Thundermaw hellkite

Started by Slenderbro, June 04, 2013, 10:11:04 PM

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Slenderbro

This is gonna sound really dumb, but what is so good about  {Thundermaw Hellkite} that it has to be ~16$?
Personally what i see is a situational card to be sideboarded in like a  {Gruul Charm} would be. Can someone explain a little?

Slenderbro

Do you think it's worth having in my jund deck? I have the deck on my profile but i'm on my phone so i cant link it.

Flipm0de

Lol it used to be a 40 dollar card

MementoMori

Quote from: Taysby on June 04, 2013, 11:47:00 PM
I would say no, just because its rotating in like 3 weeks.
Rotation isn't until October.

Mikefrompluto

Quote from: Taysby on June 04, 2013, 11:47:00 PM
Quote from: Slenderbro on June 04, 2013, 10:14:51 PM
Do you think it's worth having in my jund deck? I have the deck on my profile but i'm on my phone so i cant link it.

I would say no, just because its rotating in like 3 weeks.  If you could borrow some, I would sideboard them, and at the first sign of reasonable flying, throw all 4 in, because its a crappy card for just a 5/5 flying haste.

Lunacy! If he was just a 5/5 flyer with haste, he would be sweet. His one damage and tap effect is icing on the cake.

FlickerYourOwnIdentity

I agree with mike, thundermaw works!  I have played games where the opponent wasn't playing flying, and this killed them every time.  For those wondering, Esper control, and it was a borrowed deck. (I have no money :))

Silent1236

Quote from: Mikefrompluto on June 05, 2013, 12:39:30 AM
Quote from: Taysby on June 04, 2013, 11:47:00 PM
Quote from: Slenderbro on June 04, 2013, 10:14:51 PM
Do you think it's worth having in my jund deck? I have the deck on my profile but i'm on my phone so i cant link it.

I would say no, just because its rotating in like 3 weeks.  If you could borrow some, I would sideboard them, and at the first sign of reasonable flying, throw all 4 in, because its a crappy card for just a 5/5 flying haste.

Lunacy! If he was just a 5/5 flyer with haste, he would be sweet. His one damage and tap effect is icing on the cake.

Exactly. Thundermaw can be pretty crazy

Wally

Shut up you guys. He's rubbish.
However, I'll help you out and buy them off you for $1 each. $3 for foils.

Slenderbro

So how many should i think about running in a jund and what should i switch out?

Agarrita80

Also clears way for your other fliers as well 😜

Hunteroffire9

Quote from: Slenderbro on June 05, 2013, 08:13:11 AM
So how many should i think about running in a jund and what should i switch out?
He's bad in jund , jund decks are supposed
To be more control, not hasty leaving yourself
Open, he is played in naya, jund is supposed to be thragtusk Olivia vampire nighthawk huntmaster and sire

Monrodesign

What other card in standard is a 5 cmc for 5/5?
None.
Evasion, haste, with the added effect makes him very hard to deal with.

Double-O-Scotch

{spark trooper} is a 4 drop

Mikefrompluto

Quote from: Double-O-Scotch on June 06, 2013, 10:53:41 AM
{spark trooper} is a 4 drop

Yah {spark trooper} is pretty sweet. Attack and then {fling} it.

Mothaelon

Quote from: Hunteroffire9 on June 06, 2013, 10:32:39 AM
Quote from: Slenderbro on June 05, 2013, 08:13:11 AM
So how many should i think about running in a jund and what should i switch out?
He's bad in jund , jund decks are supposed
To be more control, not hasty leaving yourself
Open, he is played in naya, jund is supposed to be thragtusk Olivia vampire nighthawk huntmaster and sire

Jund decks just need red, green, and black.

That's it. You can have whatever play style or deck type you what and call it Jund as long as it has red, green, and black.