Mazes End Competitive

Started by Bman0121, June 13, 2013, 01:30:41 PM

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Bman0121


Mazes End Competitive

60 cards, 0 sideboard


2 {Simic Guildgate}
2 {Golgari Guildgate}
2 {Boros Guildgate}
2 {Selesnya Guildgate}
4 {Maze's End}
2 {Gruul Guildgate}
2 {Orzhov Guildgate}
2 {Azorius Guildgate}
2 {Dimir Guildgate}
2 {Izzet Guildgate}
2 {Mountain}
2 {Rakdos Guildgate}

26 lands


2 {Opal Lake Gatekeepers}
4 {Saruli Gatekeepers}
4 {Greenside Watcher}
4 {Zhur-Taa Druid}

14 creatures


4 {Verdant Haven}
1 {Nicol Bolas, Planeswalker}
1 {Turn // Burn}
4 {Faithless Looting}
2 {Far // Away}
3 {Obzedat's Aid}
1 {Door to Nothingness}
1 {Garruk, Primal Hunter}
3 {Supreme Verdict}

20 other spells


Sideboard

Notes:
This is the standard deck I built yesterday for fun I wanted to play a {Maze's End} deck for a while now. I already owned a {Garruk, Primal Hunter} and everything else all together was 30 bucks. I didn't have time to put together a sideboard. So my original intent was to play {Urban Evolution} but my lgs didn't have any. I also wanted {Gatecreeper Vine}  but he didn't have any of those either so I used {Zhur-Taa Druid}. So back to the {Urban Evolution} I was a little stumped when he said he had none and I thought about it some more and I realized {Faithless Looting} and {Obzedats aid} did the same thing but better it lets me play a stronger game by being able to reanimate {Nicol bolas, the planeswalker} and Lets me pitch gates early in the game to draw more early game stabilizers. This deck is very powerful I played against U/W/R flash  and two Junk decks. I want to add {gatecreeper vines} as soon as possible. The {Verdant havens} where very good against aggro the life gain is relevant and against  control it made my deck a turn faster. This deck is insanely fun and If you play tight enough and add a sideboard this deck seems almost unbeatable.

FlickerYourOwnIdentity

What about {Abundant Growth}?

Bman0121

Quote from: FlickerYourOwnIdentity on June 13, 2013, 02:15:15 PM
What about {Abundant Growth}?
Its really only good turn 1 and this deck doesn't have any way to play it turn 1

FlickerYourOwnIdentity

Quote from: Bman0121 on June 13, 2013, 02:17:44 PM
Quote from: FlickerYourOwnIdentity on June 13, 2013, 02:15:15 PM
What about {Abundant Growth}?
Its really only good turn 1 and this deck doesn't have any way to play it turn 1
Oh yeah, forgot.
If only {Amulet of Vigor} was here to say the day.

prayos

Quote from: Bman0121 on June 13, 2013, 02:17:44 PM
Quote from: FlickerYourOwnIdentity on June 13, 2013, 02:15:15 PM
What about {Abundant Growth}?
Its really only good turn 1 and this deck doesn't have any way to play it turn 1

Card draw is good anytime...

Arzair

I think you have to be kidding...  {Maze's End} wincon is not competitive... Sorry, just don't see this beating any of the mainstream competitive decks...

MisterJH

I dont think youre being very honest if you say its nearly unbeatable.. However i have a fun lil maze's end deck myself

Bman0121

Quote from: Arzair on June 13, 2013, 02:30:15 PM
I think you have to be kidding...  {Maze's End} wincon is not competitive... Sorry, just don't see this beating any of the mainstream competitive decks...
It beat U/W/R flash not losing a game without sideboard and Junk rites?

Joshnoodles

My biggest suggestion would be to add  {Terminus} for board wipe. And  {Think Twice} because you need to get to your combo pieces or stall pieces as fast as possible.

Agarrita80

What about  {Sphere of Safety} and enchantments like  {Pacifism} and  {Contaminated Ground} . Add fog effects also

Bman0121

I just ramp and gain life early in the game and i even had a turn 4  {Nicol Bolas, Planeswalker} off a  {Obzedat's Aid}

Coffee Vampire

Wow dude nice...check this out. To reanimate bolas you need:
- nicol bolas
- faithless looting
- at least 1 mountain (sometimes even both of them)
- at least 1 mana dork (sometimes 2 or even a verdant haven plus 1 mana dork)

Colors you need to do this:

-red
-white
-green
-black

Less than a third of your lands even tap for the green needed to cast a turn 2 mana dork required...

...turn 4 bolas = definition of god hand lol xD