Marit Lage

Started by Mattacheu, May 28, 2014, 03:23:50 PM

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Mattacheu

This might be an combo pointed out before, and if so, apologies. But {Dark Depths} and {Vampire Hexmage}. Start it off with a lotus petal, into a dark ritual, into vamp :P

Remillo

This is why Dark Depths was banned in Modern.  For a time, T1 Dark Depths, T2 {Urborg, Tomb of Yawgmoth} in to Hexmage.

The1337Magician

As I've posted before:
T1:
Forest
{Exploration}
Island
T2: 
{Urborg, Tomb of Yawgmoth} 
{Dark Depths}
{Vampire Hexmage}
{Concordant Crossroads}
{Dispel} in hand to protect
Win.
Pretty fun eh?

Mattacheu

Incredibly XD I'm building a deck around it right now, at a loss on what to add :/

Rass

I thought you

T1  {Dark Depths}
T2  {Vesuva} as copy of  {Dark Depths} and it will have no counters.

Sparkle Ninja

Quote from: Rass on May 28, 2014, 06:14:42 PM
I thought you

T1  {Dark Depths}
T2  {Vesuva} as copy of  {Dark Depths} and it will have no counters.
It actually does have the counters.... It states enter the battlefield as a copy of it. Since dark depths enters the battlefield with counters so will Vesuva. Sorry doesn't witk

Double-O-Scotch

Vesuva doesn't work as it enters the battlefield as a dark depths (this includes the counters). The combo you are thinking of is {thespians stage} as it becomes a copy and therefore  bypasses the enthering the battlefield hook which is where the counters come from.

rarehuntertay

Quote from: Double-O-Scotch on May 28, 2014, 06:25:40 PM
Vesuva doesn't work as it enters the battlefield as a dark depths (this includes the counters). The combo you are thinking of is {thespians stage} as it becomes a copy and therefore  bypasses the enthering the battlefield hook which is where the counters come from.
At which point, you sac {dark depths} due to state based actions. Once that occurs, you sacrifice {thespian's stage} per effect of {Dark Depths} (not having counters), to get your 20/20 flying indestructible thing of death

Sparkle Ninja

Quote from: rarehuntertay on May 28, 2014, 09:23:03 PM
Quote from: Double-O-Scotch on May 28, 2014, 06:25:40 PM
Vesuva doesn't work as it enters the battlefield as a dark depths (this includes the counters). The combo you are thinking of is {thespians stage} as it becomes a copy and therefore  bypasses the enthering the battlefield hook which is where the counters come from.
At which point, you sac {dark depths} due to state based actions. Once that occurs, you sacrifice {thespian's stage} per effect of {Dark Depths} (not having counters), to get your 20/20 flying indestructible thing of death
And then {Vapr Snag} and you cry

Mattacheu

Quote from: Sparkle Ninja on May 28, 2014, 09:51:36 PM
Quote from: rarehuntertay on May 28, 2014, 09:23:03 PM
Quote from: Double-O-Scotch on May 28, 2014, 06:25:40 PM
Vesuva doesn't work as it enters the battlefield as a dark depths (this includes the counters). The combo you are thinking of is {thespians stage} as it becomes a copy and therefore  bypasses the enthering the battlefield hook which is where the counters come from.
At which point, you sac {dark depths} due to state based actions. Once that occurs, you sacrifice {thespian's stage} per effect of {Dark Depths} (not having counters), to get your 20/20 flying indestructible thing of death
And then {Vapr Snag} and you cry
it almost did :'(

Pi


Mattacheu

Quote from: Pi on May 30, 2014, 12:30:27 PM
{æthersnap}?
good idea, but more for late game. I use it for turn one or two :P