UWR Control For GP Detroit

Started by DrainCleaner, September 08, 2013, 07:30:37 PM

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DrainCleaner


UWR Control For GP Detroit

60 cards, 0 sideboard


4 {Hallowed Fountain}
4 {Sacred Foundry}
2 {Mountain}
4 {Steam Vents}
4 {Island}
4 {Glacial Fortress}
2 {Plains}

24 lands


2 {Vendilion Clique}
2 {Ætherling}
1 {Snapcaster Mage}

5 creatures


3 {Cryptic Command}
4 {Lightning Bolt}
4 {Supreme Verdict}
4 {Lightning Helix}
4 {Path to Exile}
3 {Sphinx's Revelation}
2 {Isochron Scepter}
4 {Mana Leak}
2 {Ajani Vengeant}
1 {Wrath of God}

31 other spells


Sideboard

Notes:
Suggestions??

imthelolrus

More snappys,  {Remand}  {Celestial Colonnade} and for the sideboard stuff like  {Aven Mindcensor}  {Sowing Salt}  {Rest in Peace}  {Batterskull}  {Wrath of God}  {Threads of Disloyalty}

DrainCleaner



Mike_garzone

Perhaps move a path or two to SB for one or two more {snapcaster Mage}? And maybe {electrolyze} as a one or two of?

DeathlyFoiend

Try this out
4 Celestial Colonnade
4 Scalding Tarn
3 Arid Mesa
3 Island
3 Tectonic Edge
2 Hallowed Fountain
2 Sulfur Falls
1 Glacial Fortress
1 Plains
1 Sacred Foundry
1 Mountain
1 Steam Vents

5 CREATURES
3 Snapcaster Mage
2 Vendilion Clique

27 INSTANTS and SORCERIES
4 Cryptic Command
4 Lightning Bolt
3 Spell Snare
3 Think Twice
3 Electrolyze
3 Mana Leak
2 Sphinx's Revelation
2 Shadow of Doubt
2 Path to Exile
1 Supreme Verdict

2 OTHER SPELLS
1 Batterskull
1 Gideon Jura