Illusionary Might Enhanced

Started by Bernardcs, November 26, 2011, 08:10:56 PM

Previous topic - Next topic

Appleguru56

Quote from: Prophylaxis on November 27, 2011, 03:42:05 PM
Quote from: Appleguru56 on November 27, 2011, 01:44:18 PM
Why the grand architect?

Pumps up your Illusions and lets you accelerate into big artifacts.

This deck has no big artifacts

Bernardcs

I couldn't agree more. Should I take {Grand Architect} out or put some artifacts in?

BlackJester

{Myr Battlesphere} and {Blightsteel Colossus} do come to mind.

You don't want to use any equipment, for obvious reasons.

Appleguru56

Quote from: Bernardcs on November 28, 2011, 12:27:05 AM
I couldn't agree more. Should I take {Grand Architect} out or put some artifacts in?

Oh no no no...... Grand architect only works with big artifacts. I suggest you split this deck into two. One that only uses illusions, and another which only uses grand architect. That way, you can get the full value for both these archetypes

Prophylaxis

Quote from: Bernardcs on November 28, 2011, 12:27:05 AM
I couldn't agree more. Should I take {Grand Architect} out or put some artifacts in?

Hey Bernardcs! I saw you at MTGSalvation. So yeah, check out those guides.

I still like Grand Architect for it's lord effect. You can take them out but I still like them.

Validan

Whoa whoa whoa whoa that grand architect is great for a mono blue aggro deck, maybe throw in some {adaptive automaton} too and he needs some of those {stitched drake}s for making more use of the graveyard

BlackJester

Quote from: Validan on November 28, 2011, 01:34:12 AM
Whoa whoa whoa whoa that grand architect is great for a mono blue aggro deck, maybe throw in some {adaptive automaton} too and he needs some of those {stitched drake}s for making more use of the graveyard

{Grand Architect} will boost your team, AND can help you power out the {Adaptive Automaton}.  Two for one!

Bernardcs

I must tell you, i'm a little too broke now.

I found some cards i own that maybe we can add it to the deck:

2 x {Neurok Invisimancer}
2 x {Turn the Tide}
1 x {Phyrexian Metamorph}
1 x {Arm with Aether}
1x {Vapor Snag}
1 x {Mental Misstep}
2 x {Psychic Barrier}

What do you think?

Bernardcs

And some artifacts as well:
1 x {Copper Carapace}
1 x {Phyrexian Juggernaut}
4 x {Razorfield Rhino}
3 x {Perilous Myr}
1 x {Bladed Pinions}
1 x {Sylvok Lifestaff}
1 x {Livewire Lash}

BlackJester

{Mental Misstep} would be a great add!
{Phyrexian Metamorph} would work well with your {Grand Architect}
{Psychic Barrier}s wouldn't hurt either.

BlackJester

Just remember, Illusions and equipment don't mix.   :P

Bernardcs

So, what should I take out?

Sorry for the trouble, i'm really a newbie when it comes to MTG. Thanks for the tips.

BlackJester

Maybe a {Mind Control} and an {Aether Adept} or two.  You do want to keep one or two pieces on equipment to give your {Lord of Unreal} hexproof though.

Bernardcs

Thanks for the help! I'll try it out and give you guys a feedback later.

Appleguru56

Quote from: Bernardcs on November 28, 2011, 11:33:26 AM
So, what should I take out?

Sorry for the trouble, i'm really a newbie when it comes to MTG. Thanks for the tips.

I insist that you build one deck around lord of the unreal and another separate one for grand architect. Only being able to use half of it's abilities most of the time is undermining the value of it. I am not saying it doesnt work at all, I'm claiming that there are better uses for it. I will post a deck list here sometime