What are your hopes for theros?

Started by Birdbrain, April 28, 2013, 02:25:31 PM

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Birdbrain

What are you hoping theros will do for them game? For me. I hope the take a chance to balance out the meta. Aggro is king, and while aggro decks are ok, it makes it harder for control players to play control. It is just no fun facing aggro deck after aggro deck.

So, I hope the first set in theros focuses on upping controls utility belt and gives a few things that hose aggro decks. Not a lot though, because we don't want to off balance things towards controls favor, just put it on an equal ground

Next set, I hope they cater to specific archetypes that do well against control, and others that do well against aggro. (With emphasis on the latter) While throwing in some tools for combo players to use. And hopefully find new tools for each color to use. Maybe that push them in a direction they didnt normally go (green and red towards control while blue and black towards aggro)

Then in the last set of the block, I'm hoping they cater to each archetype equally and are careful about how they handle each archetype, not letting one be more dominant then the other

What are your guys thoughts on the subject?

Mikefrompluto

A suitable replacement for {unburial rites} and some decent reanimating targets. RtR block let me down in that department.

Iandtormentor

I'm hoping we can get those original dualies and a reprint of black lotus would be nice...

All-Mana Mania

Theros, it makes me think of gods, underworld, and all of that fun stuff. I think in the first set, the aggro control thing will be balanced out, since it is the first set of a new plane. Next set, born of the gods, will be an aggro kinda set. There will be a little more aggro but there will still be a bunch of control. Third and final set, journey into nix, will be a control set, like how born of the gods is kinda aggro.

What made me get to these conclusions was that you can't start off a set with more control, then people would think that "oh that stinks, this block is going to be a control block, boo" so they would wanna balance the playstyle out when it comes out. The second set's bame just reminds me of power, anger, rage, so tht would be more of an aggro playstyle, but it will still have a bunch of control cards too. The third and final set just makes me think, hmmm a journey, It sounds like control. It just does lol. So the third set will have more of a control playstyle with a bunch if aggro cards still.


Second Guess: i think that all three will be balanced between aggro and control.

Theros: you can never start off with a aggro playstyle or control playstyle to a new plane. It just doesnt make it do good imo.

Born Of The Gods: What gods? Control ones, aggro ones, or even reanimator ones. It will see balance because there are many different gods and types of gods.

Journey Into Nix: I can see battles between the gods on the way to nix. I see the control gods, aggro gods, etc. having it as a balanced set will be a great way to finish a block.

Iandtormentor

Quote from: All-Mana Mania on April 28, 2013, 02:40:23 PM
Theros, it makes me think of gods, underworld, and all of that fun stuff. I think in the first set, the aggro control thing will be balanced out, since it is the first set of a new plane. Next set, born of the gods, will be an aggro kinda set. There will be a little more aggro but there will still be a bunch of control. Third and final set, journey into nix, will be a control set, like how born of the gods is kinda aggro.

What made me get to these conclusions was that you can't start off a set with more control, then people would think that "oh that stinks, this block is going to be a control block, boo" so they would wanna balance the playstyle out when it comes out. The second set's bame just reminds me of power, anger, rage, so tht would be more of an aggro playstyle, but it will still have a bunch of control cards too. The third and final set just makes me think, hmmm a journey, It sounds like control. It just does lol. So the third set will have more of a control playstyle with a bunch if aggro cards still.


Second Guess: i think that all three will be balanced between aggro and control.

Theros: you can never start off with a aggro playstyle or control playstyle to a new plane. It just doesnt make it do good imo.

Born Of The Gods: What gods? Control ones, aggro ones, or even reanimator ones. It will see balance because there are many different gods and types of gods.

Journey Into Nix: I can see battles between the gods on the way to nix. I see the control gods, aggro gods, etc. having it as a balanced set will be a great way to finish a block.
Do you think journey into nix will bring back quests???

All-Mana Mania

Quote from: Iandtormentor on April 28, 2013, 02:44:11 PM
Quote from: All-Mana Mania on April 28, 2013, 02:40:23 PM
Theros, it makes me think of gods, underworld, and all of that fun stuff. I think in the first set, the aggro control thing will be balanced out, since it is the first set of a new plane. Next set, born of the gods, will be an aggro kinda set. There will be a little more aggro but there will still be a bunch of control. Third and final set, journey into nix, will be a control set, like how born of the gods is kinda aggro.

What made me get to these conclusions was that you can't start off a set with more control, then people would think that "oh that stinks, this block is going to be a control block, boo" so they would wanna balance the playstyle out when it comes out. The second set's bame just reminds me of power, anger, rage, so tht would be more of an aggro playstyle, but it will still have a bunch of control cards too. The third and final set just makes me think, hmmm a journey, It sounds like control. It just does lol. So the third set will have more of a control playstyle with a bunch if aggro cards still.


Second Guess: i think that all three will be balanced between aggro and control.

Theros: you can never start off with a aggro playstyle or control playstyle to a new plane. It just doesnt make it do good imo.

Born Of The Gods: What gods? Control ones, aggro ones, or even reanimator ones. It will see balance because there are many different gods and types of gods.

Journey Into Nix: I can see battles between the gods on the way to nix. I see the control gods, aggro gods, etc. having it as a balanced set will be a great way to finish a block.
Do you think journey into nix will bring back quests???



Yes i do, even though MaRo said that will most likely not happen, it just sounds right to me

Dudecore

{Ponder}. Think Standard is ready for it again.

Iandtormentor

Quote from: Dudecore on April 28, 2013, 03:17:23 PM
{Ponder}. Think Standard is ready for it again.
If only delver could stay standard for ever... :'(

Vyse

My hope is for some decent legendaries, and honestly a decrease in power level. When I say that I obviously mean creatures, I'm looking at you  {Thragtusk}, {Loxodon Smiter},  {Deadbridge Goliath},  {Thundermaw Hellkite}, etc. We place drawbacks on sorcerys and instants that are normally too powerful, most of the time an increased mana cost, while creatures keep creeping to keep people going "whoah!". They need to get the reins back on the power of creatures or it's going to get (even more) out of control. However with these sets focusing on gods and mythology I have little hope in seeing that decrease.

Birdbrain

They would need to either bring the power level down gradually, or make cards that punish people for playing high powered creatures. I'm looking at you {essence backlash}

MarduArrow

My hopes for theros: attend prerelease

Vyse

Quote from: Birdbrain on April 28, 2013, 03:56:10 PM
They would need to either bring the power level down gradually, or make cards that punish people for playing high powered creatures. I'm looking at you {essence backlash}
I agree, it can't be just one set but I can't see how they will do it. Either they cool it down on etb effects and then decrease power levels, then swapping back the etb effects in, or they make something that punishes heavy creature play like you mentioned. I like  {Essence Backlash} but at current speed of games it needs a more freindly cost. Either way I know they are afraid of the possible anger it would cause in new players and that's what they are after right now.

Birdbrain

{R}{1}

Deal X damage to target player were X is the creature with the greatest power that player controls.

Something like that? I think they could still appeal to new players. Maybe if they made cards that rewarded aggro decks along with cards that punished aggro decks. Like maybe cards that had effects every time they played a creature? Just like they have cards that have effects every time an instant or sorcery is played

Vyse

That could be a really great sideboard card, it would work well for aggro and combat trick decks, but I'd add a red

FlickerYourOwnIdentity

Ok, so if it is gods, underworld, overworld, etc...

So this block could be based off Greek mythology.

Underworld would be manipulations, maybe a {B} legendary, or even a {B}{U}.

Overworld (earth) would have... A {G} legendary probably.

Olympus would have a {W}{R} legendary.


Those are my thoughts.