Dragons of Tarkir (Baseless Speculation and Spoilers)

Started by Agrus Kos, Enforcer of Truth, November 01, 2014, 09:00:40 PM

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lotrwk


lotrwk

Quote from: GlowackAttack on March 06, 2015, 10:26:49 AM
Quote from: lotrwk on March 06, 2015, 10:24:18 AM
Quote from: cltrn81 on March 06, 2015, 09:54:31 AM
Quote from: Nfidel2k on March 06, 2015, 09:52:42 AM
What I want to know is if anyone else is a bit underwhelmed by Atarka's command...
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😢 I think it's kinda cool... just compared to the U/W one it isn't great
The UW one isn't great either

LinkCelestrial

{Atarka's Command} is pretty sick. None of the modes are "dead". I mean sure the gain life mode isn't as good as {Skullcrack} because it doesn't prevent damage prevention. But still. What kills the card is the {G} in it's mana cost. I don't think it's worth splashing for. Then again it opens up {Destructive Revelry} too. Idk. I just think it's a solid card.

Cender


lotrwk

Now this one... This is a command I can get behind

LinkCelestrial

But {3}{U}{B}? That's a lot for any counterspell. Too rich for my blood...

lotrwk

Quote from: LinkCelestrial on March 06, 2015, 10:50:31 AM
But {3}{U}{B}? That's a lot for any counterspell. Too rich for my blood...
Doesn't have to be a counter spell. Can just be a huge tempo swing. Kill your guy, bounce your other guy, make you waste your next turn recasting that guy.

DirtyMustachio

And no ones got anything to say about the new {aetherling} ?

LinkCelestrial

Quote from: lotrwk on March 06, 2015, 10:55:38 AM
Quote from: LinkCelestrial on March 06, 2015, 10:50:31 AM
But {3}{U}{B}? That's a lot for any counterspell. Too rich for my blood...
Doesn't have to be a counter spell. Can just be a huge tempo swing. Kill your guy, bounce your other guy, make you waste your next turn recasting that guy.

Even as a tempo card that's expensive.

lotrwk

Quote from: DirtyMustachio on March 06, 2015, 10:58:07 AM
And no ones got anything to say about the new {aetherling} ?
Can't gain unblockable, but seems pretty decent

DirtyMustachio

Quote from: lotrwk on March 06, 2015, 10:59:19 AM
Quote from: DirtyMustachio on March 06, 2015, 10:58:07 AM
And no ones got anything to say about the new {aetherling} ?
Can't gain unblockable, but seems pretty decent

It's also 3 cmc less

Agrus Kos, Enforcer of Truth

Quote from: LinkCelestrial on March 06, 2015, 10:58:25 AM
Quote from: lotrwk on March 06, 2015, 10:55:38 AM
Quote from: LinkCelestrial on March 06, 2015, 10:50:31 AM
But {3}{U}{B}? That's a lot for any counterspell. Too rich for my blood...
Doesn't have to be a counter spell. Can just be a huge tempo swing. Kill your guy, bounce your other guy, make you waste your next turn recasting that guy.

Even as a tempo card that's expensive.
I have to agree here. The thing should have cost less or at least have had a better kill mode (-5/-5 or Ultimate Price or Doom Blade or something). Another thing is that you have to have targets for at least two modes when you cast it, restricting the card greatly where as with Ojutai's Command you can just cycle it or gain life

Edit: it says Holland permanent so you can voice a land, still not good

DirtyMustachio

Quote from: LinkCelestrial on March 06, 2015, 10:58:25 AM
Quote from: lotrwk on March 06, 2015, 10:55:38 AM
Quote from: LinkCelestrial on March 06, 2015, 10:50:31 AM
But {3}{U}{B}? That's a lot for any counterspell. Too rich for my blood...
Doesn't have to be a counter spell. Can just be a huge tempo swing. Kill your guy, bounce your other guy, make you waste your next turn recasting that guy.

Even as a tempo card that's expensive.

I think I agree with this, I'd rather be playing a bomb or dig for that mana

LinkCelestrial

{Shorecrasher Elemental}. It's a terrible excuse for an {AEtherling}. If it had unblockable or even flying it'd be that much better. But here's the kicker.  Megamorph is extremely stupid on this card. Pay {3} to put it down as a morph. Which you'll never do because it's its casting cost just colourless. And you'd have to pay {4}{U} to flip for a +1/+1 counter then lose the +1/+1 counter to his first ability. Oh but wait the first ability makes him come back face down so if you want to save him again it takes {4}{U}{U}. And you lose the bloody counter. Stupid, stupid STUPID! I knew this mechanic was going to ruin good cards. A 5 mana investment for a +1/+1 counter is pathetic as hell and it was forced into the first ability which would have been really good. I knew Megamorph was going to ruin good cards.

The best thing about this card is the {U}{U}{U} cost for my Mono Blue Devotion deck.

DirtyMustachio