U/W Control

Started by Vileo, September 25, 2013, 07:49:37 PM

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JordanCirk

Quote from: iTzTowelie404 on September 26, 2013, 01:09:10 PM
Quote from: Pirate John on September 26, 2013, 12:57:46 PM
Quote from: iTzTowelie404 on September 26, 2013, 12:51:45 PM
Quote from: Pirate John on September 26, 2013, 10:50:23 AM
I'll just cyclonic rift your dsphere on the End Phase of your turn, enjoy any Enter the battlefield effects, then get in for lethal :3

I'll just swing for lethal with my 4 swine while you are tapped out?  Ur situation is so situational...

... So you just supported my call? Lol. We're talkig about Swine Flu Vs. Detention sphere. Detention sphere can easily be distrusted this format

And I'm thinking the deck pilot will do math BEFORE choosing a value for X. Is that an indestructible god? I'll just turn him and that 4/4 into 2/2's

For three mana I would rather D-Sphere than give him another dude.  I am saying if you run Swine then they swing at u for 8 with all their swines, and if you spent 3 mana on just exiling a god then they swing at you with all their creatures plus a 2/2 boar.  I have never seen a competitive deck run {Cyclonic Rift} and there is very little main board enchantment hate in any competitive deck ever.
Now I've got to disagree there. Yes, maybe standard for a while hasn't seen any mainboard enc hate, but this set DEFINETLY will. Too many powerful enc to ignore it. And if you really want to use curse of the swine or w/e, that's why there's this beautiful card called ratchet bomb! "Oh nice board you got there. Here lemme turn them into piggys. No pigs! Don't go near that bomb! No! Too late. Bacon for everyone."

iTzTowelie404

#16
This may be an enchantment block, but as cool as the gods are only a few will see competitive play.  Main boarding enchantment hate just for the possible God encounter seems a bit much to me.  Sideboard, certainly.  But one of the only ways to get rid of a god before it is a creature is {Detention Sphere}, which is just another reason to run it over {Curse of the Swine}.  Not to mention that gods are untouched by almost all enchantment hate in the set anyway.  I would personally never main board enchantment hate, just board universal control like {Detention Sphere} to answer any threats.

brybry723

Why no jace? Early game the +1 slows them down from killing you or even your jace and late game the -2 ability basically digs you into whatever you need to finish gaining control or just to finish off the game. I think that card is almost a must in any u/w/x control

JordanCirk

Quote from: iTzTowelie404 on September 26, 2013, 01:24:23 PM
This may be an enchantment block, but as cool as the gods are only a few will see competitive play.  Main boarding enchantment hate just for the possible God encounter seems a bit much to me.  Sideboard, certainly.  But one of the only ways to get rid of a god before it is a creature is {Detention Sphere}, which is just another reason to run it over {Curse of the Swine}.  Not to mention that gods are untouched by almost all enchantment hate in the set anyway.  I would personally never main board enchantment hate, just board universal control like {Detention Sphere} to answer any threats.
I never said the gods will be a huge enc part of standard? I'm more talking about cards like Whip of Erebos and Assemble the Legion. I can guarantee you someone's going to want to use the Whip+Obzedat combo in pretty much every competitive meta.

Vileo

#19
I do have enchantment hate, it's called cyclonic rift. Rift is so good because whe they go to recast it, you have the chance to draw your answers (counter spells) by then.

Also, curse of the swine deals with voice of resurgence very well. Although, admittedly I just really want to use it so I can hand my opponent some custom 2/2 bacon tokens. It generally makes people feel better with a little bit of comic relief while you dominate them with a control deck.

No Jace because he isn't really needed. I can cast Riot Control before I can cost Jace, an that gains me life. Jace is good, don't get me wrong, but the life is incredibly relevant. Also, I just don't have the cash now that he went up.

Pirate John

Quote from: Vileo on September 26, 2013, 02:54:45 PM
I just don't have the cash now that he went up.

How much is he at the moment? Up from 20?

iTzTowelie404

Quote from: JordanCirk on September 26, 2013, 02:45:24 PM
Quote from: iTzTowelie404 on September 26, 2013, 01:24:23 PM
This may be an enchantment block, but as cool as the gods are only a few will see competitive play.  Main boarding enchantment hate just for the possible God encounter seems a bit much to me.  Sideboard, certainly.  But one of the only ways to get rid of a god before it is a creature is {Detention Sphere}, which is just another reason to run it over {Curse of the Swine}.  Not to mention that gods are untouched by almost all enchantment hate in the set anyway.  I would personally never main board enchantment hate, just board universal control like {Detention Sphere} to answer any threats.
I never said the gods will be a huge enc part of standard? I'm more talking about cards like Whip of Erebos and Assemble the Legion. I can guarantee you someone's going to want to use the Whip+Obzedat combo in pretty much every competitive meta.

Why run specific enchantment hate for the one deck that runs that combo tho.  Like I said, just run global answers.

Vileo

Quote from: Pirate John on September 26, 2013, 03:05:51 PMHow much is he at the moment? Up from 20?
No, but he was less before rotation.

Also, my main enchantment hate is Cyclonic Rift, because I run the six counter spells. A lot of control decks are moving away from counters, which is where I think I have an advantage.

JordanCirk

Quote from: Vileo on September 27, 2013, 03:18:32 AM
Quote from: Pirate John on September 26, 2013, 03:05:51 PMHow much is he at the moment? Up from 20?
No, but he was less before rotation.

Also, my main enchantment hate is Cyclonic Rift, because I run the six counter spells. A lot of control decks are moving away from counters, which is where I think I have an advantage.
Yeah I can see that. I have a hard time saying cyclonic rift will be good though, but who knows I could be completely wrong. If anything it is a decent answer to planeswalkers for that time being, giving you a turn to draw a counter

Vileo

Cyclonic rift proved itself a few times tonight at FNM. I made a couple mistakes, so I only placed 2nd, but the knowledge I gained from making those mistakes will help me in the future. Also: 4 sphinx's rev is a must. One of the few games I lost tonight was because I neer drew another Rev when I had like 15 lands out.

Notes on new cards:
Curse of the Swine is always good, because a vanilla 2/2 is always worse then whatever you're targeting. Tonight I targeted Archangel of Thune, Voice of Resurgence, and Worldspine worm. Among other things.

Elspeth: This card. Just. Glorious. I need more. Want to play 3, not sure if I can. She does everything the deck needs we to do. Way better than Architect as a control PW.

Pirate John

That was a value swine curse lol


JordanCirk

Quote from: Vileo on September 28, 2013, 03:28:55 AM
Cyclonic rift proved itself a few times tonight at FNM. I made a couple mistakes, so I only placed 2nd, but the knowledge I gained from making those mistakes will help me in the future. Also: 4 sphinx's rev is a must. One of the few games I lost tonight was because I neer drew another Rev when I had like 15 lands out.

Notes on new cards:
Curse of the Swine is always good, because a vanilla 2/2 is always worse then whatever you're targeting. Tonight I targeted Archangel of Thune, Voice of Resurgence, and Worldspine worm. Among other things.

Elspeth: This card. Just. Glorious. I need more. Want to play 3, not sure if I can. She does everything the deck needs we to do. Way better than Architect as a control PW.
Very nice 😃
Cyclonic rift: I don't run it in my U/W control, but like I said I can see how it can be very good.
Curse of the swine: really wanted to play it, but can't find a place for it.
Elspeth, Sun's Champion: I totally agree with you. It was amazing. I ended up placing 2nd as well and every game I played elspeth, I won. She's by far the best control PW in standard

Vileo

Main board list changes:
-1 {Syncopate}
+1 {Curse of the Swine}
+1 {Psychic Spiral}
+1 {Plains}

Side board changes:
-1 {Psychic Spiral}
+1 {Celestial Flare}

{Psychic Spiral} is going to the main because of several different reasons. For one, it fills the same spot that {Snapcaster Mage} recently vacated in standard. It allows you to effectively have more than 4 copies of a specific spell in your deck. Now, it doesn't become a wildcard the way Snapcaster did, but it does allow you to advance the game state (Mill) on you opponent almost always I your favor. After having done so, you can use late game {Sphinx's Revelation}s without fear of decking yourself out, making the life gain much more relevant. It also makes your late game Revs much more valuable because you draw less lands, most of which are already on the battlefield. It is amazing as a 1-of in the main. As an additional plus side, it can quite technically be a win condition if the game goes that long.

Pirate John

Rename deck white fog control lol

JordanCirk

Quote from: Vileo on September 29, 2013, 11:20:34 PM
Main board list changes:
-1 {Syncopate}
+1 {Curse of the Swine}
+1 {Psychic Spiral}
+1 {Plains}

Side board changes:
-1 {Psychic Spiral}
+1 {Celestial Flare}

{Psychic Spiral} is going to the main because of several different reasons. For one, it fills the same spot that {Snapcaster Mage} recently vacated in standard. It allows you to effectively have more than 4 copies of a specific spell in your deck. Now, it doesn't become a wildcard the way Snapcaster did, but it does allow you to advance the game state (Mill) on you opponent almost always I your favor. After having done so, you can use late game {Sphinx's Revelation}s without fear of decking yourself out, making the life gain much more relevant. It also makes your late game Revs much more valuable because you draw less lands, most of which are already on the battlefield. It is amazing as a 1-of in the main. As an additional plus side, it can quite technically be a win condition if the game goes that long.
I run  {Elixir of Immortality} and I think it's a better choice than psychic spiral, as it gains you 5 life and comes down early. Idk how many times I've used elixer against an Aggro deck and it's saved my butt. (That and blind obedience)