M14 new rules.

Started by Harmon74, May 23, 2013, 01:15:12 AM

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Kagain123

Quote from: KangaRod on May 27, 2013, 03:42:48 AM
Settle down guys, the legendary rule isn't breaking the game. It makes sense, and isn't that big of a deal. I think we clearly known Theros is going to be a legs set set like Kamigawa though.

I can't believe it took them this long to change the sideboard rule. It makes much more sense.

I don't think the landrule change is going to change hardly anything

This. Personally, when I'm playing legacy, and I drop my  {Jace, the Mind Sculptor} and my opponent kills it off with  {Jace Beleren}, I'm pissed. I actually like the new legendary and pw rules changes. It makes you have to actually WORK to kill things. Not just cast  {Clone} to kill my  {Olivia Voldaren}.

Mlerner12

I like the sideboard rule, since my sideboard is only eight cards, and I usually don't want to put them all in, even though I can't put them in. The planeswalker rule... I like no destroying them if they're on opposite sides, but if they're controlled by one player they should both die. Same with legendary rule. Otherwise, I don't care.

Mentonin

Quote from: KangaRod on May 27, 2013, 03:42:48 AM
Settle down guys, the legendary rule isn't breaking the game. It makes sense, and isn't that big of a deal. I think we clearly known Theros is going to be a legs set set like Kamigawa though.

I can't believe it took them this long to change the sideboard rule. It makes much more sense.

I don't think the landrule change is going to change hardly anything
I mostly agree with you, but can you please explain to me how the legendary rule makes sense?

Bman0121

What is the land rule i dont understand it?

All-Mana Mania

It actually makes clone a little more stratigic card, you can actually copy there legendary to counterbalance the damage or whatever. Like if your opponent casts  {Olivia Voldaren} and you copy it, you can gain control of their olivia and then sac. Their olivia. Or obzedat. Copy it and then it would couterbalance the effect. Also griselbrand, rakdos, etc. :)

MisterJH

Copy emrakul then {fog}!!!

Kaleo42

Quote from: Bman0121 on May 27, 2013, 03:09:08 PM
What is the land rule i dont understand it?
It just says the rules now follow logic.

If you are allowed to play one more land than normal this turn and you have already played two lands then no more lands can be played. The old way says if your allowed to play one more land than normal and then remove the source of that ability and return it then you can play 3 lands in one turn.

DYMongoose

Quote from: Kagain123 on May 27, 2013, 09:08:10 AM
(snip)

This. Personally, when I'm playing legacy, and I drop my  {Jace, the Mind Sculptor} and my opponent kills it off with  {Jace Beleren}, I'm pissed. I actually like the new legendary and pw rules changes. It makes you have to actually WORK to kill things. Not just cast  {Clone} to kill my  {Olivia Voldaren}.

I understand what you're saying, but I'd rather they fixed it by reverting to the old rule - if a legend (or PW) is in play, another can't be played. This way one still has to work to kill the card and the uniqueness of it remains intact. The new rule removes what makes legends special.

FlickerYourOwnIdentity

Well my thought is, how will they get rid of the land when your Oracle of Mul Daya is destroyed after you played a second land.  You would also have to specify which land was played in which slot, which is annoying.

My thing with the legend rule is, some of the legendaries, the only way to deal with them was that legend rule.  That is my thing.

Kaleo42

Quote from: FlickerYourOwnIdentity on May 28, 2013, 02:05:04 AM
Well my thought is, how will they get rid of the land when your Oracle of Mul Daya is destroyed after you played a second land.  You would also have to specify which land was played in which slot, which is annoying.

My thing with the legend rule is, some of the legendaries, the only way to deal with them was that legend rule.  That is my thing.
If the oracle dies you dont have to sac a land.

Mentonin

Quote from: FlickerYourOwnIdentity on May 28, 2013, 02:05:04 AM
Well my thought is, how will they get rid of the land when your Oracle of Mul Daya is destroyed after you played a second land.  You would also have to specify which land was played in which slot, which is annoying.

My thing with the legend rule is, some of the legendaries, the only way to deal with them was that legend rule.  That is my thing.
If you already played the land, you already did it and it doesn't matter if the effect which let you do it ends this turn. As per "which slot it goes into", actually this is the old rule, when you had to specify which effect you were using to play the land. Now you just count how many lands you are allowed this turn and compare to how many you already played

Iandtormentor

Quote from: Kaleo42 on May 27, 2013, 04:00:13 PM
Quote from: Bman0121 on May 27, 2013, 03:09:08 PM
What is the land rule i dont understand it?
It just says the rules now follow logic.

If you are allowed to play one more land than normal this turn and you have already played two lands then no more lands can be played. The old way says if your allowed to play one more land than normal and then remove the source of that ability and return it then you can play 3 lands in one turn.
so this just totally messes up {fastbond}?

Kaleo42

Quote from: Iandtormentor on May 28, 2013, 07:43:40 AM
Quote from: Kaleo42 on May 27, 2013, 04:00:13 PM
Quote from: Bman0121 on May 27, 2013, 03:09:08 PM
What is the land rule i dont understand it?
It just says the rules now follow logic.

If you are allowed to play one more land than normal this turn and you have already played two lands then no more lands can be played. The old way says if your allowed to play one more land than normal and then remove the source of that ability and return it then you can play 3 lands in one turn.
so this just totally messes up {fastbond}?
Nope that functions the same. They messed up {oracle of mul daya} + {deadeye navigator}.