Next banning.

Started by Codester1991, February 06, 2016, 09:15:19 PM

Previous topic - Next topic

Mr_Fahrenheit

I am really hoping it is temple and not eye. One eye on the field or one temple is no problem. When you start getting both or multiple temples is when it starts getting too ridiculous. Eyes can't stack, while temples can (and do, very easily). That's why I think (and hope) that is only temple that goes.

Thefluffymacheen

Quote from: Mr_Fahrenheit on April 02, 2016, 10:15:22 PM
I am really hoping it is temple and not eye. One eye on the field or one temple is no problem. When you start getting both or multiple temples is when it starts getting too ridiculous. Eyes can't stack, while temples can (and do, very easily). That's why I think (and hope) that is only temple that goes.
Yeah but on the flip side, you've got people dropping as many mimic's as are in their hand turn 1 with eye out.

Mr_Fahrenheit

Quote from: Thefluffymacheen on April 02, 2016, 10:48:51 PM
Quote from: Mr_Fahrenheit on April 02, 2016, 10:15:22 PM
I am really hoping it is temple and not eye. One eye on the field or one temple is no problem. When you start getting both or multiple temples is when it starts getting too ridiculous. Eyes can't stack, while temples can (and do, very easily). That's why I think (and hope) that is only temple that goes.
Yeah but on the flip side, you've got people dropping as many mimic's as are in their hand turn 1 with eye out.

As with any other deck, the god hand is the nuts. For that to happen you have to have the mimics in the opening hand. If that is the case then so be it. Just like infect decks sometimes being able to win turn two with the perfect 7. Having access to temples is an incremental advantage that happens over the course of the entire game. I think that is worse than occasionally starting the game with multiple mimics AND an eye of ugin in your opening hand.

imFourth of Phils


Spencer Addington

Tron is bad. Ban eye plz

Mattao19


Rass


Thetrufflehunter

{EYE OF UGIN} BANNED IN MODERN.
{ANCESTRAL VISION} UNBANNED IN MODERN.
{SWORD OF THE MEEK} UNBANNED IN MODERN.
{LODESTONE GOLEM} RESTRICTED IN VINTAGE.

Kaylesh

Quote from: Thetrufflehunter on April 04, 2016, 11:06:00 AM
{EYE OF UGIN} BANNED IN MODERN.
{ANCESTRAL VISION} UNBANNED IN MODERN.
{SWORD OF THE MEEK} UNBANNED IN MODERN.
{LODESTONE GOLEM} RESTRICTED IN VINTAGE.
Why was {sword of the meek} ever banned in the first place? Doesn't seem to be that broken.

Mattao19

Kaylesh read {Thopter Foundry} then {Sword of the Meek} again

Why eye WHHYYYYY??? What will tron do now?? :'(

Spencer Addington

Quote from: Mattao19 on April 04, 2016, 11:53:37 AM
Kaylesh read {Thopter Foundry} then {Sword of the Meek} again

Why eye WHHYYYYY??? What will tron do now?? :'(
It will {fade into antiquity}

Spencer Addington

Quote from: Spencer Addington on April 04, 2016, 12:32:49 PM
Quote from: Mattao19 on April 04, 2016, 11:53:37 AM
Kaylesh read {Thopter Foundry} then {Sword of the Meek} again

Why eye WHHYYYYY??? What will tron do now?? :'(
It will {fade into antiquity}
But realistically, blue Tron will do pretty well. They don't really use eye, or rely on it that much.

Remillo

Quote from: Taysby on April 04, 2016, 01:32:11 PM
Blue tron escapes with less damage than rg tron. Blue tron is still very bad.

At least you still have Sanctum of Ugin.  Nowhere near as powerful, but can fill the same role.  Eye wasn't exactly healthy in Tron to begin with.  It allows it to be the only deck that truly shines in the late game since you can find threats every turn, even when that's where Control is supposed to take over everything.  With the banning of Tron and the unbanning of Vision and Sword, control can at least exist again in some capacity.


Piotr

They are very apologetic to Tron players... I remember playing Urza lands back during IVth, it was fun.