Bant-chantment Siege

Started by Codester1991, August 13, 2015, 06:04:00 PM

Previous topic - Next topic

Codester1991


Bant-chantment Siege

36 cards, 0 sideboard


4 {Nyx-Fleece Ram}
4 {Herald of the Pantheon}

8 creatures


2 {Brave the Sands}
2 {Frontier Siege}
2 {Citadel Siege}
3 {Monastery Siege}
3 {Starfield of Nyx}
4 {Banishing Light}
4 {Sigil of the Empty Throne}
4 {Clash of Wills}
4 {Negate}

28 other spells


Sideboard

Notes:
An idea I'm working on. I eventually want to make it competitive for standard but it needs a little more work I believe.

Splicer

You might be better served going Abzan and adding {Doomwake Giant}. Also, {Eidolon of Blossoms} is necessary.

Codester1991

Quote from: Splicer on August 13, 2015, 06:29:47 PM
You might be better served going Abzan and adding {Doomwake Giant}. Also, {Eidolon of Blossoms} is necessary.

True but I really want it to be easy to switch from when rotation comes around and I feel as though bant colors will be easier to work around, especially blue for disruption

Splicer

Quote from: Codester1991 on August 13, 2015, 06:34:22 PM
Quote from: Splicer on August 13, 2015, 06:29:47 PM
You might be better served going Abzan and adding {Doomwake Giant}. Also, {Eidolon of Blossoms} is necessary.

True but I really want it to be easy to switch from when rotation comes around and I feel as though bant colors will be easier to work around, especially blue for disruption
Makes sense. Any particular reason to run all three sieges? Do you think they'll preform well?

MommaB

Dare I say it but the saddest card in magic would suit you well!! And it'd be great getting them to waste an early removal spell to deal with it or if not just gets to be a huge flyer

Btw  {Blessed Spirits}

Codester1991

Quote from: Splicer on August 13, 2015, 07:34:10 PM
Quote from: Codester1991 on August 13, 2015, 06:34:22 PM
Quote from: Splicer on August 13, 2015, 06:29:47 PM
You might be better served going Abzan and adding {Doomwake Giant}. Also, {Eidolon of Blossoms} is necessary.

True but I really want it to be easy to switch from when rotation comes around and I feel as though bant colors will be easier to work around, especially blue for disruption
Makes sense. Any particular reason to run all three sieges? Do you think they'll preform well?

Well the double green for ramp in case you can't get your creature down to make the finishing enchantments cast able mana wise. Monastery siege for the extra draw for the pieces needed and citadel siege to start pumping up all your enchantment creatures that star field of nyx turns them into. Also, they serve as 3/3's and 4/4's once the star field drops

Codester1991

Quote from: MommaB on August 13, 2015, 09:10:09 PM
Dare I say it but the saddest card in magic would suit you well!! And it'd be great getting them to waste an early removal spell to deal with it or if not just gets to be a huge flyer

Btw  {Blessed Spirits}

Perhaps post rotation in place of the sheep :)