra mana you can make more tokens. It combos well with the {myr battleshere} and {myr turbine}, letting you get to 5 myr for turbine or continuously add to battleshere's potential power if you aren't drawing myr in your hand. It is also a very handy metalcraft enabler.

Sure it's no bomb, but I like it on a pinch. If nothing else it poops out a chump blocker every turn for {3}.

scarsabrex

also comboes with quicksilver giant (huge mana coat i know) to make 7/7 propogators for 3 mana.

Quackmaster5

Quote from: scarsabrex on June 21, 2012, 05:47:54 AM
also comboes with quicksilver giant (huge mana coat i know) to make 7/7 propogators for 3 mana.

Same thing as {essence of the wild}

scarsabrex

Quote from: Quackmaster5 on June 21, 2012, 07:14:23 AM
Quote from: scarsabrex on June 21, 2012, 05:47:54 AM
also comboes with quicksilver giant (huge mana coat i know) to make 7/7 propogators for 3 mana.

Same thing as {essence of the wild}

for that you have to make sure propogator is already on the field.

BlackJester

Fun with {Necrotic Ooze}, {Mimeoplasm}, combo stuff.

Nobbert

Quote from: BlackJester on June 21, 2012, 01:24:34 PM
Fun with {Necrotic Ooze}, {Mimeoplasm}, combo stuff.
So mimeoplasm can become the propagator and make copies?  What about the legend rule?

scarsabrex

mimeoplasm isn't legendary unless you choose a legendary creature for it's first effect.

Gorzo

#11
Would a mimeoplasm copying {myr propagator} + tokens of {irrelevant card}, if it tapped for the copy ability, would it not produce a token of a simple {myr propagator}, as the mimeoplasm has integrated into one entirely, name, color, CMC, p/t, and all? It is no longer a {the mimeoplasm} and making a duplicate of it will make a {myr propagator}, no?

I do love the {necrotic ooze} idea though.

{myr welder} could also be fun, letting you make a bunch of 1/4's from the original. Too bad the copies won't also have the imprint.

Brandalog

I had him as a two of in my necrotic ooze deck, He was fun, but pretty slow. Not really for competitive usage.

scarsabrex

Quote from: Gorzo on June 21, 2012, 05:40:09 PM
Would a mimeoplasm copying {myr propagator} + tokens of {irrelevant card}, if it tapped for the copy ability, would it not produce a token of a simple {myr propagator}, as the mimeoplasm has integrated into one entirely, name, color, CMC, p/t, and all? It is no longer a {the mimeoplasm} and making a duplicate of it will make a {myr propagator}, no?

I do love the {necrotic ooze} idea though.

{myr welder} could also be fun, letting you make a bunch of 1/4's from the original. Too bad the copies won't also have the imprint.

correct mimeoplasm would make regular propagators.

Mentonin

{Mirror gallery} + {Experiment kraj} + {myr propagator}