Azorius Soul Blade

Started by Brawler_1337, May 02, 2015, 02:37:07 PM

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Brawler_1337


Azorius Soul Blade

60 cards, 15 sideboard


4 {Island}
2 {Mana Confluence}
4 {Darksteel Citadel}
4 {Flooded Strand}
3 {Plains}
4 {Temple of Enlightenment}

21 lands


4 {Ornithopter}
4 {Hero of Iroas}
4 {Phyrexian Revoker}
4 {Heliod's Pilgrim}

16 creatures


4 {Ghostfire Blade}
4 {Springleaf Drum}
1 {Spectra Ward}
2 {Oppressive Rays}
4 {Ordeal of Thassa}
4 {Ensoul Artifact}
4 {Gods Willing}

23 other spells


Sideboard

1 {Valorous Stance}
1 {Ordeal of Heliod}
4 {Encase in Ice}
2 {Erase}
2 {Suspension Field}
2 {Oppressive Rays}
3 {Stubborn Denial}

15 sideboard cards



Notes:
Based on Todd Anderson's list from Pro Tour KTK. I tested a list closer to his yesterday, and it didn't seem to be doing well. I cut the playset of Stratus Walks for Ordeal of Thassa because I always boarded them out and never actually cast one. I also tested with a single mainboard Pacifism, and I've cut it for Oppressive Rays because Elvish Mystic and Voyaging Satyr are much more relevant than I thought. I also cut the Narset I was playing in place of Ajani Steadfast because she doesn't seem to do anything. I'm also toying around with sideboard options, particularly actual removal or bounce spells for mid- to late-game. Suggestions are welcome.

MommaB

 {Ajani's Presence} great against the wipes and awesome for a necessary block

{Center Soul} maybe an extra mana than gods willing but that rebound

And just an opinion a splash of red to give you access to  {Shrapnel Blast} may help push your hit for game

Brawler_1337

Quote from: MommaB on May 03, 2015, 04:03:59 AM
{Ajani's Presence} great against the wipes and awesome for a necessary block

{Center Soul} maybe an extra mana than gods willing but that rebound

And just an opinion a splash of red to give you access to  {Shrapnel Blast} may help push your hit for game
I've looked at Center Soul. I think the mana and the scry make the difference between it and Gods Willing. The weakness to both is that pro blue really screws me over, and I may need to worry about that with control becoming a big deck.

Ajani's Presence might be able to get the job done, but I'm thinking that if I want that effect, I'd rather have Valorous Stance for the flexibility. After all, this deck is sorely lacking on actual removal at the moment.

A red splash might help, but that would likely require two more Mana Confluence or Evolving Wilds to fetch the Mountains I need. I'm already pinched on lands as is due to the playset of Darksteel Citadel. This would let me use {Chained to the Rocks} as a removal option, but I would have to really make cuts on the lands.

Thanks for the suggestions, though! I'll think about them.

LinkCelestrial

I played the crap out of {Ensoul Artifact}. The problem is that there's no reliable backup plan. It's just too inconsistent IMO.