I Propose A Challenge

Started by FlickerYourOwnIdentity, June 16, 2013, 12:28:31 AM

Previous topic - Next topic

FlickerYourOwnIdentity

MuggyWuggy I love your world by the way.

Anyway birdbrain.  Although I love kicker, let's try to make a new mechanic?

IntoFire

Havent we gotten Echo-Bound and Empathy already?

Iandtormentor

What about a mechanic like this:

Adaption

Whenever a player plays a spell CARDNAME  becomes that spells color.

I could be fun... To mess with protection and all the other color abilities. :)

Iandtormentor

+ {doomblade} destroyers are fun!

Birdbrain

Ok. I have a possible mechanic, but it would only be in black...corpse. Basicly, whenever a creature with corpse dies, you search your library for a copy of that card and dump it in the graveyard.

I'm thinking if its used, creatures with corpse should also have sac other creature effects. This shows how the deep freeze has a massive death toll, and how black would react in that situation. Although I think it should be used with exile creature from graveyard effects...reanimator would just be too slow with this

Iandtormentor

Quote from: Birdbrain on June 19, 2013, 07:25:44 AM
Ok. I have a possible mechanic, but it would only be in black...corpse. Basicly, whenever a creature with corpse dies, you search your library for a copy of that card and dump it in the graveyard.

I'm thinking if its used, creatures with corpse should also have sac other creature effects. This shows how the deep freeze has a massive death toll, and how black would react in that situation. Although I think it should be used with exile creature from graveyard effects...reanimator would just be too slow with this
but...it's probrobly to hard for n00bs to understand I like it but I just think that it's kinda like shock lands. Bc to someone who just started playing magic he/she might totally avoid black because he/she hasn't seen all the awesome graveyard stuff yet...

Birdbrain

Quote from: Iandtormentor on June 19, 2013, 07:34:01 AM
Quote from: Birdbrain on June 19, 2013, 07:25:44 AM
Ok. I have a possible mechanic, but it would only be in black...corpse. Basicly, whenever a creature with corpse dies, you search your library for a copy of that card and dump it in the graveyard.

I'm thinking if its used, creatures with corpse should also have sac other creature effects. This shows how the deep freeze has a massive death toll, and how black would react in that situation. Although I think it should be used with exile creature from graveyard effects...reanimator would just be too slow with this
but...it's probrobly to hard for n00bs to understand I like it but I just think that it's kinda like shock lands. Bc to someone who just started playing magic he/she might totally avoid black because he/she hasn't seen all the awesome graveyard stuff yet...
so noobs must have avoided golgari during the original ravnica block

Millionlittlee

Maybe for green we do something that makes creatures stronger for each land you have. Like a 0/1 creature for 2 CMc that gets +1/+1 for every three lands you have

And I think each card should have a different amount of land to reach the boost. Like one could be every land, or every 2 lands, 3, 4, or even 5

Birdbrain

Hmmmm....maybe on a single card? How about this

{B}{B}{B}{1}

Corpse hauler

Creature-zombie wizard

Whenever a creature you control dies, you may pay its casting cost. If you do, search your library for a copy of that creature and put it in your graveyard. Shuffle your library afterward.

2/2

Quote from: Millionlittlee on June 19, 2013, 08:10:21 AM
Maybe for green we do something that makes creatures stronger for each land you have. Like a 0/1 creature for 2 CMc that gets +1/+1 for every three lands you have

And I think each card should have a different amount of land to reach the boost. Like one could be every land, or every 2 lands, 3, 4, or even 5
ive always loved land matters. Lets make a land matter mechanic for green. And +1

Birdbrain

What if with red, you could somehow convert creatures to mana...?hmmm......

Or possibly, they get an effect whenever they deal damage to a player?

Millionlittlee

Thanks it just popped into my head like. Ok there's a lack of resources green found resources. They get stronger. And from there it was about power level making sure it's not broken

Birdbrain

Just thought of a random mechanic...reflect N. Basicly, whenever a creature with reflect N takes damage, it can redirect N damage to its controler. What do you guys think?

Millionlittlee


Birdbrain

Wait...it feels familiar...I think I saw it somewhere before...

Edit: I think Dudecore already thought of it. Well in that case, I'm throwing it on the table

Millionlittlee

I was thinking defender could be a thing like
Creatures being frozen or saving their energy for defence so something