Fate Ascendancy

Started by MommaB, September 12, 2015, 05:32:01 PM

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MommaB


Fate Ascendancy

60 cards, 0 sideboard


1 {Mountain}
2 {Flooded Strand}
2 {Stomping Ground}
2 {Sacred Foundry}
2 {Breeding Pool}
4 {Scalding Tarn}
2 {Wooded Foothills}
1 {Island}
4 {Steam Vents}

20 lands


4 {Fatestitcher}
4 {Birds of Paradise}
2 {Dryad Arbor}

10 creatures


1 {Noxious Revival}
3 {Spell Pierce}
3 {Cerulean Wisps}
1 {Grapeshot}
3 {Faithless Looting}
4 {Thought Scour}
4 {Serum Visions}
3 {Manamorphose}
4 {Jeskai Ascendancy}
4 {Gitaxian Probe}

30 other spells


Sideboard

Notes:
A modern flip of the legacy version

Millionlittlee


MommaB


Kaylesh

Quote from: MommaB on September 13, 2015, 06:00:22 AM
Quote from: Millionlittlee on September 13, 2015, 03:23:33 AM
Dig is banned

Wow ok ... The deck builder didn't upgrade then lol
True. The database incorrectly states dig is legal in modern. {Advice from the Fae} could be used to dig, though it is worse. (Dig 5 get one, or two if you have more creatures)

Edit:
Or {anticipate} as baby dig. (Three deep, get one)
{forbidden alchemy} digs four deep gets one.

{Lone Revenant} Maybe? Needs to connect, but digs every time he does.

MommaB

Ok fixed the dig problem add spell pierce instead for support and combo protection

Codester1991

{Forbidden alchemy} would help get fatestitcher into your graveyard

Deebiia

Woah, this is an awesome deck. It's like the {Blistercoil Weird} deck that utilizes {Paradise Mantle}. Kind of want to make this now...

MommaB

Not trying exactly to ditch the stitcher into yard the ascendancy does that part but the dtt/cruise was to utilize the yard for more spells ... It does go off as quick as twin but normally it would have FOW support and it's lacking that support idk wat to replace with for the support

Kaalia with haste

You don't need four grapeshots, when you're going of you'll be able to find one pretty much every time if you run 2.

Codester1991

Quote from: MommaB on September 14, 2015, 05:47:56 AM
Not trying exactly to ditch the stitcher into yard the ascendancy does that part but the dtt/cruise was to utilize the yard for more spells ... It does go off as quick as twin but normally it would have FOW support and it's lacking that support idk wat to replace with for the support

If you're absolutely certain you're going to win that turn, {pact of negation}

Splicer


MommaB

Quote from: Kaalia with haste on September 14, 2015, 07:42:55 AM
You don't need four grapeshots, when you're going of you'll be able to find one pretty much every time if you run 2.

There is only 2 ??

Quote from: Codester1991 on September 14, 2015, 10:50:59 AM
Quote from: MommaB on September 14, 2015, 05:47:56 AM
Not trying exactly to ditch the stitcher into yard the ascendancy does that part but the dtt/cruise was to utilize the yard for more spells ... It does go off as quick as twin but normally it would have FOW support and it's lacking that support idk wat to replace with for the support

If you're absolutely certain you're going to win that turn, {pact of negation}

I forgot about those lol

MommaB

Quote from: Splicer on September 14, 2015, 11:08:06 AM
How does this deck work?

Basically ascendancy plus stitcher or wind zendikan and a bunch of one drop "non creature" draw spells gives you big stitchers after all the triggers off the ascendancy from one drops and stitcher will tap to untap mana for new spells

Splicer

So like a weird storm deck?

MommaB

Probably lol but a enchantment is harder to get rid of than a creature and this deck has to win cons