Burn

Started by Anoobass, September 14, 2014, 12:02:05 AM

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Anoobass


Burn

60 cards, 15 sideboard


4 {Sacred Foundry}
4 {Battlefield Forge}
4 {Arid Mesa}
6 {Mountain}
2 {Plains}

20 lands


4 {Eidolon of the Great Revel}
4 {Firedrinker Satyr}
4 {Ash Zealot}

12 creatures


2 {Chained to the Rocks}
2 {Searing Blood}
4 {Path to Exile}
4 {Rift Bolt}
4 {Lightning Bolt}
4 {Searing Blaze}
4 {Lava Spike}
4 {Lightning Helix}

28 other spells


Sideboard

2 {Blood Moon}
4 {Satyr Firedancer}
3 {Leyline of Sanctity}
2 {Chained to the Rocks}
4 {Wear // Tear}

15 sideboard cards



DimirOverlord1300

{Shard Volley} is more bolts.

{Goblin Guide} is amazeballs

{Vexing Devil} because damage

Ekann1

{Goblin Guide} is a must have.

Anoobass

Trying to make 2 modern decks at the same time, (mill and burn), so a set of guides is out of the question atm.  Will get the blood moons, thanks.  As for the volley, I'll see what I can do.

InfinitiveDivinity

I forgot Guide went up so much =P

Ekann1

Geez, you're right. Damnit I sold mine at 7.50... and was happy about it.... WHY?! :P

Hunteroffire9

Path to exile is not a card you want all your spells need to do damagw

Hunteroffire9

Quote from: Hunteroffire9 on September 15, 2014, 07:31:14 PM
Path to exile is not a card you want all your spells need to do damagw
{boros charm}
Also you never want plains considering you have a lot of double red, 1 plains maximum I reccomend {cliff top retreat} or any red based fetchland for mountains or foundry

Anoobass

Path to exile helps if they get a fatty out or something yes?  Although I am a fan of the charm.  As to the plains, if I get blood moon out, how will I cast my helix's/removal?  I think 2 is fine, I never seem to draw it and should something happen to 1 I do have another.  More fetches is a no as this is semi budget.  Would like to hear back about your opinion on paths.

Anoobass

Lmao, changed in deck builder but didn't update the list my b.