I Propose A Challenge

Started by FlickerYourOwnIdentity, June 16, 2013, 12:28:31 AM

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Birdbrain

http://www.wizards.com/magic/magazine/Article.aspx?x=mtg/daily/mm/225

And it turns out its a toned down version of it that could work..still, I want to keep thinking

It's a bit down on the article, after the part of the first mechanic

Edit: what if red's mechanic got the means to end the freeze, instead of being the means?

Birdbrain

I don't know...what if you could convert the creatures into a small burn spell? That's under the curve of course

Iandtormentor

Quote from: Birdbrain on June 21, 2013, 12:34:02 PM
I don't know...what if you could convert the creatures into a small burn spell? That's under the curve of course
like this?


Goblin torch-runner                {R}{2}
Haste
Blast {R} (or whatever the mechanic would be called) you may discard this card from your hand and pay {R} to have it deal 3 damage to target creature or player

2/2

Birdbrain

Quote from: Iandtormentor on June 21, 2013, 01:25:25 PM
Quote from: Birdbrain on June 21, 2013, 12:34:02 PM
I don't know...what if you could convert the creatures into a small burn spell? That's under the curve of course
like this?


Goblin torch-runner                {R}{2}
Haste
Blast {R} (or whatever the mechanic would be called) you may discard this card from your hand and pay {R} to have it deal 3 damage to target creature or player

2/2
that seems too overpowered in my opinion. Think about it, have a hand full of those and kill the opponent in five turns. I was thinking it would deal half the creatures converted mana cost rounded up to the creature/player. So that you could blast for {R}{1} and deal 2 damage to target creature or player. I know its nerfed compared to lightning bolt, but for good reason

Iandtormentor

Quote from: Birdbrain on June 21, 2013, 02:29:47 PM
Quote from: Iandtormentor on June 21, 2013, 01:25:25 PM
Quote from: Birdbrain on June 21, 2013, 12:34:02 PM
I don't know...what if you could convert the creatures into a small burn spell? That's under the curve of course
like this?


Goblin torch-runner                {R}{2}
Haste
Blast {R} (or whatever the mechanic would be called) you may discard this card from your hand and pay {R} to have it deal 3 damage to target creature or player

2/2
that seems too overpowered in my opinion. Think about it, have a hand full of those and kill the opponent in five turns. I was thinking it would deal half the creatures converted mana cost rounded up to the creature/player. So that you could blast for {R}{1} and deal 2 damage to target creature or player. I know its nerfed compared to lightning bolt, but for good reason
that sounds good...

Birdbrain

Anyone else have any suggestions? Lets get the creative mill churning

Iandtormentor

Well it's in the nature of humans to 'make things' especially in this kind of winter world...robots!!!!!!!!!!!

Silver automaton                                  {4}

{X},{T}: sacrifice a number of artifacts with cmc = to {X} search you library for a artifact card with cmc half of {X} (rounded down) and put it onto the battle field.

1/2

Birdbrain

What does sacing more than one do? Could I sac no artifacts?

Iandtormentor

Quote from: Birdbrain on June 21, 2013, 04:14:18 PM
What does sacing more than one do? Could I sac no artifacts?
if you paid 0 for X ;) then you have to search your library for a card with cmc 0.5 ;) lol

Birdbrain

Quote from: Iandtormentor on June 21, 2013, 04:24:06 PM
Quote from: Birdbrain on June 21, 2013, 04:14:18 PM
What does sacing more than one do? Could I sac no artifacts?
if you paid 0 for X ;) then you have to search your library for a card with cmc 0.5 ;) lol
could you pay 4, not sac anything, and search for a two cost artifact? The wording isn't clear about that it its not

Iandtormentor

Quote from: Birdbrain on June 21, 2013, 04:26:54 PM
Quote from: Iandtormentor on June 21, 2013, 04:24:06 PM
Quote from: Birdbrain on June 21, 2013, 04:14:18 PM
What does sacing more than one do? Could I sac no artifacts?
if you paid 0 for X ;) then you have to search your library for a card with cmc 0.5 ;) lol
could you pay 4, not sac anything, and search for a two cost artifact? The wording isn't clear about that it its not
so basicly pay any amount of mana for x ({duh}) then sac any number of artifacts but all there mana costs put together must = the amount of mana paid for x then search you library of a artifact with cmc half of x and put it onto the battle field.

So lets say I have a 3 cmc artifact and a 2 cmc artifact and silver automaton I pay five mana for his ability now I need to sac enough creatures that Thier total cmc will = five so I sac my 2 mana cost and three mana cost artifacts. Now I search my library for an artifact with cmc 2 (5 divided by 2 rounded down)

Birdbrain

Oh crap...it was all on te card. I'm stupid...

Birdbrain

Anyone else have a suggestion for a red mechanic?

FlickerYourOwnIdentity

For red mech I was thinking about how red would fight the freeze without dealing damage, which keeps the set's slow nature.  I figured it out. 

Inner Flame                                        {R}{R}{1}
Enchantment - Aura                                  Rare


Enchant target permanent.

Enchanted permanent gains Anarchy (You may untap this permanent if it is tapped.  You may only use this ability once a turn.)

"Well, what do you do now?  You feeble Frost Mage."
           -Pyromancer


The art of the freeze is to tap down cards.  Keep them tapped.  Well, the fire mages decide to use their power to fight against the power of the freeze, and stay untapped.  Although this is so strength weakening that they can only do it once a turn.  I keep it like that, and not only as a sorcery because it is very easy to go infinite that way.

Thoughts?

Birdbrain

Untap in naya colors...yes that makes sense, since naya is about vigorous life