Junk Reanimater

Started by All-Mana Mania, April 20, 2013, 07:26:10 PM

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All-Mana Mania


Junk Reanimater

75 cards, 15 sideboard


3 {Temple Garden}
4 {Sunpetal Grove}
3 {Isolated Chapel}
1 {Forest}
2 {Godless Shrine}
4 {Overgrown Tomb}
1 {Swamp}
4 {Woodland Cemetery}
1 {Plains}

23 lands


3 {Angel of Serenity}
2 {Voice of Resurgence}
4 {Restoration Angel}
4 {Avacyn's Pilgrim}
2 {Arbor Elf}
2 {Craterhoof Behemoth}
4 {Thragtusk}

21 creatures


4 {Unburial Rites}
4 {Mulch}
4 {Grisly Salvage}
4 {Obzedat's Aid}

16 other spells


Sideboard

1 {Corpsejack Menace}
1 {Vraska the Unseen}
2 {Voice of Resurgence}
2 {Arbor Elf}
4 {Abrupt Decay}
2 {Acidic Slime}
1 {Armada Wurm}
2 {Azorius Justiciar}

15 sideboard cards



Notes:


All-Mana Mania


Mike_garzone

I like your use of sorin in here!

All-Mana Mania


brybry723

I'm not sure what the point of  {Disentomb} is here. Maybe I'm missing something. But being a sorcery spell it just doesn't make sense. Maybe if it were an instant speed spell you could use it to play around any graveyard hate. I would just rather play  {Mulch} to get more creatures in the graveyard. Not saying its bad I'm just not sure why it is there.

Hunteroffire9

I would take sorin out,IMO he just seems
To get mulched or grisly salvage I only think he is good
If you have a control heavy environment at your meta

All-Mana Mania

Quote from: Hunteroffire9 on April 22, 2013, 10:30:13 PM
I would take sorin out,IMO he just seems
To get mulched or grisly salvage I only think he is good
If you have a control heavy environment at your meta


That is why i run two. Im going to try to fit in  {Treasured Find} for it. But he is good because his ulty is kinda reanimaterish. He destroys almost anything and you get it for free

All-Mana Mania

Quote from: brybry723 on April 22, 2013, 10:14:03 PM
I'm not sure what the point of  {Disentomb} is here. Maybe I'm missing something. But being a sorcery spell it just doesn't make sense. Maybe if it were an instant speed spell you could use it to play around any graveyard hate. I would just rather play  {Mulch} to get more creatures in the graveyard. Not saying its bad I'm just not sure why it is there.


I think your inclusion of disentomb is neat, allowing for almost infinite amounts of angels.

brybry723

Quote from: All-Mana Mania on April 22, 2013, 10:34:14 PM
Quote from: Hunteroffire9 on April 22, 2013, 10:30:13 PM
I would take sorin out,IMO he just seems
To get mulched or grisly salvage I only think he is good
If you have a control heavy environment at your meta


That is why i run two. Im going to try to fit in  {Treasured Find} for it. But he is good because his ulty is kinda reanimaterish. He destroys almost anything and you get it for free


Why bother running that. I would run  {Obzedat's Aid}. Instead of putting it into your hand it goes right to play. Plus it's more  {Unburial Rites}

Hunteroffire9

Quote from: brybry723 on April 22, 2013, 10:38:18 PM
Quote from: All-Mana Mania on April 22, 2013, 10:34:14 PM
Quote from: Hunteroffire9 on April 22, 2013, 10:30:13 PM
I would take sorin out,IMO he just seems
To get mulched or grisly salvage I only think he is good
If you have a control heavy environment at your meta


That is why i run two. Im going to try to fit in  {Treasured Find} for it. But he is good because his ulty is kinda reanimaterish. He destroys almost anything and you get it for free


Why bother running that. I would run  {Obzedat's Aid}. Instead of putting it into your hand it goes right to play. Plus it's more  {Unburial Rites}
That's what I thought

All-Mana Mania

Quote from: Hunteroffire9 on April 22, 2013, 10:40:13 PM
Quote from: brybry723 on April 22, 2013, 10:38:18 PM
Quote from: All-Mana Mania on April 22, 2013, 10:34:14 PM
Quote from: Hunteroffire9 on April 22, 2013, 10:30:13 PM
I would take sorin out,IMO he just seems
To get mulched or grisly salvage I only think he is good
If you have a control heavy environment at your meta


That is why i run two. Im going to try to fit in  {Treasured Find} for it. But he is good because his ulty is kinda reanimaterish. He destroys almost anything and you get it for free


Why bother running that. I would run  {Obzedat's Aid}. Instead of putting it into your hand it goes right to play. Plus it's more  {Unburial Rites}
That's what I thought


But obzedats aid isnt even out. Once it is out i will put them in.

brybry723

Quote from: All-Mana Mania on April 22, 2013, 10:41:10 PM
Quote from: Hunteroffire9 on April 22, 2013, 10:40:13 PM
Quote from: brybry723 on April 22, 2013, 10:38:18 PM
Quote from: All-Mana Mania on April 22, 2013, 10:34:14 PM
Quote from: Hunteroffire9 on April 22, 2013, 10:30:13 PM
I would take sorin out,IMO he just seems
To get mulched or grisly salvage I only think he is good
If you have a control heavy environment at your meta


That is why i run two. Im going to try to fit in  {Treasured Find} for it. But he is good because his ulty is kinda reanimaterish. He destroys almost anything and you get it for free


Why bother running that. I would run  {Obzedat's Aid}. Instead of putting it into your hand it goes right to play. Plus it's more  {Unburial Rites}
That's what I thought


But obzedats aid isnt even out. Once it is out i will put them in.

Yes when it's out. I assumed you would be using dragon Mae cards since the pre release is this weekend

brybry723

Quote from: All-Mana Mania on April 22, 2013, 10:36:26 PM
Quote from: brybry723 on April 22, 2013, 10:14:03 PM
I'm not sure what the point of  {Disentomb} is here. Maybe I'm missing something. But being a sorcery spell it just doesn't make sense. Maybe if it were an instant speed spell you could use it to play around any graveyard hate. I would just rather play  {Mulch} to get more creatures in the graveyard. Not saying its bad I'm just not sure why it is there.


I think your inclusion of disentomb is neat, allowing for almost infinite amounts of angels.

Still don't get disentomb. Seems like a waste of space in the deck. Could you maybe explain why it seems so good. I'm just missing something here I think >_<

All-Mana Mania

Quote from: brybry723 on April 22, 2013, 10:48:07 PM
Quote from: All-Mana Mania on April 22, 2013, 10:36:26 PM
Quote from: brybry723 on April 22, 2013, 10:14:03 PM
I'm not sure what the point of  {Disentomb} is here. Maybe I'm missing something. But being a sorcery spell it just doesn't make sense. Maybe if it were an instant speed spell you could use it to play around any graveyard hate. I would just rather play  {Mulch} to get more creatures in the graveyard. Not saying its bad I'm just not sure why it is there.


I think your inclusion of disentomb is neat, allowing for almost infinite amounts of angels.

Still don't get disentomb. Seems like a waste of space in the deck. Could you maybe explain why it seems so good. I'm just missing something here I think >_<


Ahaha ask coffee vampire. Im sooo tired to explain things lol

brybry723

Quote from: All-Mana Mania on April 22, 2013, 11:05:14 PM
Quote from: brybry723 on April 22, 2013, 10:48:07 PM
Quote from: All-Mana Mania on April 22, 2013, 10:36:26 PM
Quote from: brybry723 on April 22, 2013, 10:14:03 PM
I'm not sure what the point of  {Disentomb} is here. Maybe I'm missing something. But being a sorcery spell it just doesn't make sense. Maybe if it were an instant speed spell you could use it to play around any graveyard hate. I would just rather play  {Mulch} to get more creatures in the graveyard. Not saying its bad I'm just not sure why it is there.


I think your inclusion of disentomb is neat, allowing for almost infinite amounts of angels.

Still don't get disentomb. Seems like a waste of space in the deck. Could you maybe explain why it seems so good. I'm just missing something here I think >_<


Ahaha ask coffee vampire. Im sooo tired to explain things lol

So I'm not confused and it is bad? Or you just don't know why and heard someone else say it was so you agreed? I only say that because it doesn't fit in a deck when the point is to reanimate this not put them back in your hand at sorcery speed