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Unmade

Started by DimirOverlord1300, October 30, 2013, 10:16:06 PM

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Apathy Reactor

{B}{B}{B} Criticism
Sorcery

Each player tells the player to their right what they are doing wrong.

Agrus Kos, Enforcer of Truth

Quote from: IceScythe on October 31, 2013, 06:32:07 PM
{B}{B}{B} Criticism
Sorcery

Each player tells the player to their right what they are doing wrong.
^^^^This could be deadly.

Apathy Reactor

{R}{R}{R}{G}{G}{G}{B}{B}{B}{U}{U}{U}{W}{W}{W} FINAL DESTINATION
SORCERY

TARGET OPPOSING PLAYERS LOSE THE GAME

"BECAUSE CAPS, THAT'S WHY!"

Agrus Kos, Enforcer of Truth

Any Shakespearean Character
{R}{R}{W}{B}
Any Shakespearean Character bitches, whines and kills itself if it were to attack, block, become affected by any spell or otherwise do anything meaningful to affect any part of the game.

10/10

Apathy Reactor

Quote from: Agrus Kos, Enforcer of Truth on October 31, 2013, 10:10:00 PM
Any Shakespearean Character
{R}{R}{W}{B}
Any Shakespearean Character bitches, whines and kills itself if it were to attack, block, become affected by any spell or otherwise do anything meaningful to affect any part of the game.

10/10
or, in the case if Julius Caesar, gets bitched and whined at, and then killed for trying to attack, block, become affected by any spell or otherwise do anything for the benefit of Rome.

rarehuntertay

Final Fight
Interrupt
Mana cost {infinity}
Use mana only produced by
{Mox Lotus} to cast Final Fight.
All players exile their library, hand, and battlefield from the game, then choose one creature they own not involved in the current game and put it onto the battlefield. Then add together the converted mana cost and power, subtract the defense, then multiply by the number of characters in the text box, and finally divided by number of characters in the cards name. Compare the results. Whoever has the lowest number wins the game. (X is counted as 0, * is counted as 0.5)

Why? Cause I said so!

Anoobass

Jace, the ponderer  {2}{U}{U}

+5 - Choose one: scy 2, or draw a card, or target player mills 3, or return an instant or sorcery card at random from your graveyard to your hand.

-7 - Ask an opponent what they would do if they were you.  If you do what they propose, they gain 5 life and you gain 10.  If you don't, you lose 5 life and they lose 10.

-30 - Rewind the game back 5 turns (put all drawn cards back in library in original order and undo all life lost during said turns)

Start loyalty - 10