What are your hopes for theros?

Started by Birdbrain, April 28, 2013, 02:25:31 PM

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Stoneco1d869

I really hope we get another powerful block like that of Innistrad. Something that really lives up to the title of "Mythic" would be exciting.


Stoneco1d869

Quote from: KangaRod on April 29, 2013, 04:07:25 AM
I can't believe some of the things Im hearing in this thread.

Aggro ruling the world, and RTR being a bad block? What the hell are you guys smoking.

I could actually see them doing the on-colour fetches. I called that a while ago. I don't think there will be duals in M14 actually.

I think the comments pertaining to RTR are really referring to the fact that Innistrad was so strong. It's block contained cards that were good in standard and could live on to be useful in other formats.

RTR was OK, but I was left wanting compared to the afore mentioned block.

Stoneco1d869

Quote from: KangaRod on April 29, 2013, 04:40:07 AM
Ok here we go

{Deathrite Shaman},  {Abrupt Decay},  {Skullcrack},  {Experiment One},  {Burning-Tree Emissary},  {Rest in Peace},  {Supreme Verdict},  {Izzet Staticaster},  {Slaughter Games}, the charms and the shocks....

I'm not sure how many more eternally playable cards you want... And those are just from the top of my head.
Avacyn:
{Avacyn, Angel of Hope} {Bonfire of the Damned} {Cavern of Souls} {Craterhoof Behemoth} {Entreat the Angels} {Exquisite blood} {Gisela Blade of Goldnight}  {Griselbrand} {Sigarda Host of Herons} {Silverblade Paladin} {Reforge the Soul} {Restoration Angel} {Tamiyo, the Moon Sage} {Temporal Mastery} {Terminus} {Vexing Devil}
Innistrad:
{Blasphemous Act} {Champion of the Parish} {Geist of Saint Traft} {Liliana of the Veil} {Nevermore} {Snapcaster Mage} {Stromkirk Noble}
Dark Ascension:
{Counterlash} {Falkenrath Aristocrat} {Geralf's Messenger} {Gravecrawler} {Hellrider} {Huntmaster of the Fells} {Increasing Ambition} {Sorin, Lord of Innistrad}

This is not including any of the common or uncommon cards in these sets that are powerful, or any of the dual or utility lands.

There just seems to be more "value" in the packs of the Innistrad block. I mean take away the "Shocks" and you have a rather week expansion block with the exception of the cards you named and perhaps a few of the incoming from DGM.

Xaol

Quote from: Birdbrain on April 28, 2013, 09:48:32 PM
They hated it because R&D nerfed it to heck and vetoed all the good cards I think
Not quite. The set itself was very flavourful, but the cards didn't actually play well in limited or constructed environments.

Birdbrain

Quote from: KangaRod on April 29, 2013, 04:07:25 AM
I can't believe some of the things Im hearing in this thread.

Aggro ruling the world, and RTR being a bad block? What the hell are you guys smoking.

I could actually see them doing the on-colour fetches. I called that a while ago. I don't think there will be duals in M14 actually.
i didn't intend to complain when I made this thread. I was just curious about people's expectations for the block

Dudecore

It'd be nice for them to do fetchlands in M14 and Theros, that way it will be harder to play 3 colors without access to Taplands, while not being impossible. Slows games down though, all that shuffling.

Don't think they will, new players hate paying life. It's been proven time and time again. Doubt they'd see the value of a {Flooded Strand}.

Birdbrain

And then the new players realize its ok to sacrifice a life point here or there, and can even be benifital in certain situations. Although than more new players get into the game and it cancels out all those epiphanies...

Silent1236

Quote from: KangaRod on April 29, 2013, 04:40:07 AM
Ok here we go

{Deathrite Shaman},  {Abrupt Decay},  {Skullcrack},  {Experiment One},  {Burning-Tree Emissary},  {Rest in Peace},  {Supreme Verdict},  {Izzet Staticaster},  {Slaughter Games}, the charms and the shocks....

I'm not sure how many more eternally playable cards you want... And those are just from the top of my head.

6 of the 9 cards mentioned are aggro-boosting cards. Possibly even 7, if you count RIP for anti aggro in an aggro.

Silent1236

You made it sound like you didn't think aggro was reigning in standard, but 2/3 of the cards you listed were aggro.

FlickerYourOwnIdentity

I loved delver, but everything was a mistake with that deck MaRo said.  Then {Thragtusk} got the green light.  I think that aggro is being pushed, especially naya blitz, and dark naya.  I wish that threos would help with control, but I personally think it will boost on reanimator, which I still believe is a form of aggro.  It will also push burn I think, but I'm not sure about that.

Bozo_Law


Stoneco1d869

Quote from: KangaRod on April 29, 2013, 10:01:30 AM
Quote from: Stoneco1d869 on April 29, 2013, 07:08:30 AM
Quote from: KangaRod on April 29, 2013, 04:40:07 AM
Ok here we go

{Deathrite Shaman},  {Abrupt Decay},  {Skullcrack},  {Experiment One},  {Burning-Tree Emissary},  {Rest in Peace},  {Supreme Verdict},  {Izzet Staticaster},  {Slaughter Games}, the charms and the shocks....

I'm not sure how many more eternally playable cards you want... And those are just from the top of my head.
Avacyn:
{Avacyn, Angel of Hope} {Bonfire of the Damned} {Cavern of Souls} {Craterhoof Behemoth} {Entreat the Angels} {Exquisite blood} {Gisela Blade of Goldnight}  {Griselbrand} {Sigarda Host of Herons} {Silverblade Paladin} {Reforge the Soul} {Restoration Angel} {Tamiyo, the Moon Sage} {Temporal Mastery} {Terminus} {Vexing Devil}
Innistrad:
{Blasphemous Act} {Champion of the Parish} {Geist of Saint Traft} {Liliana of the Veil} {Nevermore} {Snapcaster Mage} {Stromkirk Noble}
Dark Ascension:
{Counterlash} {Falkenrath Aristocrat} {Geralf's Messenger} {Gravecrawler} {Hellrider} {Huntmaster of the Fells} {Increasing Ambition} {Sorin, Lord of Innistrad}

This is not including any of the common or uncommon cards in these sets that are powerful, or any of the dual or utility lands.

There just seems to be more "value" in the packs of the Innistrad block. I mean take away the "Shocks" and you have a rather week expansion block with the exception of the cards you named and perhaps a few of the incoming from DGM.

Dude I was listing cards that are playable in modern.

And a lot of the cards you listed aren't even standard staples.

There is no doubt there is a lot of good cards in Innistrad, but there is just as many in Ravnica.

Yes but I was also eluding to value, meaning money cards. That coupled with longevity is what I assume most players want when purchasing boosters. Take a look at overall value of the two blocks and right now there is no real comparison. I will say it again, I think the shock lands completely save this block.

If you had the choice of purchasing a box which would you choose? I would choose both Avacyn and Innistrad over any of the RTR sets.

Xaol

Quote from: Stoneco1d869 on April 29, 2013, 07:23:27 PM
Quote from: KangaRod on April 29, 2013, 10:01:30 AM
Quote from: Stoneco1d869 on April 29, 2013, 07:08:30 AM
Quote from: KangaRod on April 29, 2013, 04:40:07 AM
Ok here we go

{Deathrite Shaman},  {Abrupt Decay},  {Skullcrack},  {Experiment One},  {Burning-Tree Emissary},  {Rest in Peace},  {Supreme Verdict},  {Izzet Staticaster},  {Slaughter Games}, the charms and the shocks....

I'm not sure how many more eternally playable cards you want... And those are just from the top of my head.
Avacyn:
{Avacyn, Angel of Hope} {Bonfire of the Damned} {Cavern of Souls} {Craterhoof Behemoth} {Entreat the Angels} {Exquisite blood} {Gisela Blade of Goldnight}  {Griselbrand} {Sigarda Host of Herons} {Silverblade Paladin} {Reforge the Soul} {Restoration Angel} {Tamiyo, the Moon Sage} {Temporal Mastery} {Terminus} {Vexing Devil}
Innistrad:
{Blasphemous Act} {Champion of the Parish} {Geist of Saint Traft} {Liliana of the Veil} {Nevermore} {Snapcaster Mage} {Stromkirk Noble}
Dark Ascension:
{Counterlash} {Falkenrath Aristocrat} {Geralf's Messenger} {Gravecrawler} {Hellrider} {Huntmaster of the Fells} {Increasing Ambition} {Sorin, Lord of Innistrad}

This is not including any of the common or uncommon cards in these sets that are powerful, or any of the dual or utility lands.

There just seems to be more "value" in the packs of the Innistrad block. I mean take away the "Shocks" and you have a rather week expansion block with the exception of the cards you named and perhaps a few of the incoming from DGM.

Dude I was listing cards that are playable in modern.

And a lot of the cards you listed aren't even standard staples.

There is no doubt there is a lot of good cards in Innistrad, but there is just as many in Ravnica.

Yes but I was also eluding to value, meaning money cards. That coupled with longevity is what I assume most players want when purchasing boosters. Take a look at overall value of the two blocks and right now there is no real comparison. I will say it again, I think the shock lands completely save this block.

If you had the choice of purchasing a box which would you choose? I would choose both Avacyn and Innistrad over any of the RTR sets.
I'd pick innistrad as well. {Snapcaster Mage} and {Liliana of the Veil} are both very expensive, and they're still in standard! They are printed in one set each. The shock lands have been printed once already, and are also available in DGM packs. Not to mention, most legacy decks aren't running the shocks, favouring the original duals unless there is a real budget constraint. Innistrad has more value in the long run than RtR, IMO.

Xaol

Quote from: KangaRod on April 29, 2013, 09:39:17 PM
Are we discussing monitory value or quality of cards? The reason that a lot of the RTR cards are not worth as much is because of how much they were opened and how new they are.
I'm discussing monetary. You hit the nail on the head there: it's due to how much they're opened.

Dudecore

I believe anywhere between 4-6x as much RtR product was printed and opened compared to Innistrad. It is still ridiculous prices on things. Monetarily they've got to be about even, with Innistrad staples being worth more in several months - because were furthest from it - but not as much as one would believe.