Dropping from a draft.

Started by particle, January 22, 2015, 08:58:25 PM

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NovusOrbis

Quote from: particle on January 22, 2015, 09:25:13 PM
Quote from: NovusOrbis on January 22, 2015, 09:19:28 PM
The store would still make the money, someone would get a bye, and you'd be happy. I don't see why you would have to relinquish your cards or, to a totally extreme extent, be banned from the store.

So the banning wouldnt happen if the store is selling you a replacement pack. They are obviously cool with it if their selling you a pack. They would potentially ban you if you just cracked the first pack and then grabbed the other two and walked out.
Definitely a replacement pack. I didn't mean they take the other two and leave. I was thinking in my head just walk out with that one and then leave the other two to be drafted normally.

MuggyWuggy


particle

But if you are for replacement packs, what's the determining factor? Should it be up to each store owner?  I know some store owners near me favor their locals in other ways so i could see this affecting that.

Nfidel2k

Personally I am against replacement packs.  I have no problem with someone deciding to drop and keep the pack they opened, but allowing them to buy back into the draft and still go for prize support isn't fair to the other players.  With that being said, I would support allowing the other members of the draft to decide whether or not the player can buy a replacement pack by majority vote.  That way a reasonable solution can be determined on a case-by-case basis by the parties most likely to be affected by the player reentering the draft.

MuggyWuggy

Ill drop a tournament for $80. Every player at the table would 90% chance do the same if they opened a pack like that. Take $80 or play and take home $30?

Mr_Fahrenheit

What i am about to say is purely my opinion, not the rules, but i honestly believe this is how all events should operate.

The packs shouldnt be sold to players to draft. There should simply be an entry fee. That fee would obviously cover the cost of the packs, but not actually be 'for the packs' if that makes sense. Then just make it a store policy that you do not own the cards until after all 3 packs have been drafted. If you want to leave early you are welcome to, but you are not allowed to take any cards with you until all 3 packs have been drafted. If that means you might open an awesome pack and have to pass big cards, well bad luck. The packs werent sold to you so the cards were never yours.

I dont really care if people agree or not. I know the rules dont agree with me. This is simply my opinion. I believe that this is in the best interest of any magic community.

AstroGeek327

Quote from: Mr_Fahrenheit on January 23, 2015, 01:58:19 AM
What i am about to say is purely my opinion, not the rules, but i honestly believe this is how all events should operate.

The packs shouldnt be sold to players to draft. There should simply be an entry fee. That fee would obviously cover the cost of the packs, but not actually be 'for the packs' if that makes sense. Then just make it a store policy that you do not own the cards until after all 3 packs have been drafted. If you want to leave early you are welcome to, but you are not allowed to take any cards with you until all 3 packs have been drafted. If that means you might open an awesome pack and have to pass big cards, well bad luck. The packs werent sold to you so the cards were never yours.

I dont really care if people agree or not. I know the rules dont agree with me. This is simply my opinion. I believe that this is in the best interest of any magic community.
I think this is a brilliant idea! If I had hit the big 100 I would have sent some Karma your way....

Rass

Then do it the easy way. Take the rare and foil. Then put a common back.

I ran across this when you could get a lilly and a flip garruk. I told the people before I drafted I would either not play or allow me to play and buy a new pack if that happens. Look at the god packs. Did those get drafted? 

I play for fun. Pulling good mythics is nice because they are so hard to come by. So I wouldn't be upset if someone wanted to buy a replacement pack. All in all its just a game.

Cender

I'm not sure that I have a strong opinion about replacement pack. As someone who very rarely gets to draft - I have very strong opinions about people dropping drafts. By walking away from that draft, you're messing with my experience and everyone else's at that table, and I would not want to associate with you after that.

If I'm going into the draft, I'd want to understand the LGS rules for a pack open like that. And then if my option was to pick and pass or walk, I'd take the foil and move on. The draft experience is much more important to me than the greed.

the_intelligentleman

Quote from: Cender on January 23, 2015, 09:13:43 AM
I'm not sure that I have a strong opinion about replacement pack. As someone who very rarely gets to draft - I have very strong opinions about people dropping drafts. By walking away from that draft, you're messing with my experience and everyone else's at that table, and I would not want to associate with you after that.

If I'm going into the draft, I'd want to understand the LGS rules for a pack open like that. And then if my option was to pick and pass or walk, I'd take the foil and move on. The draft experience is much more important to me than the greed.
While I agree with this, I don't think there is a problem showing the store owner your sick pulls, and then offering to buy another pack for the draft.

Cender

Quote from: the_intelligentleman on January 23, 2015, 09:36:18 AM
Quote from: Cender on January 23, 2015, 09:13:43 AM
I'm not sure that I have a strong opinion about replacement pack. As someone who very rarely gets to draft - I have very strong opinions about people dropping drafts. By walking away from that draft, you're messing with my experience and everyone else's at that table, and I would not want to associate with you after that.

If I'm going into the draft, I'd want to understand the LGS rules for a pack open like that. And then if my option was to pick and pass or walk, I'd take the foil and move on. The draft experience is much more important to me than the greed.
While I agree with this, I don't think there is a problem showing the store owner your sick pulls, and then offering to buy another pack for the draft.

I'm not one way or another on it. I just don't want anyone walking away from the blue moon of time I get for drafting.

Anoobass

I don't draft ever, but when journey came out me and my friends were opening our packs while draft was happening behind us.  The store owner said, "now, if you guys haven't heard of 'god packs' ...*explaining what a god pack is*...  Should you open a god pack, you have 2 options.  1, give me $3, I give you another pack and u keep what u pulled.  Or 2, u pick one, and pass the pack like a boss." 

In all reality, that should be allowed no matter what u pull.  As long as you replace what would be missing, what is the problem?

particle

Quote from: Noblellama on January 23, 2015, 11:40:13 AM
My lgs has the "house" rule in place.

A foil rare or foil mythic of value in the pack is the requirement for a buyout/switch.

But who determines "of value"?  If anytime I open a ten dollar card, I'd rather keep it and buy a new pack, that seems really unfair to the other drafters.
Quote from: Anoobass on January 23, 2015, 12:12:27 PM
I don't draft ever, but when journey came out me and my friends were opening our packs while draft was happening behind us.  The store owner said, "now, if you guys haven't heard of 'god packs' ...*explaining what a god pack is*
In all reality, that should be allowed no matter what u pull.  As long as you replace what would be missing, what is the problem?

First off, wizards already gave stores info on what to do for a god pack so that's not really the question. But in terms of your second point, if we are drafting modern masters and instead of passing the regular {tarmogoyf} and picking the foil one, I simply buy a new pack and add an {adakar valkyrie}. I would say that you have significantly affected the draft in a negative way. If people just buy new packs whenever they open good value, what's the incentive to ever pass a card worth more than a booster pack?

Anoobass

Quote from: particle on January 23, 2015, 12:28:32 PM
First off, wizards already gave stores info on what to do for a god pack so that's not really the question. But in terms of your second point, if we are drafting modern masters and instead of passing the regular {tarmogoyf} and picking the foil one, I simply buy a new pack and add an {adakar valkyrie}. I would say that you have significantly affected the draft in a negative way. If people just buy new packs whenever they open good value, what's the incentive to ever pass a card worth more than a booster pack?

That is incorrect, the only time one would not pass the pack is if multiple cards were worth more than the pack.  If you open an MM pack with a foil city of brass and tarmo, obviously the city isn't worth buying another pack, so you would pick the tarmo and pass the rest.

Let me ask you this, if instead of the traditional method of drafting where you sit next to/across from your fellow drafters, you were in isolated booths.  You would have no idea that person X pulled double tarmo, he buys a new pack, grabs the Valkyrie, and passes the rest.  The randomness of how magic packs works makes it so that to you and the other 6 drafters, u would have no idea of any shenanigans that happened around u yes?  You would either a) assume it was a regular pack, or b) think every pack was a conspiracy that someone pulled epic value and just replaced.

My point is, if he picks up the epic pack and replaces it, it would have made no difference to the randomness of the packs than if he were to pull normally and then buy another pack that happened to be super lucky.

particle

Quote from: Anoobass on January 23, 2015, 01:17:39 PM
Quote from: particle on January 23, 2015, 12:28:32 PM
First off, wizards already gave stores info on what to do for a god pack so that's not really the question. But in terms of your second point, if we are drafting modern masters and instead of passing the regular {tarmogoyf} and picking the foil one, I simply buy a new pack and add an {adakar valkyrie}. I would say that you have significantly affected the draft in a negative way. If people just buy new packs whenever they open good value, what's the incentive to ever pass a card worth more than a booster pack?

That is incorrect, the only time one would not pass the pack is if multiple cards were worth more than the pack.  If you open an MM pack with a foil city of brass and tarmo, obviously the city isn't worth buying another pack, so you would pick the tarmo and pass the rest.

Let me ask you this, if instead of the traditional method of drafting where you sit next to/across from your fellow drafters, you were in isolated booths.  You would have no idea that person X pulled double tarmo, he buys a new pack, grabs the Valkyrie, and passes the rest.  The randomness of how magic packs works makes it so that to you and the other 6 drafters, u would have no idea of any shenanigans that happened around u yes?  You would either a) assume it was a regular pack, or b) think every pack was a conspiracy that someone pulled epic value and just replaced.

My point is, if he picks up the epic pack and replaces it, it would have made no difference to the randomness of the packs than if he were to pull normally and then buy another pack that happened to be super lucky.

But if people did this everytime they opened value, drafts would become a lot worse. Sure if you only did it when there was double goyf pack that would be fine, but since there's no officially determined factor for when you could do this people could do it whenever they want.  And to say that replacing an opened pack with goyf is equivalent to a random pack doesn't make sense. Sure it potentially has the exact same cards, but the one you opened has a hard value, whereas the pack only has potential. The pack you opened isn't random anymore and the likelihood of you replacing it with something similar are low.