Tokens Beware

Started by TheRedRabble, October 07, 2015, 06:20:45 PM

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TheRedRabble


Tokens Beware

60 cards, 0 sideboard


4 {Battlefield Forge}
4 {Canopy Vista}
4 {Looming Spires}
7 {Mountain}

19 lands


4 {Monastery Swiftspear}
4 {Goblin Glory Chaser}
4 {Lightning Berserker}

12 creatures


4 {Dragon Fodder}
2 {Collateral Damage}
4 {Secure the Wastes}
4 {Hordeling Outburst}
4 {Impact Tremors}
3 {Outpost Siege}
3 {Valorous Stance}
2 {Wild Slash}
3 {Exquisite Firecraft}

29 other spells


Sideboard

Kaalia with haste

Endless one is really really real really bad

Hangarback walker is really really really really good

TheRedRabble

I'll make note that I beat the Zendikar event 3 straight

Kaalia with haste

Quote from: TheRedRabble on October 07, 2015, 06:51:15 PM
I'll make note that I beat the Zendikar event 3 straight
I'll make note that the event deck isn't very good.

LinkCelestrial

{Monastery Mentor}? Add a bit more white too? Seems really good.

Codester1991

I feel as though you'd benefit with {lightning berserker} more so than the raider. Same ability but cheaper to active and more effective.

TheRedRabble

Quote from: Codester1991 on October 08, 2015, 09:29:12 AM
I feel as though you'd benefit with {lightning berserker} more so than the raider. Same ability but cheaper to active and more effective.

I'm thinking same man

TheRedRabble

I'm open to SB help , there's alot of siege rhino in my meta

Codester1991


Nganter31690

Quote from: Kaalia with haste on October 07, 2015, 06:47:53 PM
Endless one is really really real really bad

Hangarback walker is really really really really good
Hell yeah impact tremors with hangar back.... Ahhhhhh

Nganter31690

I'd get rid of 3 mountains and a spire and put 4 plains so you have the support and I'd get rid of the call of the full moon and put 4 feat of resistance in for protection because it's not hard to play 2+ spells In a turn it's very restrictive

redwolv

Quote from: Nganter31690 on October 08, 2015, 01:07:03 PM
I'd get rid of 3 mountains and a spire and put 4 plains so you have the support and I'd get rid of the call of the full moon and put 4 feat of resistance in for protection because it's not hard to play 2+ spells In a turn it's very restrictive
I dissagree with the feats. {Valorous stance} gives your creature indestructible and can be used as a kill spell. Plus eldrazi laugh at protection. 

Nganter31690

Quote from: redwolv on October 08, 2015, 02:44:41 PM
Quote from: Nganter31690 on October 08, 2015, 01:07:03 PM
I'd get rid of 3 mountains and a spire and put 4 plains so you have the support and I'd get rid of the call of the full moon and put 4 feat of resistance in for protection because it's not hard to play 2+ spells In a turn it's very restrictive
I dissagree with the feats. {Valorous stance} gives your creature indestructible and can be used as a kill spell. Plus eldrazi laugh at protection.
Yes true but he's using that for 3/2 boost so I was going along those lines

TheRedRabble


Foreplay0333

Id add the Titans strengths along with that card that gives double strike for 2 mana... A kid pulled that on me and hit me for 15 on turn 4