Master of Cruelties Jund (decklist enclosed) [FNM] [REL]

Started by Greg54js, April 23, 2013, 05:19:01 PM

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Greg54js

Which would be the better deck for master of cruelties (3BR)? jund semi ramp/burn or grixis controlled burn? I want this to be something that will surprise opponents game one but still have enough to win post-board game 2. Suggestions for either deck are greatly appreciated and I personally am going to start putting together lists to see which will be better.

All-Mana Mania

Im going with jund. You have so many mana dorks to play. You have arbor elves, and burning tree emissaries. Go with jund

Greg54js

Quote from: All-Mana Mania on April 23, 2013, 05:27:09 PM
Im going with jund. You have so many mana dorks to play. You have arbor elves, and burning tree emissaries. Go with jund
yeah i kinda am liking jund alot for master.. it seems soo much better than trying the control option

All-Mana Mania

Quote from: Greg54js on April 23, 2013, 05:33:18 PM
Quote from: All-Mana Mania on April 23, 2013, 05:27:09 PM
Im going with jund. You have so many mana dorks to play. You have arbor elves, and burning tree emissaries. Go with jund
yeah i kinda am liking jund alot for master.. it seems soo much better than trying the control option


Yea, he is more aggro than control. He mainly puts your opponent to 1 life. I say put heavy bloodrush in the deck. Also put the madcap skills and alpha authority combo too

Crapshooter

Or you can do grixis and use  {Artful Dodge}

All-Mana Mania

Quote from: Crapshooter on April 23, 2013, 06:23:34 PM
Or you can do grixis and use  {Artful Dodge}


I agree, but jund has better power moves. Give him madcap skills and alpha authority and boom! Unblockable. They have ghor clan rampager for trample too. Then green/red are colors for mana dorks. I still highly suggest jund

Greg54js

Quote from: All-Mana Mania on April 23, 2013, 06:25:59 PM
Quote from: Crapshooter on April 23, 2013, 06:23:34 PM
Or you can do grixis and use  {Artful Dodge}


I agree, but jund has better power moves. Give him madcap skills and alpha authority and boom! Unblockable. They have ghor clan rampager for trample too. Then green/red are colors for mana dorks. I still highly suggest jund

yes dodge is a thing but only for a few months. I feel jund will be better set up for rotation in september and I'd prefer to get the maximum amount of use out of the deck as it may be the last standard I build before i leave for college

Hunteroffire9

I say grixis make him and bolas your win con get then to 1 life then just searing spear or pillar, ect

Greg54js

Quote from: Hunteroffire9 on April 23, 2013, 07:07:13 PM
I say grixis make him and bolas your win con get then to 1 life then just searing spear or pillar, ect
Grixis is a much slower deck though and currently aggro runs this format so I feel Jund has a much better match up with naya or junk or RDW

Hunteroffire9


Greg54js

Quote from: Hunteroffire9 on April 23, 2013, 07:11:14 PM
Maybe in dark naya splash for
Him
waaayyy too expensive for me lol wish i could but Jund seems to be the best fit for me and him

All-Mana Mania

Ahaha just go jund. Trust me i know lol. What you want is a fast pace mini creatures, some are mana dorks. Then you want the powerhowse master of cruelties. You would also want exava for a much quicker pace.
Turn 1
Forest
Tap
Arbor elf
Turn 2
Swamp
Tap forest
Another arbor elf
Turn 3
Play mountain
Tap {R}{G}
Burning tree x2
Tap arbor elf to untap forest
Tap forest
Untap again
Tap again
Tap swamp
And then tap burning trees {R}{G}
Master of cruelties.

Wally

 {Master of Cruelties}

Go jund and run  {Kessig Wolf Run} and just mana ramp to him and pump the crap out of him. They either block it and lose all their creatures and take normal damage, or they don't and take massive damage (down to 1)

Then yeah ping them with something.

Crapshooter

Quote from: All-Mana Mania on April 23, 2013, 06:25:59 PM
Quote from: Crapshooter on April 23, 2013, 06:23:34 PM
Or you can do grixis and use  {Artful Dodge}


I agree, but jund has better power moves. Give him madcap skills and alpha authority and boom! Unblockable. They have ghor clan rampager for trample too. Then green/red are colors for mana dorks. I still highly suggest jund

True that there is more to work with, but that takes 3 cards that have to stick, dodge gives set up and kill with two cards.

Greg54js

Land (23)
4x Blood Crypt
3x Dragonskull Summit
4x Overgrown Tomb
4x Rootbound Crag
4x Stomping Ground
4x Woodland Cemetery

Instant (7)
3x Abrupt Decay
4x Searing Spear

Creature (19)
4x Bomber Corps
4x Burning-Tree Emissary
4x Deathrite Shaman
3x Ghor-Clan Rampager
4x Master of Cruelties

Sorcery (11)
2x Dreadbore
4x Farseek
4x Rakdos's Return
1x Slaughter Games

Sideboard (15)
1x Abrupt Decay
2x Barter in Blood
2x Curse of Death's Hold
1x Grafdigger's Cage
2x Sever the Bloodline
3x Slaughter Games
3x Underworld Connections
1x Witchbane Orb


This is the current list I have decided on. I am aware that it needs a bit more tweaking but I believe this list suits what I am looking for the best