I Propose A Challenge

Started by FlickerYourOwnIdentity, June 16, 2013, 12:28:31 AM

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Birdbrain


FlickerYourOwnIdentity

Quote from: Birdbrain on June 16, 2013, 01:16:06 AM
Great. Not again >.<
ok, let's both back off a bit.

Please continue with creative process and whatnot.  We shall step out, and give space.

Destore117

Quote from: Birdbrain on June 16, 2013, 01:16:06 AM
Great. Not again >.<
Bird brain I honestly thank you for the criticism. And I just thought. (Having not read into Magic lore aside from Sorin's story) that moving from one area of existence to another would release some kind of amount of energy.

This isn't fighting :D it's working! They're going to be disputes on ideas and I am alright accepting I am wrong if I am wrong with any ideas. And if people don't like them I accept that. Please don't allow my lack of knowledge to negatively affect the thread as a whole I am only trying to be creative and assist where I can :)

Birdbrain

Yes, though its just no one ever challenges my ideas

Destore117

Gonna guess that's  cuz people think your ideas are good :)

Birdbrain

The only way for your ideas to get better is for them to be challenged, and you having to defend them

MuggyWuggy

The great Planes of the universe have frozen over, a rip in the dimensions has unleashed a cold from a black abyss, most of the life on the Planes have been destroyed by the immediate climate change. Those large in size have succumbed to the weather and those who are too small have become frozen matter. The cold has sucked the life out of every resource, spells cost great amounts of mana and very few tribes have survived The Dead Winter

Each color has 2main  tribe species left, they are not synergystic with each other & spells cost twice of what is usually expected. Slow games with calculated moves due to lack of resources and little variety of life on the Planes.

A set that is designed more around spell mechanics than creatures. No creatures will be stronger than 4/4 and shall cost no less than 2CMC. The winter is too cold, you cannot rush it unless you suffer penalty yourself

Iandtormentor

Quote from: Muggywuggy on June 16, 2013, 04:04:55 PM
The great Planes of the universe have frozen over, a rip in the dimensions has unleashed a cold from a black abyss, most of the life on the Planes have been destroyed by the immediate climate change. Those large in size have succumbed to the weather and those who are too small have become frozen matter. The cold has sucked the life out of every resource, spells cost great amounts of mana and very few tribes have survived The Dead Winter

Each color has 2main  tribe species left, they are not synergystic with each other & spells cost twice of what is usually expected. Slow games with calculated moves due to lack of resources and little variety of life on the Planes.

A set that is designed more around spell mechanics than creatures. No creatures will be stronger than 4/4 and shall cost no less than 2CMC. The winter is too cold, you cannot rush it unless you suffer penalty yourself
a paradise for control!!!

Birdbrain

Quote from: Muggywuggy on June 16, 2013, 04:04:55 PM
The great Planes of the universe have frozen over, a rip in the dimensions has unleashed a cold from a black abyss, most of the life on the Planes have been destroyed by the immediate climate change. Those large in size have succumbed to the weather and those who are too small have become frozen matter. The cold has sucked the life out of every resource, spells cost great amounts of mana and very few tribes have survived The Dead Winter

Each color has 2main  tribe species left, they are not synergystic with each other & spells cost twice of what is usually expected. Slow games with calculated moves due to lack of resources and little variety of life on the Planes.

A set that is designed more around spell mechanics than creatures. No creatures will be stronger than 4/4 and shall cost no less than 2CMC. The winter is too cold, you cannot rush it unless you suffer penalty yourself
this works with my idea. Very synergistically in fact

Birdbrain

However. The one thing I do not like is lack of diversity. Maybe the diversity adapted to the change? And you need to have some cards for aggro players, otherwise some might get frustrated...wait! I know! We could make some mechanicl importance to taking it slow?

Anyway. I think (and this is only my opinion) that all archetypes should be balanced somehow. So how can we balance aggro in an environment that favors control?

Birdbrain

I know! Lets bring back kicker!

{G}

Artic beast

Kicker {G}

When CARDNAME comes into play, if its kicker cost was played. It comes into play with a +1/+1 counter

1/1

FlickerYourOwnIdentity

Well, it did say either slow moves, or penalties shall be payed.

So we could make some powerful 1CMC-3CMC, but it would hurt you ETB, or when it attacks.


When you said Dead Winter, I went crazy because that is a great set, and card name.

Birdbrain

We could also make 1 CMC creatures that are all 1/1's or 0/1's (to show the harshness) but have kicker abilities that turn them into a playable creature. What do you think about doing both?

FlickerYourOwnIdentity

I was thinking more along the lines of this...

Flaming Goblin             {R}
Creature - Goblin      Rare

During your upkeep, you lose 1 life.


"He was just so out of place, that he was entertaining."
                -Lonely Traveler
                                                        [2/2]

Birdbrain

I thought life lost was black. Oh well. What do you say to using kicker and that? And what if it was aggressive stuff from 2 CMC and up?