B/U/G Control

Started by Codester1991, December 29, 2013, 12:57:55 AM

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Codester1991


B/U/G Control

75 cards, 15 sideboard


4 {Watery Grave}
4 {Overgrown Tomb}
5 {Swamp}
2 {Golgari Guildgate}
2 {Temple of Deceit}
3 {Forest}
2 {Island}

22 lands


4 {Sylvan Caryatid}
4 {Scavenging Ooze}
2 {Erebos, God of the Dead}
4 {Nightveil Specter}
4 {Lotleth Troll}
2 {Mistcutter Hydra}
4 {Desecration Demon}

24 creatures


2 {Cyclonic Rift}
2 {Fog}
3 {Hero's Downfall}
3 {Abrupt Decay}
2 {Thoughtseize}
2 {Ashiok, Nightmare Weaver}

14 other spells


Sideboard

2 {Reap Intellect}
4 {Dissolve}
3 {Lifebane Zombie}
2 {Psychic Strike}
2 {Cyclonic Rift}
2 {Vraska the Unseen}

15 sideboard cards



Notes:
Something I'm working on

Codester1991

#1
Will most likely take out Lotleth but I will be adding Kiorna the new planeswalker from the next set and probably take out vraska

Trugamr12

Have you thought about {Reaper of the wilds} that card can do some serious work

Codester1991

That deathtouch and a 4/5 blocker would be pretty sweet in this deck

Jlamb5

That's a large amount of creatures for a control deck. I would think about replacing the {nightveil specter} with the above mentioned {reaper of the wilds}. Also look at adding some counter spells to the deck, and maybe 1-2 {Ashiok nightmare weaver} if your meta is creature heavy.

Codester1991

Maybe I named it wrong but the purpose of this deck is to stall in a controlling manner long enough to pump out a mean hydra. In essence Nightveil kinda does what ashiok does and I'd rather have four of him because you can actually have more than one of him at a time out rather than ashioks one at a time