Blue mill idea

Started by K-RO, May 25, 2012, 01:33:56 PM

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K-RO

Deck

60 cards, 0 sideboard


22 {Island}

22 lands


2 {Shriekgeist}
4 {Etched Champion}
3 {Latch Seeker}
3 {Invisible Stalker}

12 creatures


2 {Ponder}
3 {Trepanation Blade}
4 {Sword of Body and Mind}
4 {Mana Leak}
3 {Dreadwaters}
3 {Unsummon}
2 {Think Twice}
2 {Cancel}
3 {Shriekhorn}

26 other spells


Sideboard

This is my other deck I might take tonight, any suggestions?

Kuberr

The etched champion seems pointless. I don't see enough artifacts to make it really do its job.

K-RO

Etched to get protection from all colors?? How's that pointless?

Kuberr

Quote from: K-RO on May 25, 2012, 01:38:30 PM
Etched to get protection from all colors?? How's that pointless?
As long as you have three or more artifacts. You have three different artifacts. That's not very many at all to be playing etched champion in my opinion.

K-RO

4 artifacts, etched, sword, trepblade, shriekhorn.

Kuberr

Quote from: K-RO on May 25, 2012, 01:41:43 PM
4 artifacts, etched, sword, trepblade, shriekhorn.

If you're playing against any kind of naturalize deck or any deck with naturalize. The main win factor of this deck goes away.

MaDeM MaD

If your gonna run {cancel} you might as well replace it with a {dissipate}

K-RO

Well I'm open to suggestions

MaDeM MaD

His latch seeker is still unblockable

Kuberr

Quote from: MaDeM MaD on May 25, 2012, 01:46:20 PM
His latch seeker is still unblockable

But if the opponent was smart and attacked every turn, the latch seeker would be gone eventually.

K-RO

Same with invisible stalker, that's why their the main creature base. Shreikgeist I like just if it deals combat damage it mills two. Not bad for a two drop on top of which add a sword and control their creatures and mill for 12

Kuberr

Well you could give it a try. I just see holes. It's kind of hard for me to describe here.

K-RO

Alright do you have any suggestions then?

Kuberr

If you're going to go with "X" cards. I would stick with that. If you want it as a back up, throw {Increasing Confusion} as well.

Other than that, look for more artifacts maybe making a creature hexproof. Or an enchantment that does similar. Just be ready when a deck disenchanted all of your artifacts. You need another game plan. A 3/1 unblock able and a 1/1 unblock able isn't very good as far as a game plan.

Does that make sense? Sorry I tried to word it as best I could.

K-RO

I was considering increasing confusion before and I get the point about the 3/1 1/1 unblockable not being a game plan. The whole idea I had with this deck is to equip them, mill, and creature control. At fnm these past 3 weeks there hasnt been any mill that I've seen or delver or control. I was hoping to throw people off and do something different.