New to this game

Started by Mblitz, March 17, 2012, 10:15:06 PM

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InfinitiveDivinity

Quote from: Mblitz on March 17, 2012, 11:33:29 PM
I like the red and black cards the best that's just me what are the pros and cons of red and black?
I stand corrected! You seem to know your colors! Well for starters, Red is pure aggression, it focuses on killing an opponent quickly and dealing direct damage to creatures and opponents, drawback, not a very good color for longer games (that is, if your opponent can survive that long ). As for black, it is a color that relies on power and selfishness, it's a very good color for directly destroying creatures, there are also cards with very good effects, with some drawbacks, that usually involve paying life as an extra cost, or discarding, drawback? I can't properly answer that question I'm afraid, I'm a very biased Black/Red Mage myself 

loop-s-pool

Quote from: InfinitiveDivinity on March 17, 2012, 11:36:36 PM
Quote from: loop-s-pool on March 17, 2012, 11:04:59 PM
Quote from: BlackJester on March 17, 2012, 10:59:45 PM
Quote from: Kiki-Jiki, Mirror Breaker on March 17, 2012, 10:48:51 PM
Ya, the toolkits are good. I just think if u want good cards go 4 just packs.
True, but if you are starting with 0 cards, Toolkits give you a good intro and fundamental cards.

It's kind of like investing in a single lottery ticket over purchasing a bond. Possibly try a middle ground and get a intropack. And then some other cards.
Loop, you're not being productive. He's not trying to pull {Jace, the Mindsculptor} bro, he's just looking to get into a game that we all love. A Deckbuilder's Toolkit is the best purchase he can make. It comes with a ton of lands and cards. He can experiment with many different decktypes and find his groove, with an Intro Pack, that is a Lottery Ticket, he doesn't quite understand what he's buying, and he knows nothing of the color pie, it's a shot in the dark.

-_- I was saying he shouldn't be going for the lottery ticket. I also reccomended him the toolkit in the first few posts. Please read some of the previous posts before you jump to assumptions.

XFatal

Quote from: Mblitz on March 17, 2012, 11:33:29 PM
I like the red and black cards the best that's just me what are the pros and cons of red and black?

Red has a lot of direct damage cards, like {Shock} and {Lightning Bolt}. It also has quite a few ways to make your creatures bigger, like {Claws of Valakut}.

Black can be a bit difficult to play, as black likes high risk-high reward cases. If you're looking for something easy black to play, I would honestly try a red/black Goblin deck. Our good friend on the forums Kiki-Jiki, mirror Breaker can tell you quite a bit of good goblins to play :)

InfinitiveDivinity

Quote from: loop-s-pool on March 17, 2012, 11:44:25 PM
Quote from: InfinitiveDivinity on March 17, 2012, 11:36:36 PM
Quote from: loop-s-pool on March 17, 2012, 11:04:59 PM
Quote from: BlackJester on March 17, 2012, 10:59:45 PM
Quote from: Kiki-Jiki, Mirror Breaker on March 17, 2012, 10:48:51 PM
Ya, the toolkits are good. I just think if u want good cards go 4 just packs.
True, but if you are starting with 0 cards, Toolkits give you a good intro and fundamental cards.

It's kind of like investing in a single lottery ticket over purchasing a bond. Possibly try a middle ground and get a intropack. And then some other cards.
Loop, you're not being productive. He's not trying to pull {Jace, the Mindsculptor} bro, he's just looking to get into a game that we all love. A Deckbuilder's Toolkit is the best purchase he can make. It comes with a ton of lands and cards. He can experiment with many different decktypes and find his groove, with an Intro Pack, that is a Lottery Ticket, he doesn't quite understand what he's buying, and he knows nothing of the color pie, it's a shot in the dark.

-_- I was saying he shouldn't be going for the lottery ticket. I also reccomended him the toolkit in the first few posts. Please read some of the previous posts before you jump to assumptions.
I did read some posts and you were advocating that he buy individidual Innistrad packs, so I assumed that was where you were coming from, sorry.

loop-s-pool

I said that because I was assuming that a deck builder's toolkit is over $20 and you can get the most cards that way until he purchases a toolkit.

Kiki-Jiki, Mirror Breaker

Quote from: XFatal on March 17, 2012, 11:46:15 PM
Quote from: Mblitz on March 17, 2012, 11:33:29 PM
I like the red and black cards the best that's just me what are the pros and cons of red and black?

Red has a lot of direct damage cards, like {Shock} and {Lightning Bolt}. It also has quite a few ways to make your creatures bigger, like {Claws of Valakut}.

Black can be a bit difficult to play, as black likes high risk-high reward cases. If you're looking for something easy black to play, I would honestly try a red/black Goblin deck. Our good friend on the forums Kiki-Jiki, mirror Breaker can tell you quite a bit of good goblins to play :)
Just pm me. Im always here to consult for a goblin deck.

Coffee Vampire

Welcome to MtG and iMtG :)

When my bro and I started playing some months ago, we got toolkits. It was a great investment. Toolkits give you basic material to start a deck and sometimes you get rare pulls. The great thing about magic is that when you buy cards they pay for themselves a lot, and don't depreciate due to time if you keep them in good condition.

Also, as new sets come out in new years, they change the sets that are used to make them. In September, I believe, a toolkit will come out with cards from Innistrad, Dark Ascention, M13, and other new sets. Current toolkits have M12, New Phyrexia, Scars of Mirodin, Mirodin Besieged, and uhm I think that's it. If you build Standard decks, purposfully make your best deck have more cards from newer sets, as they won't phase out fast.

That said, you should get a toolkit. Then when you have more money, get these booster packs: Innistrad, M12, Dark Ascension. If you have more money, get a Scars of Mirodin pack. Last is New Phyrexia. Or just get 5 Innistrad because Innistrad is a boss set!  ;)

Whenever you get rares or mythic rares, check the value of it on this app! Don't let people rip you off because you are new. Foil cards are usually worth more than non foils (flashy cards). If you don't like cards you get in a pack, don't forget about them; trade them!

And btw to that one poster:

Getting a toolkit is more like investing in trusty bonds and using some of the money to buy a few lotery tickets. :D For instance, my brother pulled a foil {Solemn Simulacrum} and a {Geth, Lord of the Vault} from his toolkit. The solemn obviously more than paid for it. And I got a {Drowned Catacomb} and a {Vampire Nighthawk} from mine. This illistrates that you may get lucky or you may not, but you always end up with at least a few good cards! It's worth it.

Also, even though magic is complicated, if you have a core knowledge of how to play, some rules are intuitive! If a problem comes up, you may be able to solve it without even a rulebook! (read the rulebook anyways though. Very helpful!)

For instance, you know about summoning sickness. You play an {Inkmoth Nexus} and a {Suture Priest}. On your next turn, you transform the nexus. Do you gain 1 life from the suture? Well the inkmoth did change to a creature, but did it enter the battlefield? Hmm, if it entered the battlefield it would have summoning sickness. And why would wizards make a land that could change into a creature you can't attack with??? Problem solved. You don't gain 1 life.

I hope you enjoy magic the gathering. It's fun. Prettydamfun. :)

BadLuckIrish

{(........vamp......think u forgot a curly bracket somewhere :3)}

Coffee Vampire

Thank you sir! That's the beauty of typing from an ipod...you "forget" things! :) I really should review my posts haha

Mblitz

Lol I am going to get a fat pack after I get my paycheck! But 4 now toolkit

XFatal

Quote from: Coffee Vampire on March 18, 2012, 12:17:29 AM
Thank you sir! That's the beauty of typing from an ipod...you "forget" things! :) I really should review my posts haha

I actually clicked on it, an 5 minutes later it brought me to a card called null. It was supposedly a basic land, so I'm guessing it's just a placeholder.

BadLuckIrish

Red/Black is very strong aggressive colors. Your gonna be killing almost everything your oppenents play. Downside in my opinion not that good of a defense however that depends in your cards. Play aggressive and your oppenents will have to play defensive.

loop-s-pool

Quote from: Coffee Vampire on March 18, 2012, 12:12:56 AM
Welcome to MtG and iMtG :)

When my bro and I started playing some months ago, we got toolkits. It was a great investment. Toolkits give you basic material to start a deck and sometimes you get rare pulls. The great thing about magic is that when you buy cards they pay for themselves a lot, and don't depreciate due to time if you keep them in good condition.

Also, as new sets come out in new years, they change the sets that are used to make them. In September, I believe, a toolkit will come out with cards from Innistrad, Dark Ascention, M13, and other new sets. Current toolkits have M12, New Phyrexia, Scars of Mirodin, Mirodin Besieged, and uhm I think that's it. If you build Standard decks, purposfully make your best deck have more cards from newer sets, as they won't phase out fast.

That said, you should get a toolkit. Then when you have more money, get these booster packs: Innistrad, M12, Dark Ascension. If you have more money, get a Scars of Mirodin pack. Last is New Phyrexia. Or just get 5 Innistrad because Innistrad is a boss set!  ;)

Whenever you get rares or mythic rares, check the value of it on this app! Don't let people rip you off because you are new. Foil cards are usually worth more than non foils (flashy cards). If you don't like cards you get in a pack, don't forget about them; trade them!

And btw to that one poster:

Getting a toolkit is more like investing in trusty bonds and using some of the money to buy a few lotery tickets. :D For instance, my brother pulled a foil {Solemn Simulacrum} and a {Geth, Lord of the Vault} from his toolkit. The solemn obviously more than paid for it. And I got a {Drowned Catacomb} and a {Vampire Nighthawk} from mine. This illistrates that you may get lucky or you may not, but you always end up with at least a few good cards! It's worth it.

Also, even though magic is complicated, if you have a core knowledge of how to play, some rules are intuitive! If a problem comes up, you may be able to solve it without even a rulebook! (read the rulebook anyways though. Very helpful!)

For instance, you know about summoning sickness. You play an {Inkmoth Nexus} and a {Suture Priest}. On your next turn, you transform the nexus. Do you gain 1 life from the suture? Well the inkmoth did change to a creature, but did it enter the battlefield? Hmm, if it entered the battlefield it would have summoning sickness. And why would wizards make a land that could change into a creature you can't attack with??? Problem solved. You don't gain 1 life.

I hope you enjoy magic the gathering. It's fun. Prettydamfun. :)

Creature lands do have summoning sickness however, the turn you play it, you cant attack with it, same goes for Planeswalker lands like {Gideon Jura} I never said that getting a toolkit was a bad thing, I said it was the best way to go and is more consistant. New Phyrexia has more value so it would be the way to go when it comes to scars block.

Coffee Vampire

Ohhh no no! I meant playing it later! Like turn 2 or 5 or 700! Thank you though on the refresh in rules haha :)

Edit: Oh wow I thought Innistrad did! Oh well I still like it better! x]

Mblitz

Can anyone link a cheap red/black deck I could aim for? Also, I am also going to keep at least 1 of each card I get