Temur Tutelage- Turbo Fog

Started by Crossed, August 04, 2015, 06:49:37 PM

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Crossed


Temur Tutelage- Turbo Fog

75 cards, 15 sideboard


2 {Swiftwater Cliffs}
4 {Frontier Bivouac}
1 {Mountain}
2 {Thornwood Falls}
4 {Shivan Reef}
1 {Forest}
4 {Radiant Fountain}
4 {Temple of Mystery}
3 {Wooded Foothills}

25 lands


2 {Orbs of Warding}
4 {Defend the Hearth}
2 {Anger of the Gods}
1 {Cranial Archive}
4 {Monastery Siege}
3 {Tormenting Voice}
1 {Alhammarret's Archive}
3 {Ætherspouts}
4 {Sphinx's Tutelage}
4 {Dictate of Kruphix}
4 {Winds of Qal Sisma}
3 {Treasure Cruise}

35 other spells


Sideboard

2 {Anger of the Gods}
1 {Pearl Lake Ancient}
1 {Ugin, the Spirit Dragon}
1 {Cranial Archive}
4 {Negate}
1 {Dissolve}
2 {Disperse}
2 {Disdainful Stroke}
1 {Ætherspouts}

15 sideboard cards



Notes:
I've been playing around with this deck for a bit. Testing it against aggro decks mostly. Thoughts?

redwolv

{Jace, the prodigy} as a secondary milling route. Maybe mainboard afew couter spells.

Control is gonna make sure tutelage hits the field so a few counters to counter would be good idea.

Crossed

I wanted MB counter spells but I wouldn't know where to start. My meta is mostly aggro and midrange with a few control decks. Jeskai would be my biggest problem but my plan is to smokescreen into a control deck to deal with decks that have blue.

Also, jace would be nice except that it's too expensive to invest in right now. I'm going to wait for him to drop in price first.

Codester1991

Saw a list similar to this on "The Mana Source" they only ran blue and green and I'm thinking of building that list. Why the red if you don't mind me asking? Seems like a win more.

Crossed

Quote from: Codester1991 on August 07, 2015, 09:25:36 AM
Saw a list similar to this on "The Mana Source" they only ran blue and green and I'm thinking of building that list. Why the red if you don't mind me asking? Seems like a win more.

It's not necessarily a win more. It's an assist. My plan is to win. {Tormenting voice} gets me card advantage while removing the card I know I don't need and can help win the game using 2 mana when I know I'll die next turn. {Anger of the gods} lets me deal with the aggressive aggro decks that I can't keep up with such as artifacts, rally, elves, and mono anything while exiling the cards so they can't return.