Melira's Persistant Army

Started by Thorn, May 16, 2012, 11:13:33 AM

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Thorn


Melira's Persistant Army

0 cards, 0 sideboard


4 {Sunpetal Grove}
4 {Razorverge Thicket}
6 {Plains}
10 {Forest}

24 lands


4 {Rendclaw Trow}
4 {Kitchen Finks}
4 {Melira, Sylvok Outcast}
2 {Twilight Shepherd}
4 {Heartmender}
4 {Safehold Elite}

22 creatures


4 {Dawnglow Infusion}
2 {Phyrexian Unlife}
2 {Mercy Killing}
2 {Mask of Avacyn}
4 {Ranger's Guile}

14 other spells


Sideboard

Innistrad1997


BlackJester

Add {Blasting Station}, {Altar of Dementia} or some sort of sacrifice outlet to go for the win when you have Melira and a persistent creature in play.

Also, {Heartmender} is redundant with Melira in play.  I'd suggest dropping to 2-3.

Just Sayin'.

Thorn

My favorite sac outlet is {mercy killing} on {twilight shepherd} because the killing will return to my hand and I can do it again. (evil cackle)

Innistrad1997

That is so true it's basically sayin I will attack u over and over

BlackJester

Quote from: Thorn on May 16, 2012, 12:00:26 PM
My favorite sac outlet is {mercy killing} on {twilight shepherd} because the killing will return to my hand and I can do it again. (evil cackle)
What I was getting at is that if you toss in a bit of mana ramp and a repeatable sac outlet, you could abuse the fact that your persist creatures keep coming back over and over for a forth turn win.  That's all.

Edit:  Heck, turn three if you play your cards right.  Yeah, I said it.   8)

Thorn