Esper Control, Possibly For GP Miami.

Started by Byerley121, May 04, 2013, 01:54:07 PM

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Byerley121


Esper Control, Possibly For GP Miami.

75 cards, 15 sideboard


1 {Moorland Haunt}
1 {Isolated Chapel}
2 {Island}
3 {Plains}
2 {Godless Shrine}
2 {Watery Grave}
3 {Nephalia Drownyard}
4 {Glacial Fortress}
4 {Hallowed Fountain}
4 {Drowned Catacomb}

26 lands


3 {Snapcaster Mage}
3 {Restoration Angel}
4 {Augur of Bolas}

10 creatures


3 {Render Silent}
1 {Sorin, Lord of Innistrad}
4 {Far // Away}
2 {Warped Physique}
4 {Azorius Charm}
4 {Supreme Verdict}
4 {Sphinx's Revelation}
2 {Think Twice}

24 other spells


Sideboard

1 {Sin Collector}
2 {Jace, Architect of Thought}
3 {Purify the Grave}
1 {Lavinia of the Tenth}
2 {Lingering Souls}
2 {Duress}
1 {Jace, Memory Adept}
2 {Negate}
1 {Psychic Spiral}

15 sideboard cards



Notes:
It works quite well, but not sure about warped.....

Therobsta12


Byerley121


jqnorman

 {Ætherling} is a must. Ive been play testing this and he is just a champ once online. Pretty much unstoppable :)

Byerley121

I've thought about him but not sure I can open one slot to play one.

Therobsta12

Possibly drop on {sphinx's revelation}? I like it as a 3 of personally

Byerley121

I personally like the four it's supper nice.

Therobsta12

Yeah, I just hate having a dead one in my hand. How does this deck usually win, mill or life?

Byerley121

It's mainly mill but at FNM last night it was doing both. It has trouble largely with  {Sire of Insanity}.

Therobsta12

Oh yeah that would suck. I run a deck quite like this except it has {sorin lord of innistrad}, {jace memory adept}, {jace architect of thought} and {tamiyo the moon sage} mainboard

Byerley121

Super friends. I run only one sorin but forgot to edit it in.

Therobsta12


Byerley121

He is, the reason I beat al of of people with damage.

Szaragoza

I would cut down to 1-2  {Augur of Bolas} considering your draw power makes 4 a little unnecessary. Especially since resto angels flicker eff. I would look into making enough room for 1-2  {Terminus}, 1-2  {Geist of Saint Traft}, and 1  {Elixir of Immortality}. 1-2 terminus for miracle draw chance, Geist for midrange, and elixir to recycling.

abstractApathist

Quote from: Szaragoza on May 04, 2013, 11:15:13 PM
I would cut down to 1-2  {Augur of Bolas} considering your draw power makes 4 a little unnecessary. Especially since resto angels flicker eff. I would look into making enough room for 1-2  {Terminus}, 1-2  {Geist of Saint Traft}, and 1  {Elixir of Immortality}. 1-2 terminus for miracle draw chance, Geist for midrange, and elixir to recycling.
i agree with this. also, where's the delver?