Jund Aggro

Started by Calebestes, April 28, 2013, 06:32:37 AM

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Calebestes


Jund Aggro

60 cards, 0 sideboard


4 {Dragonskull Summit}
3 {Swamp}
4 {Blood Crypt}
4 {Woodland Cemetery}
4 {Overgrown Tomb}
4 {Stomping Ground}

23 lands


3 {Thundermaw Hellkite}
4 {Geralf's Messenger}
4 {Deadbridge Goliath}
4 {Lotleth Troll}
3 {Sire of Insanity}
4 {Slitherhead}
3 {Varolz, the Scar-Striped}
4 {Dreg Mangler}
4 {Gravecrawler}

33 creatures


4 {Flesh // Blood}

4 other spells


Sideboard

brybry723

You may want to try to get  {Domri Rade} in there. Reason being is once  {Sire of Insanity} hits the board it's a great way to get more than one threat out on the board while your opponent can't. And if you can't cast the card don't reveal it (if a creature of course) and save it for the next turn. May cut a few  {Geralf's Messenger} for the simple fact getting triple black isn't always the easiest thing to do. Just a thought though