Post Rotation Bant Superfriends

Started by Anoobass, August 16, 2014, 03:38:18 AM

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Anoobass


Post Rotation Bant Superfriends

60 cards, 15 sideboard


4 {Mana Confluence}
4 {Yavimaya Coast}
3 {Temple of Mystery}
3 {Temple of Enlightenment}
2 {Temple of Plenty}
3 {Forest}
2 {Island}
1 {Plains}

22 lands


2 {Quickling}
4 {Courser of Kruphix}
4 {Sylvan Caryatid}
4 {Elvish Mystic}
2 {Ephara, God of the Polis}
4 {Prophet of Kruphix}
2 {Horizon Chimera}
2 {Soul of New Phyrexia}

24 creatures


2 {Jace's Ingenuity}
2 {Jace, the Living Guildpact}
3 {Ajani Steadfast}
3 {Ajani, Mentor of Heroes}
3 {Kiora, the Crashing Wave}
1 {The Chain Veil}

14 other spells


Sideboard

2 {Banishing Light}
2 {Elspeth, Sun's Champion}
1 {Ajani Steadfast}
2 {Hushwing Gryff}
2 {Quickling}
3 {Back to Nature}
3 {Plummet}

15 sideboard cards



Anoobass

Any feedback and criticism welcome.  Atm flying is my biggest problem, as well as Gary (since my friend absolutely LOVES running him).  Also wondering if I should swap 2 griffs for 2 {deicide}.

particle

Quote from: Anoobass on August 16, 2014, 03:41:10 AM
Any feedback and criticism welcome.  Atm flying is my biggest problem, as well as Gary (since my friend absolutely LOVES running him).  Also wondering if I should swap 2 griffs for 2 {deicide}.

well if this is building around post rotation then {gray merchant of asphodel} wont be as much of a problem anymore since monoblack loses so many pieces. it may still still be a deck because of {thoughtseize} but losing {pack rat} hurts.

respawned

{Kiora's follower} for early ramp or late untapping the chain veil

respawned

You also have the wrong Ajani in...assuming you meant steadfast?

I would cut two Ajani steadfast for one more mentor and one more kiora

Anoobass

Yea, thanks for noticing (oops).  I feel 4 steadfast is best as the lifelink also helps when I run against aggro and can't slow them enough, not to mention that his -2 also makes a huge threat if I have any other walker out.  I could pull a veil for another kiora though, running a 1 of might not be horrible.

Any other ideas?

Anoobass

Quote from: particle on August 16, 2014, 08:22:22 AM
Quote from: Anoobass on August 16, 2014, 03:41:10 AM
Any feedback and criticism welcome.  Atm flying is my biggest problem, as well as Gary (since my friend absolutely LOVES running him).  Also wondering if I should swap 2 griffs for 2 {deicide}.

well if this is building around post rotation then {gray merchant of asphodel} wont be as much of a problem anymore since monoblack loses so many pieces. it may still still be a deck because of {thoughtseize} but losing {pack rat} hurts.

My friend pretty much only makes black decks so I'm assuming post khans he will try to rebuild mono B.

Anoobass

Quote from: respawned on August 16, 2014, 10:53:35 AM
{Kiora's follower} for early ramp or late untapping the chain veil

Do you see something I could take it out for?  The only thing atm is maybe the mystics but I like having a t1 drop if I get my chance.

respawned

Quote from: Anoobass on August 16, 2014, 11:30:37 AM
Quote from: respawned on August 16, 2014, 10:53:35 AM
{Kiora's follower} for early ramp or late untapping the chain veil

Do you see something I could take it out for?  The only thing atm is maybe the mystics but I like having a t1 drop if I get my chance.

I would say pull two mystics but honestly if you're only running one veil it may not be worth it

Reason I like mentor over steadfast is his dig ability...maybe side 1 steadfast for aggro matchups?

Anoobass

Quote from: respawned on August 16, 2014, 11:34:14 AM
Quote from: Anoobass on August 16, 2014, 11:30:37 AM
Quote from: respawned on August 16, 2014, 10:53:35 AM
{Kiora's follower} for early ramp or late untapping the chain veil

Do you see something I could take it out for?  The only thing atm is maybe the mystics but I like having a t1 drop if I get my chance.

I would say pull two mystics but honestly if you're only running one veil it may not be worth it

Reason I like mentor over steadfast is his dig ability...maybe side 1 steadfast for aggro matchups?

So 3 mentor, 3 steadfast, 3 kiora, 1 veil, an take out a griff maybe for the last steadfast?

respawned

Sounds good but playtesting is the true answer :)

respawned

Just looked at your land count...id prob pull two mystics for two more lands

Anoobass

Quote from: respawned on August 16, 2014, 11:57:51 AM
Just looked at your land count...id prob pull two mystics for two more lands

Now that I don't agree with.  Sorry but ephara helps my draws and courser hits the lands off the top, I never seem to have any trouble with lands.

Foreplay0333

I'd say u need 24 lands also... This deck needs 3 lands in open hand almost every time...

Ekann1

Quote from: Foreplay0333 on August 16, 2014, 05:56:55 PM
I'd say u need 24 lands also... This deck needs 3 lands in open hand almost every time...
Absolutely, I can even see going to 25 if you want to play control-ish.