Passing priority for activated ability a

Started by Twiztid_ninja, May 31, 2013, 07:14:52 PM

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Twiztid_ninja

Ok anyone in combo corner knows about the controversy with my post about  {Mind Over Matter},  {Temple Bell} combo. Just looking for verification on this, once the combo begins it cannot be stopped by any opponent response correct? Due to the fact that priority passes to yourself before anyone else allowing you to inifinatly stack triggers of said effect having them resolve simultaneously burying any responses on the stack. Can a judge please verify this for me so we can put it to rest. Thanks

Keyeto

I made a post with the following Ruling on that topic:

116.3c: If a player has priority when he or she casts a spell, activates an ability, or takes a special action, that player receives priority afterward.

You are correct, you can continue to stack the triggers, since you'll get priority after the ability goes on the stack.

Twiztid_ninja


Keyeto

Quote from: Twiztid_ninja on May 31, 2013, 07:41:33 PM
Thank you good sir!
No problem!

I made a post in the Combo Corner discussion, but I'll put it here too.

You can continue this as long as you have a card in hand. Once you do, you'll no longer have a card to discard for {Mind Over Matter}, since the {Temple Bell}s ability will still be on the stack. You'll have to pass priority to the other player to continue the combo. It's very unlikely that they'll be able to stop it (since there will be a bunch of triggers to stop) but they do have the option to try!

Pleeb

One thing to note: none of the triggers on the stack resolve before your opponent has a chance to react to them.

Redrighthand

If I were to  {Oblivion Ring}  {Temple Bell} would that not stop the combo in the future? Obviously the triggers on the stack would still resolve. I just want to make sure I understand this.

Keyeto

Quote from: Redrighthand on June 01, 2013, 12:06:39 AM
If I were to  {Oblivion Ring}  {Temple Bell} would that not stop the combo in the future? Obviously the triggers on the stack would still resolve. I just want to make sure I understand this.
If you could manage to play it, yes. {Oblivion Ring} can only be played at sorcery speed, so it would be tricky to pull off. Removing one of the pieces would stop the combo.

Redrighthand

Sorry poor choice of card, perhaps  {Torch Fiend} would have been better.

So then this combo can be stopped. And is not "unstoppable" as has been previously stated.

Keyeto

Quote from: Redrighthand on June 01, 2013, 12:20:14 AM
Sorry poor choice of card, perhaps  {Torch Fiend} would have been better.

So then this combo can be stopped. And is not "unstoppable" as has been previously stated.
Nothing is "unstoppable" as far as I'm concerned. However, this one can be pretty hard to deal with. If you don't have the proper instant speed removal to take care of the combo piece(s), its game over.

RayZoh

If you try any conventional removal of a combo piece here, he can respond by discarding another card to Mind Over Matter to untap Temple Bell and keep the combo going, all while the removal ability is under it on the stack, never getting a chance to resolve.

One of the sure ways to stop this combo is to use a split second removal like {Wipe Away} or {Krosan Grip} so they cannot respond at all. I'm sure there are others but these are just some examples.

Keyeto

Quote from: RayZoh on June 01, 2013, 12:27:02 AM
If you try any conventional removal of a combo piece here, he can respond by discarding another card to Mind Over Matter to untap Temple Bell and keep the combo going, all while the removal ability is under it on the stack, never getting a chance to resolve.
Not quite. Once he runs out of cards to discard, he has to wait for {Temple Bell}s effect to draw him one. In response, you play the removal spell, and it goes off right before the draw trigger.

Redrighthand

I should have been clearer, in my example I was going with the assumption that he/she had already discarded their entire hand.

I want to be clear that I am not refuting the awesomeness of this combo, merely the assertion that it could not, under any circumstances, be stopped.

RayZoh

Yep. That can definitely stop the combo. I meant my example as a situation where your opponent has any kind of hand remaining when they begin the combo.

Mentonin

Why do it your whole hand at once? Why not card by card, leaving you time to draw another card and respond to instant removals?

Jehrad

Would you not just mill yourself out and lose the game? I'm confused by this combo.