Modern Elves- Need Feedback

Started by Spencer Addington, November 26, 2013, 12:51:12 AM

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Spencer Addington


Modern Elves- Need Feedback

68 cards, 8 sideboard


4 {Nykthos, Shrine to Nyx}
18 {Forest}

22 lands


4 {Llanowar Elves}
1 {Emrakul, the Aeons Torn}
4 {Joraga Warcaller}
4 {Craterhoof Behemoth}
3 {Immaculate Magistrate}
4 {Elvish Archdruid}
3 {Ezuri, Renegade Leader}
4 {Elvish Mystic}
4 {Imperious Perfect}

31 creatures


3 {Coat of Arms}
4 {Genesis Wave}

7 other spells


Sideboard

4 {Priest of Titania}
4 {Greenweaver Druid}

8 sideboard cards




abstractApathist


abstractApathist

Quote from: Taysby on November 26, 2013, 09:47:04 AM
{priest of titiana}
Maby {garruk! caller of beasts} to refil your hand and help you cheat out your craterhoof.
Priest isn't legal, and garruk and nissa seem quite slow, especially nissa. A one-of emrakul is fairly standard and well-wanted, however.

Spencer Addington

Quote from: abstractApathist on November 26, 2013, 08:00:27 AM
{Heritage Druid}?
I thought about making room for it by cutting llanowar elves, but the one drop mana ramp is pretty important and by the time I have 3 mana, things run pretty smooth.

Spencer Addington

Quote from: Taysby on November 26, 2013, 09:47:04 AM
{priest of titiana}
Maby {garruk! caller of beasts} to refil your hand and help you cheat out your craterhoof.
Since my main win con is genesis wave, and garruk a main ability is to "cast", it would have great synergy.

Spencer Addington

Quote from: Taysby on November 26, 2013, 09:49:36 AM
I think Oran rag is a little bit too slow for this deck.  You just want to puke out your whole hand ASAP.
And may I recommend {emrakul, the aeons torn} because of all that ramp
And {joraga war caller}
You're right. Oran was a slow land so I cut it and added an emrakul.

abstractApathist

Quote from: Spencer Addington on November 26, 2013, 11:00:03 AM
Quote from: abstractApathist on November 26, 2013, 08:00:27 AM
{Heritage Druid}?
I thought about making room for it by cutting llanowar elves, but the one drop mana ramp is pretty important and by the time I have 3 mana, things run pretty smooth.
True, but it turns all elves into mana dorks with haste.

Mlerner12


Mlerner12

Quote from: ConanEdo on November 26, 2013, 01:15:53 PM
Quote from: Taysby on November 26, 2013, 12:54:34 PM
Is {earthcraft} modern legal?
Modern is from Mirrodin onwards, tempest is pre-Mirrodin.
No. It's 8th edition onward ;)

Vileo

Same advice I gave the other guy.

Quote from: Vileo on November 07, 2013, 07:26:49 PM
If you mean the expensive version, you need
4 {Verdant Catacombs}
4 {Misty Rainforest}
1 {Breeding Pool}
1 {Overgrown Tomb}
~5 Forest

4 {Heritage Druid}
4 {Llanowar Elves}
4 {Elvish Mystic}
3-4 {Deathrite Shaman}
3 {Nettle Sentinel}
3 {Elvish Visionary}
3 {Elvish Archdruid}
1 {Ezuri, Renegade Leader}
1 {Craterhoof Behemoth}

1 {Chord of Calling}
3-4 {Lead the Stampede}
2 {Beck // Call}
(this list probably isn't exact, it's just off the top of my head, really, but it's really close)

Since you can use Heritage Druid as soon as it comes into play, you use it to tap it and maybe some Nettle Sentinels, play some more elves to untap the sentinel, tap them, repeat. You use Beck so that you don't run out of gas while you combo. Your win conditions are incrimental damage, Hoof, and Ezuri. At least, that's how my friend plays it. But yeah you can literally just empty your hand on turn 2 if you had a dork t1 and a land t2, just play a heritage Druid and 2 other 1-drops, tap them for {G}{G}{G}, then lead the stampede and keep going on turn 3. Elves are the reason {Glimpse of Nature} is banned in Modern. T4 Craterhoof Behemoth for lethal is tempting, yeah?
Although I forgot to mention that my friend also plays {Garruk, Caller of Beasts}.