True 5 Colour Control

Started by Progenitasm, January 08, 2014, 11:55:05 PM

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Progenitasm


True 5 Colour Control

60 cards, 0 sideboard


1 {Forest}
1 {Steam Vents}
4 {Celestial Colonnade}
1 {Breeding Pool}
1 {Sacred Foundry}
1 {Godless Shrine}
1 {Stomping Ground}
1 {Watery Grave}
2 {Tectonic Edge}
1 {Mountain}
1 {Island}
2 {Scalding Tarn}
1 {Blood Crypt}
1 {Plains}
2 {Arid Mesa}
2 {Misty Rainforest}
1 {Swamp}
1 {Hallowed Fountain}
1 {Marsh Flats}

26 lands


3 {Snapcaster Mage}

3 creatures


4 {Lightning Bolt}
1 {Esper Charm}
2 {Path to Exile}
3 {Spell Snare}
2 {Lightning Helix}
3 {Mana Leak}
1 {Gideon Jura}
4 {Cryptic Command}
2 {Abrupt Decay}
4 {Electrolyze}
1 {Glittering Wish}
2 {Sphinx's Revelation}
1 {Hallowed Burial}
1 {Ajani Vengeant}

31 other spells


Sideboard

Joshnoodles

What do you usually get with glittering wish?

Progenitasm

In an old deck it would be a tutor for supreme verdict vs aggro or firespout , it can find a progenitus to end a game ( silly but humour  me xD ) hmm it can find cmc 2 removal like abrupt decay , lightning helix but more important it can find rakdos charm to hate on graveyards in game 1 or vs twin use the each creature hurts its controller . It can find maelstrom pulse to kill planeswalkers ( or detention sphere but each to their own) hmm counterflux except they would know you have it cos you have to reveal the card , well I like to think of it as a tutor for cards to help out depending on the situation but you have to make your sideboard especially for it but hey at least it's a fun and versitile card to help hate on game 1 , and that gives the deck a pseudo extra board wipe or another win con or a grave erase but I'm blabbering , all in all the card is only as good as what you want to do with it ^^