Zada Bomb Combo

Started by Kaylesh, September 30, 2015, 08:02:07 AM

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Kaylesh


Zada Bomb Combo

60 cards, 15 sideboard


8 {Mountain}
4 {Battlefield Forge}
8 {Plains}
4 {Wind-Scarred Crag}

24 lands


3 {Seeker of the Way}
2 {Chandra, Fire of Kaladesh}
3 {Champion of Arashin}
4 {Hidden Dragonslayer}
4 {Zada, Hedron Grinder}

16 creatures


4 {Chandra's Ignition}
4 {Defiant Strike}
4 {Arcbond}
4 {Enshrouding Mist}
4 {Valorous Stance}

20 other spells


Sideboard

2 {Kytheon's Irregulars}
4 {Temur Battle Rage}
3 {Titan's Strength}
3 {Rending Volley}
3 {Feat of Resistance}

15 sideboard cards



Notes:
The idea is to bomb with Zada and a few creatures on the field.

Kaylesh

I have the idea to build a Zada deck around {Chandra's ignition} or {Arcbound} on all my creatures.
The 4-ofs are includes for the shell, the one-ofs I'm kinda doubting about which to include.
I'd like some advice from seasoned standard player, as this is pretty much my first standard deck.
(Like, is it better to stay RW or to splash {U} for the jeskai's in order to also be a Jeskai beat down?)

General idea of the combo: load of creatures, dump {valorous stance} & {Chandra's ignition} or {Arcbound} either before striking to make blocking hell, or dump some burn on Zada, gaining loads of life and burning everything. (The burn coming from a transformed Chandra, I'd think).

Mana base is second priority, but suggestions are welcome.

EDIT: several cuts, rearranged the cards. Sideboard is maybeboard.
Cut {felidar sovereign} being a 6-mana win more.
Decided to use Chandra for burn on the {arcbond} combo, minimizing the use for {soulfire grand master}, except for a hefty buyback on {valorous stance} (he was cut).

{hidden dragonslayer}: value as Smite for dragons & Eldrazi & lifelink & owning a prerelease promo (easy on budget).

{seeker of the way} also has lifelink when it matters, and gets a pretty nice buff when I combo out.

Currently thinking BFZ Gideon as an indestructible creature or ally drop or anthem. Seems alround good as a 2-3.

{lantern scout} to give all creatures lifelink, needed to survive. (Those ally creatures / Giddy / Zada).

Maybes:

{ojutai exemplars}: it's a big guy, lifelink when it matters, however not convinced he fits in.

Jeskai: is it worth it for {Jeskai ascendency} mostly? It does give a boost on combo, untaps Chandra to allow a flip from just an {arcbond} cast. However, it does complicate mana a bit, and I only have 14 non-creature spells ATM.

(edit on maybe: would DTT be worth it when going Jeskai?)

Kaylesh

Update 2:

Had to do a major overhaul due to budget constraints. 2 Gideon sounds nice, but out of my league.
Thus, he went out. Since that means the added value of lifelink is pretty much gone, with all creatures having lifelink, {lantern bearer} was also cut.
Discovered a pretty nice cantrip to fit in though:
{defiant strike} will draw me a card for each creature, for {W}. And power will rise, which is nice for Ignition.
In that same league is {enshrouding mist}, which reduces damage done to 0, which saves my creatures from the bomb. Will however not work with {Arcbound}.

Decisions, decisions.

Nfidel2k

{Arcbond} and {Valorous Stance} on zada with any damage source would go infinite and result in a draw.  However i like the idea of using arcbond when blocked - the combo would work if any creature was blocked, not just zada.  Damage would be capped though once your creatures started dying off.  Your creatures all have 1 or 2 toughness, so they will probably drop in the first trigger - i don't know how effective that would make the combo.

Kaylesh

Quote from: Nfidel2k on September 30, 2015, 06:48:55 PM
{Arcbond} and {Valorous Stance} on zada with any damage source would go infinite and result in a draw.  However i like the idea of using arcbond when blocked - the combo would work if any creature was blocked, not just zada.  Damage would be capped though once your creatures started dying off.  Your creatures all have 1 or 2 toughness, so they will probably drop in the first trigger - i don't know how effective that would make the combo.
Actually, with the lifelink on my creatures, they would bounce damage back and forth, killing my opponent, gaining me tons of life. Without lifelink, the player with the lowest life total loses.

Each of my creatures deals damage to each creature & player, equal to damage dealt.

Let's say Zada + Slayer + flipped Chandra on the field.
Bonded & indestructible. -2 Chandra on slayer, deals 2 to me, Zada, opponent, opponent's creatures. Net gain 4+2 for each opposing creature.
Then Zada triggers her bond: 2 damage to slayer, opponent, me, other creatures.
Putting me on +2, opponent -4. But then, the cycle starts over. Each time netting me (at least) two, and putting my opponent on 4 damage. Repeat 5 times. He dies. I win, no draw.

And yeah, it's nice swinging in making blocks result in tons of damage too :)

Kaylesh

Quote from: Nfidel2k on September 30, 2015, 06:48:55 PM
Your creatures all have 1 or 2 toughness, so they will probably drop in the first trigger - i don't know how effective that would make the combo.
When just using {arcbond} when attacking, on Zada, every blocked creature will spread at least the power of it's blocker to all creatures & players. All creatures that are not killed by their blocker will then receive the bonded damage, resulting in a second trigger.
Depending on p/t of opposing creatures, this could well result in a wipe. And in any case, it gains me quite a bit of life..

Nfidel2k

Sorry buddy, but it's actually in the rules on gatherer under arcbond.  If two creatures have arcbond and indestructible, game results in a draw.  Last ruling...

Edit: reread the ruling and i stand corrected, you are right sir :)

Kaylesh

Quote from: Nfidel2k on September 30, 2015, 07:09:27 PM
Sorry buddy, but it's actually in the rules on gatherer under arcbond.  If two creatures have arcbond and indestructible, game results in a draw.  Last ruling...

If two Arcbonds have resolved targeting different creatures, and damage is dealt to one of them, the delayed triggered ability will cause that creature to deal damage to each other creature and player. This will cause the delayed triggered ability from the other Arcbond to trigger. The second creature will then deal damage to each other creature and player. This will continue until one or both of the creatures die or the game ends. If this doesn't happen (perhaps because both creatures have indestructible and damage dealt to the players is being prevented), and no player breaks the loop, the game will be a draw.

"This will continue until the game ends"
If this doesn't happen, it's a draw.
Say the opposing player has a {platinum angel} out (assuming legal), THEN it's a draw.

PS, sorry about the neg, fat fingers. I did compensate though. Appreciate the feedback, really.

Nfidel2k

All good :). Honestly i like math but my head was hurting thinking about all the triggers...  Glad it works though

Codester1991

I'm really liking the enshrouding mist

redwolv

Would  {Center Soul} Also work here like enshrouding mist?

Kaylesh

Quote from: redwolv on September 30, 2015, 10:27:57 PM
Would  {Center Soul} Also work here like enshrouding mist?
It's a worse mist in this case.
It doesn't work with {Chandra's ignition}. If you cast it before Ignition, targets will be illegal. The rebound would pretty much only be relevant to swing for lethal vs mono blockers.

On the other hand, it does provide protection from removal. Sideboard?

Kaalia with haste

RW tango land in here seems better than crag.

Kaylesh

Quote from: Kaalia with haste on October 01, 2015, 03:07:21 PM
RW tango land in here seems better than crag.
As soon as OGW comes out, I suppose...
The BFZ cycle is allied colors only.

Kaalia with haste

Quote from: Kaylesh on October 01, 2015, 05:16:57 PM
Quote from: Kaalia with haste on October 01, 2015, 03:07:21 PM
RW tango land in here seems better than crag.
As soon as OGW comes out, I suppose...
The BFZ cycle is allied colors only.
Well, I'm stupid. Thanks.