Good judge primer on modern interactions

Started by particle, July 01, 2015, 08:33:10 PM

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Oldschoolmtgnoob

I've gotten ahold of two {spellskythe} since ripping some mm15, and have been excited at the prospect of using it to redirect and nullify counterspells. But after thinking about it, I thought to myself that you wouldn't be able to change the target of spells to an illegal target; in the case of a counterspell, being that spellskythe isn't really a "spell" anymore, but a permanent. Apparently this is incorrect, but maybe someone could explain somehow. I don't know if the arrow/grenade analogy works here, effective as it always is

griffin131

Quote from: Oldschoolmtgnoob on July 01, 2015, 11:16:49 PM
I've gotten ahold of two {spellskythe} since ripping some mm15, and have been excited at the prospect of using it to redirect and nullify counterspells. But after thinking about it, I thought to myself that you wouldn't be able to change the target of spells to an illegal target; in the case of a counterspell, being that spellskythe isn't really a "spell" anymore, but a permanent. Apparently this is incorrect, but maybe someone could explain somehow. I don't know if the arrow/grenade analogy works here, effective as it always is
No, a {Spellskite} cannot redirect a counter spell to itself.
It also can't redirect a {Boros Charm} set to mode 1 to itself.

Kaylesh

Quote from: griffin131 on July 02, 2015, 12:03:47 AM
Quote from: Oldschoolmtgnoob on July 01, 2015, 11:16:49 PM
I've gotten ahold of two {spellskythe} since ripping some mm15, and have been excited at the prospect of using it to redirect and nullify counterspells. But after thinking about it, I thought to myself that you wouldn't be able to change the target of spells to an illegal target; in the case of a counterspell, being that spellskythe isn't really a "spell" anymore, but a permanent. Apparently this is incorrect, but maybe someone could explain somehow. I don't know if the arrow/grenade analogy works here, effective as it always is
No, a {Spellskite} cannot redirect a counter spell to itself.
It also can't redirect a {Boros Charm} set to mode 1 to itself.
Yup, see these rule:
1-6-2011   You can activate Spellskite's ability even if Spellskite wouldn't be a legal target for the spell or ability. However, the target of that spell or ability will remain unchanged.

InfinitiveDivinity

Quote from: Kaylesh on July 02, 2015, 02:28:54 AM
Quote from: griffin131 on July 02, 2015, 12:03:47 AM
Quote from: Oldschoolmtgnoob on July 01, 2015, 11:16:49 PM
I've gotten ahold of two {spellskythe} since ripping some mm15, and have been excited at the prospect of using it to redirect and nullify counterspells. But after thinking about it, I thought to myself that you wouldn't be able to change the target of spells to an illegal target; in the case of a counterspell, being that spellskythe isn't really a "spell" anymore, but a permanent. Apparently this is incorrect, but maybe someone could explain somehow. I don't know if the arrow/grenade analogy works here, effective as it always is
No, a {Spellskite} cannot redirect a counter spell to itself.
It also can't redirect a {Boros Charm} set to mode 1 to itself.
Yup, see these rule:
1-6-2011   You can activate Spellskite's ability even if Spellskite wouldn't be a legal target for the spell or ability. However, the target of that spell or ability will remain unchanged.
Uh, what?

There's no way that's right, {Spellskite} would be a $100 card.

mickeven

Quote from: InfinitiveDivinity on July 03, 2015, 04:02:42 PM
Quote from: Kaylesh on July 02, 2015, 02:28:54 AM
Quote from: griffin131 on July 02, 2015, 12:03:47 AM
Quote from: Oldschoolmtgnoob on July 01, 2015, 11:16:49 PM
I've gotten ahold of two {spellskythe} since ripping some mm15, and have been excited at the prospect of using it to redirect and nullify counterspells. But after thinking about it, I thought to myself that you wouldn't be able to change the target of spells to an illegal target; in the case of a counterspell, being that spellskythe isn't really a "spell" anymore, but a permanent. Apparently this is incorrect, but maybe someone could explain somehow. I don't know if the arrow/grenade analogy works here, effective as it always is
No, a {Spellskite} cannot redirect a counter spell to itself.
It also can't redirect a {Boros Charm} set to mode 1 to itself.
Yup, see these rule:
1-6-2011   You can activate Spellskite's ability even if Spellskite wouldn't be a legal target for the spell or ability. However, the target of that spell or ability will remain unchanged.
Uh, what?

There's no way that's right, {Spellskite} would be a $100 card.

"However, the target of that spell or ability will remain unchanged."


Kaylesh

Quote from: mickeven on July 03, 2015, 04:25:04 PM
Quote from: InfinitiveDivinity on July 03, 2015, 04:02:42 PM
Quote from: Kaylesh on July 02, 2015, 02:28:54 AM
Quote from: griffin131 on July 02, 2015, 12:03:47 AM
Quote from: Oldschoolmtgnoob on July 01, 2015, 11:16:49 PM
I've gotten ahold of two {spellskythe} since ripping some mm15, and have been excited at the prospect of using it to redirect and nullify counterspells. But after thinking about it, I thought to myself that you wouldn't be able to change the target of spells to an illegal target; in the case of a counterspell, being that spellskythe isn't really a "spell" anymore, but a permanent. Apparently this is incorrect, but maybe someone could explain somehow. I don't know if the arrow/grenade analogy works here, effective as it always is
No, a {Spellskite} cannot redirect a counter spell to itself.
It also can't redirect a {Boros Charm} set to mode 1 to itself.
Yup, see these rule:
1-6-2011   You can activate Spellskite's ability even if Spellskite wouldn't be a legal target for the spell or ability. However, the target of that spell or ability will remain unchanged.
Uh, what?

There's no way that's right, {Spellskite} would be a $100 card.

"However, the target of that spell or ability will remain unchanged."
Like the judges say: Yes, you can activate the ability targeting the counter. Nothing will happen though.

LinkCelestrial

Quote from: Kaylesh on July 03, 2015, 05:05:45 PM
Quote from: mickeven on July 03, 2015, 04:25:04 PM
Quote from: InfinitiveDivinity on July 03, 2015, 04:02:42 PM
Quote from: Kaylesh on July 02, 2015, 02:28:54 AM
Quote from: griffin131 on July 02, 2015, 12:03:47 AM
Quote from: Oldschoolmtgnoob on July 01, 2015, 11:16:49 PM
I've gotten ahold of two {spellskythe} since ripping some mm15, and have been excited at the prospect of using it to redirect and nullify counterspells. But after thinking about it, I thought to myself that you wouldn't be able to change the target of spells to an illegal target; in the case of a counterspell, being that spellskythe isn't really a "spell" anymore, but a permanent. Apparently this is incorrect, but maybe someone could explain somehow. I don't know if the arrow/grenade analogy works here, effective as it always is
No, a {Spellskite} cannot redirect a counter spell to itself.
It also can't redirect a {Boros Charm} set to mode 1 to itself.
Yup, see these rule:
1-6-2011   You can activate Spellskite's ability even if Spellskite wouldn't be a legal target for the spell or ability. However, the target of that spell or ability will remain unchanged.
Uh, what?

There's no way that's right, {Spellskite} would be a $100 card.

"However, the target of that spell or ability will remain unchanged."
Like the judges say: Yes, you can activate the ability targeting the counter. Nothing will happen though.

Relevant for {Mindslaver} kills.

Kaylesh

Quote from: LinkCelestrial on July 03, 2015, 05:11:15 PM
Quote from: Kaylesh on July 03, 2015, 05:05:45 PM
Quote from: mickeven on July 03, 2015, 04:25:04 PM
Quote from: InfinitiveDivinity on July 03, 2015, 04:02:42 PM
Quote from: Kaylesh on July 02, 2015, 02:28:54 AM
Quote from: griffin131 on July 02, 2015, 12:03:47 AM
Quote from: Oldschoolmtgnoob on July 01, 2015, 11:16:49 PM
I've gotten ahold of two {spellskythe} since ripping some mm15, and have been excited at the prospect of using it to redirect and nullify counterspells. But after thinking about it, I thought to myself that you wouldn't be able to change the target of spells to an illegal target; in the case of a counterspell, being that spellskythe isn't really a "spell" anymore, but a permanent. Apparently this is incorrect, but maybe someone could explain somehow. I don't know if the arrow/grenade analogy works here, effective as it always is
No, a {Spellskite} cannot redirect a counter spell to itself.
It also can't redirect a {Boros Charm} set to mode 1 to itself.
Yup, see these rule:
1-6-2011   You can activate Spellskite's ability even if Spellskite wouldn't be a legal target for the spell or ability. However, the target of that spell or ability will remain unchanged.
Uh, what?

There's no way that's right, {Spellskite} would be a $100 card.

"However, the target of that spell or ability will remain unchanged."
Like the judges say: Yes, you can activate the ability targeting the counter. Nothing will happen though.

Relevant for {Mindslaver} kills.
If there's a {spellskite} on the field and I {mindslaver} I'd {quicken} a {lava axe} and redirect it to Kite like 9 times (assuming 20 life)

Oldschoolmtgnoob

So you can retarget one spell to spellskite any number of times?

particle

Quote from: Kaylesh on July 03, 2015, 07:09:37 PM
Quote from: LinkCelestrial on July 03, 2015, 05:11:15 PM
Quote from: Kaylesh on July 03, 2015, 05:05:45 PM
Quote from: mickeven on July 03, 2015, 04:25:04 PM
Quote from: InfinitiveDivinity on July 03, 2015, 04:02:42 PM
Quote from: Kaylesh on July 02, 2015, 02:28:54 AM
Quote from: griffin131 on July 02, 2015, 12:03:47 AM
Quote from: Oldschoolmtgnoob on July 01, 2015, 11:16:49 PM
I've gotten ahold of two {spellskythe} since ripping some mm15, and have been excited at the prospect of using it to redirect and nullify counterspells. But after thinking about it, I thought to myself that you wouldn't be able to change the target of spells to an illegal target; in the case of a counterspell, being that spellskythe isn't really a "spell" anymore, but a permanent. Apparently this is incorrect, but maybe someone could explain somehow. I don't know if the arrow/grenade analogy works here, effective as it always is
No, a {Spellskite} cannot redirect a counter spell to itself.
It also can't redirect a {Boros Charm} set to mode 1 to itself.
Yup, see these rule:
1-6-2011   You can activate Spellskite's ability even if Spellskite wouldn't be a legal target for the spell or ability. However, the target of that spell or ability will remain unchanged.
Uh, what?

There's no way that's right, {Spellskite} would be a $100 card.

"However, the target of that spell or ability will remain unchanged."
Like the judges say: Yes, you can activate the ability targeting the counter. Nothing will happen though.

Relevant for {Mindslaver} kills.
If there's a {spellskite} on the field and I {mindslaver} I'd {quicken} a {lava axe} and redirect it to Kite like 9 times (assuming 20 life)

Remember you can't pay life that would put you to zero.

Sardok

Quote from: particle on July 03, 2015, 10:57:35 PM
Quote from: Kaylesh on July 03, 2015, 07:09:37 PM
Quote from: LinkCelestrial on July 03, 2015, 05:11:15 PM
Quote from: Kaylesh on July 03, 2015, 05:05:45 PM
Quote from: mickeven on July 03, 2015, 04:25:04 PM
Quote from: InfinitiveDivinity on July 03, 2015, 04:02:42 PM
Quote from: Kaylesh on July 02, 2015, 02:28:54 AM
Quote from: griffin131 on July 02, 2015, 12:03:47 AM
Quote from: Oldschoolmtgnoob on July 01, 2015, 11:16:49 PM
I've gotten ahold of two {spellskythe} since ripping some mm15, and have been excited at the prospect of using it to redirect and nullify counterspells. But after thinking about it, I thought to myself that you wouldn't be able to change the target of spells to an illegal target; in the case of a counterspell, being that spellskythe isn't really a "spell" anymore, but a permanent. Apparently this is incorrect, but maybe someone could explain somehow. I don't know if the arrow/grenade analogy works here, effective as it always is
No, a {Spellskite} cannot redirect a counter spell to itself.
It also can't redirect a {Boros Charm} set to mode 1 to itself.
Yup, see these rule:
1-6-2011   You can activate Spellskite's ability even if Spellskite wouldn't be a legal target for the spell or ability. However, the target of that spell or ability will remain unchanged.
Uh, what?

There's no way that's right, {Spellskite} would be a $100 card.

"However, the target of that spell or ability will remain unchanged."
Like the judges say: Yes, you can activate the ability targeting the counter. Nothing will happen though.

Relevant for {Mindslaver} kills.
If there's a {spellskite} on the field and I {mindslaver} I'd {quicken} a {lava axe} and redirect it to Kite like 9 times (assuming 20 life)

Remember you can't pay life that would put you to zero.

Incorrect, you can absolutely pay 2 life and use {Spellskite}'s ability to kill yourself if you are at 2 life.

Kaylesh

Quote from: Sardok on July 04, 2015, 04:11:18 AM
Quote from: particle on July 03, 2015, 10:57:35 PM
Quote from: Kaylesh on July 03, 2015, 07:09:37 PM
Quote from: LinkCelestrial on July 03, 2015, 05:11:15 PM
Quote from: Kaylesh on July 03, 2015, 05:05:45 PM
Quote from: mickeven on July 03, 2015, 04:25:04 PM
Quote from: InfinitiveDivinity on July 03, 2015, 04:02:42 PM
Quote from: Kaylesh on July 02, 2015, 02:28:54 AM
Quote from: griffin131 on July 02, 2015, 12:03:47 AM
Quote from: Oldschoolmtgnoob on July 01, 2015, 11:16:49 PM
I've gotten ahold of two {spellskythe} since ripping some mm15, and have been excited at the prospect of using it to redirect and nullify counterspells. But after thinking about it, I thought to myself that you wouldn't be able to change the target of spells to an illegal target; in the case of a counterspell, being that spellskythe isn't really a "spell" anymore, but a permanent. Apparently this is incorrect, but maybe someone could explain somehow. I don't know if the arrow/grenade analogy works here, effective as it always is
No, a {Spellskite} cannot redirect a counter spell to itself.
It also can't redirect a {Boros Charm} set to mode 1 to itself.
Yup, see these rule:
1-6-2011   You can activate Spellskite's ability even if Spellskite wouldn't be a legal target for the spell or ability. However, the target of that spell or ability will remain unchanged.
Uh, what?

There's no way that's right, {Spellskite} would be a $100 card.

"However, the target of that spell or ability will remain unchanged."
Like the judges say: Yes, you can activate the ability targeting the counter. Nothing will happen though.

Relevant for {Mindslaver} kills.
If there's a {spellskite} on the field and I {mindslaver} I'd {quicken} a {lava axe} and redirect it to Kite like 9 times (assuming 20 life)

Remember you can't pay life that would put you to zero.

Incorrect, you can absolutely pay 2 life and use {Spellskite}'s ability to kill yourself if you are at 2 life.
True. Though you can't pay if you don't have enough, if you have 2 left, you can still pay 2.
Quote from: Oldschoolmtgnoob on July 03, 2015, 10:22:37 PM
So you can retarget one spell to spellskite any number of times?
You can activate any ability as often as you can pay for it, as long as there's a legal target (if necessary), and the ability doesn't specify you can only use it once per turn.

{firebreathing} is a nice example of an ability you want to squeeze every ounce of {R} in.

particle

Quote from: Kaylesh on July 04, 2015, 07:18:11 AM
Quote from: Sardok on July 04, 2015, 04:11:18 AM
Quote from: particle on July 03, 2015, 10:57:35 PM
Quote from: Kaylesh on July 03, 2015, 07:09:37 PM
Quote from: LinkCelestrial on July 03, 2015, 05:11:15 PM
Quote from: Kaylesh on July 03, 2015, 05:05:45 PM
Quote from: mickeven on July 03, 2015, 04:25:04 PM
Quote from: InfinitiveDivinity on July 03, 2015, 04:02:42 PM
Quote from: Kaylesh on July 02, 2015, 02:28:54 AM
Quote from: griffin131 on July 02, 2015, 12:03:47 AM
Quote from: Oldschoolmtgnoob on July 01, 2015, 11:16:49 PM
I've gotten ahold of two {spellskythe} since ripping some mm15, and have been excited at the prospect of using it to redirect and nullify counterspells. But after thinking about it, I thought to myself that you wouldn't be able to change the target of spells to an illegal target; in the case of a counterspell, being that spellskythe isn't really a "spell" anymore, but a permanent. Apparently this is incorrect, but maybe someone could explain somehow. I don't know if the arrow/grenade analogy works here, effective as it always is
No, a {Spellskite} cannot redirect a counter spell to itself.
It also can't redirect a {Boros Charm} set to mode 1 to itself.
Yup, see these rule:
1-6-2011   You can activate Spellskite's ability even if Spellskite wouldn't be a legal target for the spell or ability. However, the target of that spell or ability will remain unchanged.
Uh, what?

There's no way that's right, {Spellskite} would be a $100 card.

"However, the target of that spell or ability will remain unchanged."
Like the judges say: Yes, you can activate the ability targeting the counter. Nothing will happen though.

Relevant for {Mindslaver} kills.
If there's a {spellskite} on the field and I {mindslaver} I'd {quicken} a {lava axe} and redirect it to Kite like 9 times (assuming 20 life)

Remember you can't pay life that would put you to zero.

Incorrect, you can absolutely pay 2 life and use {Spellskite}'s ability to kill yourself if you are at 2 life.
True. Though you can't pay if you don't have enough, if you have 2 left, you can still pay 2.
Quote from: Oldschoolmtgnoob on July 03, 2015, 10:22:37 PM
So you can retarget one spell to spellskite any number of times?
You can activate any ability as often as you can pay for it, as long as there's a legal target (if necessary), and the ability doesn't specify you can only use it once per turn.

{firebreathing} is a nice example of an ability you want to squeeze every ounce of {R} in.

I stand corrected. asked on judge chat. I thought I remembered reading a ruling on {necropotence} that said if you were at 1 life you couldn't activate it but that is not correct. Thanks {{kaylesh}}!

Oldschoolmtgnoob


Quote from: Oldschoolmtgnoob on July 03, 2015, 10:22:37 PM
So you can retarget one spell to spellskite any number of times?
You can activate any ability as often as you can pay for it, as long as there's a legal target (if necessary), and the ability doesn't specify you can only use it once per turn.

{firebreathing} is a nice example of an ability you want to squeeze every ounce of {R} in.


(Messed up my quoting)
What I was trying to get at specifically was using a combo I had mentioned in the combo thread. Having {thunderbreak regent} out and using something like {blades of velis vol} to change {spellskite} to a dragon, then just wait for your opponent to cast...I guess anything...pay 16 life and do 24 damage. Would it work that way?