Old Way Defenders (not a defender deck)

Started by Birdbrain, August 18, 2013, 10:28:07 AM

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Birdbrain

Old Way Defenders

72 cards, 12 sideboard


10 {Plains}
4 {Temple Garden}
10 {Forest}

24 lands


4 {Renegade Krasis}
4 {Imposing Sovereign}
4 {Kalonian Tusker}
4 {Banisher Priest}
4 {Experiment One}
4 {Master of Diversion}
4 {Briarpack Alpha}

28 creatures


4 {Hunt the Weak}
4 {Pacifism}

8 other spells


Sideboard

4 {Witchstalker}
4 {Enlarge}
4 {Fiendslayer Paladin}

12 sideboard cards



Notes:
I know it's not complete...I haven't finished the sideboard. But honestly, I want to use the sideboard to patch the decks weaknesses. So...what are they?

Birdbrain

Oh. Almost forgot. The point of the deck is to play aggressive green creatures and clear a path for them with your white creatures

Birdbrain


Pirate John


Leevai420

The idea is good but plays better off the jund colors vs green wht.
Lotleth troll, dreg mangler, hellrider, experiment one, with removal like abrup decay, searing spear, tragic slip.

Pirate John

Quote from: Leevai420 on August 18, 2013, 03:56:06 PM
The idea is good but plays better off the jund colors vs green wht.
Lotleth troll, dreg mangler, hellrider, experiment one, with removal like abrup decay, searing spear, tragic slip.

Most of fast JUND is rotating out.

Birdbrain

Quote from: Pirate John on August 18, 2013, 03:46:35 PM
Post rotation deck?
yes. I'm building it so by the time the second Theros set is out, I'll be able to get into slandered for a while

Leevai420

Quote from: Pirate John on August 18, 2013, 04:02:45 PM
Quote from: Leevai420 on August 18, 2013, 03:56:06 PM
The idea is good but plays better off the jund colors vs green wht.
Lotleth troll, dreg mangler, hellrider, experiment one, with removal like abrup decay, searing spear, tragic slip.

Most of fast JUND is rotating out.

Hellrider and stromkirk. That's all your really losing after rotation. Olivia, thragtusk, and aristocrat are mid range jund not aggro jund

Birdbrain


Pirate John

Quote from: Leevai420 on August 19, 2013, 02:23:57 PM
Quote from: Pirate John on August 18, 2013, 04:02:45 PM
Quote from: Leevai420 on August 18, 2013, 03:56:06 PM
The idea is good but plays better off the jund colors vs green wht.
Lotleth troll, dreg mangler, hellrider, experiment one, with removal like abrup decay, searing spear, tragic slip.

Most of fast JUND is rotating out.

Hellrider and stromkirk. That's all your really losing after rotation. Olivia, thragtusk, and aristocrat are mid range jund not aggro jund

Hellrider, aristo, flinthoof, stromkirk (even though you could just use experiment one), thundermaw, strangleroot, tragic slip, searing spear.

At least there's still experiment 1, domri, dreg mangler, etc. there are still fast Jund cards post rotation, but the loss of flinthoof is unbearable to me :(

Birdbrain

Well, I just threw the krasis in. Not sure what else to put in

Pirate John

Loxodon smiter over that white 3-drop who taps blockers. Loxo beats people pretty bad and triggers Krasis evolution

Armada wurm would be playable in this deck as well, but I'd only play 1-3 of them. Evolves Krasis 2x.

Birdbrain

Quote from: Pirate John on August 20, 2013, 12:24:05 PM
Loxodon smiter over that white 3-drop who taps blockers. Loxo beats people pretty bad and triggers Krasis evolution

Armada wurm would be playable in this deck as well, but I'd only play 1-3 of them. Evolves Krasis 2x.
that cards not legal in standard

Pirate John

They're both standard. RTR I believe

{armada wurm}
{loxodon smiter}

Birdbrain

Quote from: Pirate John on August 20, 2013, 01:38:08 PM
They're both standard. RTR I believe

{armada wurm}
{loxodon smiter}
i stand corrected