Deathrite Unban?

Started by Hunteroffire9, November 13, 2014, 10:15:16 PM

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Hunteroffire9

Great card to handle the cruise, could really help keep ur delver under control. Only problem might be over powerfull BUG decks that can kill opontents cruises and keep theres, but thats unlikely. I think unbanning deathrite would be fine right now, thoughts?

Dudecore

#1
{Deathrite Shaman} does not stop {Treasure Cruise}. Who wants to deal with unbanning DRS again when it was so oppressive the first time...

{Scavenging Ooze} currently is better at keeping opponents off Cruise, and isn't being used for that purpose.

Agrus Kos, Enforcer of Truth

I think that they'd rather just ban {Treasure Cruise}, because DRS is simply not fast enough to stop Cruising. A DRS unban could be interesting though, could shake up a UR-dominated meta by making Jund, Junk, and Rock real decks again.

Dudecore

Why would anyone want Jund to be back? Damaging the meta again isn't healthy, and everyone cried like babies the first time to ban DRS. Now the tears are for {Treasure Cruise}.

Modern is two decks. Decks that play {Steam Vents} and decks that play {Overgrown Tomb}. They ebb and flow. {Deathrite Shaman} and {Treasure Cruise} have proven themselves to be cards the meta has absolutely no interest in hating out, so the ban list for them both.

Agrus Kos, Enforcer of Truth

Quote from: Dudecore on November 13, 2014, 10:32:53 PM
Why would anyone want Jund to be back? Damaging the meta again isn't healthy, and everyone cried like babies the first time to ban DRS. Now the tears are for {Treasure Cruise}.

Modern is two decks. Decks that play {Steam Vents} and decks that play {Overgrown Tomb}. They ebb and flow. {Deathrite Shaman} and {Treasure Cruise} have proven themselves to be cards the meta has absolutely no interest in hating out, so the ban list for them both.
I think the resurgence (moreso in the U.S. meta than Europe) of UR midrange-esque decks over the last year would make for a meta in which {Overgrown Tomb} decks could get back DRS without being overly oppressive. {Splinter Twin}, UWR midrange, and Kiki-Pod, which fairly recently became tier 1-2 decks could easily fight GBx decks, UWx control has and will always survive, and combo isn't going anywhere. I think at this point it would create a much more interesting and dynamic meta.

Silent1236

Typically, I agree With you, Dudecore, but I think it could be interesting to unban DRS. Shake up the U/R meta. Let the two "broken" cards of the format meet and see what happens. I don't think we're going to be rid of the crying over busted cards, so might as well let people play them. TC and DRS fit very different decks (unless Bug becomes a thing in Modern), so I could see it helping to diversify the meta. Just my opinion.

DylanW18

For once I agree with Taysby (lol)


Recently we watched the unbanning of {Bitterblossom} in modern. Everyone was .loving. terrified. But you know what? It's strong, but it's not as back breaking as it was.


So many things are banned that, perhaps, shouldn't. Some things are unbanned that perhaps, should. My idea?


Total overhaul. Unban everything for a single pro tour in modern. Let people build what they build. Then, after the tournament wizards can actually check what is actually too powerful, and what now, is just a good card. Sure, it fucks a single pro tour, but hey, how else do we discern it accurately?

Falcon182

Why is  {Chrome Mox} banned but  {Mox Opal} is ok?

blackychan1

Urban {jace the mindsculpter}, {dark depths}, {skullclamp}, {stoneforge mystic}, {mental misstep} (card doesn't seem that relevant in modern anymore), {second sunrise} and {umezawa's jitte}......   ðŸ˜ˆðŸ˜ˆðŸ˜ˆ

Ace

Quote from: Falcon182 on November 14, 2014, 01:03:03 AM
Why is  {Chrome Mox} banned but  {Mox Opal} is ok?

One, because opal requires you to have metal craft turned on and chrome doesn't. Two, mox is legandery so can only have one, where as chrome is not legandery so you can have multiples out at the same time.

Dudecore

One of the ChannelFireball dudes did a banned series, where he built around banned cards in Modern and Legacy. I don't remember the results, but I think {Punishing Fire} was real good.

Aladormax

Punishing Jund is a real deck played in a "real" format. It is very good, but not unstoppable.

Brawler_1337

Quote from: blackychan1 on November 14, 2014, 01:23:35 AM
{mental misstep} (card doesn't seem that relevant in modern anymore)

I would never unban Mental Misstep ever. Even though Modern is not as fast as Legacy, your turn 1 play is still pretty crucial. Leaving turn 1 up to whoever has more Missteps is just asking for trouble.

LordJanova

Before I start I want to clarify that I've never played anything other than standard or EDH, so even though I peruse the forums a lot and read a lot about other formats I don't really have any experience in them. That being said, what if wizards made a restricted list for some of the cards that are banned? Like in vintage(I think). Just to see how having a little splash of them in modern will effect it overall before making a final decision to either leave it restricted, ban it again, or fully unban a certain card.

MuggyWuggy

Nah
A one of for cards is definitely still a possibility to overthrow the game