Casual

Started by Ekann1, December 30, 2013, 12:02:21 AM

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Ekann1

Take 2. Upkeep search for 3 plains, add to hand. Draw, {mirran crusader}, attack for 2 with my tokens.

Pass 11/7 discarding 3 plains

Ieatfood7

I think you got me. Its nice pulling from old cards ;).

Draw. {tormented hero}. {lightening strike} the mirridin. Swing for 2.

Ekann1

Take 2 again. Upkeep search for plains, draw, plains and double {honor of the pure} swing for 6

Pass 9/7 discarding plains

Ieatfood7

Draw. Attack with both for 4. Cross fingers that you have nothing awesome and that I draw good stuff.  Lol

Ieatfood7


Ekann1

:) take 4

Not bothering with land tax this turn, even if you have more lands I'm too lazy to count or search ;)

Draw,plains, {silverblade paladin} then play a {soldier of the pantheon} and soulbond them then play {mother of runes}. Attack for 6 and pass 5/4

Ieatfood7

Yeah...you can win by pairing the double strike with your attacker. I draw and play a {firefist striker} and then scoops. GG. I like your deck.

Ekann1

Gg! thanks, it was one of my first decks. Funny to think how it used to be a human angel deck with {herald of war} ;)

It's a fun deck, best play: champion of the parish into gather the townsfolk then soulbond the champion to a paladin, then t4 elspeth for +3/+3 and flying :D

Thx for the games.

Ieatfood7

Or t1 champion. T2 double champion swing for three. T3 fourth champion and gather the townsfolk, swing for 15.

{Ghost way} can work as flicker defense, and also makes all champions of the parish see each other and all humans.

Ekann1

Quote from: Ieatfood7 on December 30, 2013, 01:22:26 AM
Or t1 champion. T2 double champion swing for three. T3 fourth champion and gather the townsfolk, swing for 15.

{Ghost way} can work as flicker defense, and also makes all champions of the parish see each other and all humans.

{ghostway} would work except that i sometimes make lots of token, which would die.

also, the 4 champions is an awesome hand that usually won't happen, while champion -> gather -> silverblade is something i do very often :)

Ekann1

also, casual again as soon as i proxy out my {unexpected results} deck in paper? i'm finding tappedout a little hard with that deck. :(

Ieatfood7

Sure, though tappedout is down for maintenance so I may be slow with my first turn.

I roll 16.

Ekann1

Quote from: Ieatfood7 on December 30, 2013, 11:01:37 AM
Sure, though tappedout is down for maintenance so I may be slow with my first turn.

I roll 16.

sure, no problem, i'm going to be slow too as i dont have a deck to play yet ;)

roll a 5

Ieatfood7

#43
I do get the feel that you mean something different from me though with casual. I generally mean a deck not good enough for standard. You seem to mean a deck that is semi-competitive modern. That's fine, but I might play my home brew sliver deck instead of my budget deck.

Play first.

{giraxian probe} show me your hand. Draw. {sacred foundry} untapped. {sidewinder sliver} pass.

16/4

Edit. Forgot to say but I muliganed to six.

Ekann1

Quote from: Ieatfood7 on December 30, 2013, 11:09:21 AM
I do get the feel that you mean something different from me though with casual. I generally mean a deck not good enough for standard. You seem to mean a deck that is semi-competitive modern. That's fine, but I might play my home brew sliver deck instead of my budget deck.

my definition of casual is usually a deck this is ok with cards from lots of sets, including but not limited to standard (ninja deck for example). the only reason I call my white weenie deck casual is that it would only be legacy legal but i don't feel its good enough for legacy, so i call it casual. you're right though, maybe i should change my definition of casual. just i don't know what to call things. do you think non-competative legacy is a good definition for that white weenie deck? i dont...