American Delver

Started by cltrn81, November 27, 2014, 02:41:32 PM

Previous topic - Next topic

cltrn81


American Delver

60 cards, 0 sideboard


1 {Hallowed Fountain}
2 {Wooded Foothills}
1 {Steam Vents}
4 {Flooded Strand}
1 {Bloodstained Mire}
3 {Plains}
1 {Blood Crypt}
1 {Sacred Foundry}
3 {Island}
3 {Mountain}
1 {Godless Shrine}
1 {Watery Grave}

22 lands


4 {Young Pyromancer}
4 {Delver of Secrets}
1 {Purphoros, God of the Forge}

9 creatures


1 {Boros Charm}
3 {Lightning Helix}
1 {Intangible Virtue}
3 {Treasure Cruise}
3 {Raise the Alarm}
4 {Lightning Bolt}
2 {Jeskai Charm}
1 {Izzet Charm}
4 {Mana Leak}
1 {Gitaxian Probe}
2 {Forked Bolt}
4 {Lingering Souls}

29 other spells


Sideboard

cltrn81

Suggestions welcome!

So I know it is a very greedy mana base.  The deck started as {R}\{W} tokens splashing {B} for {lingering souls} but it needed more {treasure cruise}.  Once I splashed the {U}, I was like why not add delver and some more blue spells since I am committing to have the mana for a T1 delver.


With the current land set-up, I have 13 sources of {R}\{W}\{U} and 10 of {B}.  I am wondering if I should change it up since I would get hosed by {blood moon} or land destruction like {fulminator mage}

Mattao19

id keep U as a smaller splash just for Cruise Id take out Delver and add some more Boros Charms and maybe a {Bump in he Night}?

Agrus Kos, Enforcer of Truth

I'd take out the 1 of {Intangible Virtue} for another {Boros Charm} or {Raise the Alarm}. Was it there just as a singleton theory thing, or just an odd leftover from the deck change?

cltrn81

Hmm bump is not a bad idea.  And the charms are a singleton thing.  I had just 1 in the original build.  I like jeskai charm for the versatility to stall and the +1/1 w/ lifeline can be a huge bomb with the tokens

Ekann1

I'd play my BWR tokens deck. ;)

Also, I agree that so many of those singletons might be bad.

Agrus Kos, Enforcer of Truth

Quote from: E.kann1 on November 27, 2014, 04:59:55 PM

Also, I agree that so many of those singletons might be bad.
It's called singleton theory. The point is to make your deck unpredictable, diversify your deck and eliminate unwinnable situations, with the idea being that there has to be at least something in your deck that can overcome the situation. For example, game one you might use {Boros Charm} to save the team, now games two and three he/she might play around {Boros Charm}, but he/she won't realize {Izzet Charm} is in your deck

cltrn81

Quote from: Agrus Kos, Enforcer of Truth on November 27, 2014, 05:39:18 PM
Quote from: E.kann1 on November 27, 2014, 04:59:55 PM

Also, I agree that so many of those singletons might be bad.
It's called singleton theory. The point is to make your deck unpredictable, diversify your deck and eliminate unwinnable situations, with the idea being that there has to be at least something in your deck that can overcome the situation. For example, game one you might use {Boros Charm} to save the team, now games two and three he/she might play around {Boros Charm}, but he/she won't realize {Izzet Charm} is in your deck
+1
This

Agrus Kos, Enforcer of Truth

Quote from: ConanEdo on November 27, 2014, 07:26:19 PM
Quote from: cltrn81 on November 27, 2014, 06:14:26 PM
Quote from: Agrus Kos, Enforcer of Truth on November 27, 2014, 05:39:18 PM
Quote from: E.kann1 on November 27, 2014, 04:59:55 PM

Also, I agree that so many of those singletons might be bad.
It's called singleton theory. The point is to make your deck unpredictable, diversify your deck and eliminate unwinnable situations, with the idea being that there has to be at least something in your deck that can overcome the situation. For example, game one you might use {Boros Charm} to save the team, now games two and three he/she might play around {Boros Charm}, but he/she won't realize {Izzet Charm} is in your deck
+1
This
This doesn't take into account that you may draw Izzet charm, but you really really want boros charm. There is definitely something to be said for redundancy and consistency, especially in such a tempo/aggro deck.
Very true, singleton theory is really better when the two cards are extremely similar, or serve similar purposes, and is at it's best when applied to threats rather than answers.

Vindog

If you are taking the delver theme  {Keranos, God of Storms} might be better than purphorosor if your taking tokens take it tokens all the way, how has it played being split?

Munchlax

I don't understand why Fulminatir Mage is so good...

Mattao19

Quote from: Munchlax on November 30, 2014, 01:50:49 AM
I don't understand why Fulminatir Mage is so good...

Did you read it?

cltrn81

Quote from: Vindog on November 29, 2014, 10:07:36 PM
If you are taking the delver theme  {Keranos, God of Storms} might be better than purphorosor if your taking tokens take it tokens all the way, how has it played being split?
I considered Keranos and if I do stick with this idea, he will be SB at a minimum.  But with this much token generating......Purph can do a lot of ETB damage, not to mention the half {trumpet blast} he does

Munchlax

Quote from: Mattao19 on November 30, 2014, 02:36:30 AM
Quote from: Munchlax on November 30, 2014, 01:50:49 AM
I don't understand why Fulminatir Mage is so good...

Did you read it?
Yes I did. I play a lot of modern and I still don't understand why he's so good

cltrn81

Quote from: Munchlax on November 30, 2014, 12:13:40 PM
Quote from: Mattao19 on November 30, 2014, 02:36:30 AM
Quote from: Munchlax on November 30, 2014, 01:50:49 AM
I don't understand why Fulminatir Mage is so good...

Did you read it?
Yes I did. I play a lot of modern and I still don't understand why he's so good
He is a bear {wasteland}